Fr. Thomas 1226 Activities

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Ars Magica: Nova Semitae Saga
ArM5LogoColor.jpg
GM
Mark
Game Start
Anno Domini MCCXX, hiems
A.D. 1220, winter
5 Neanne 1, Hiems
Game Year
Anno Domini MCCXXXIII, hiems
A.D. 1223, winter
4 Aulus 2, Hiems
Magi of Nova Semitae
Geoffroy de Dreux of Jerbiton
Joshua Levi of Verditius
Magni of Flambeau
Obscurus Ignis of Flambeau
NPC Magi
Aulus · Neanne · Fr. Thomas
Apprentices
Aline · Ysabelo
Companions
Lady Angharad ferch Madog, Princess of Powys Fadog
Ritter Sigmund, German ex-Crusader
Sir Daniele d'Audrieu, Norman merchant
Sir William Cornwell, English ex-Crusader
Other Characters
Covenfolk · Agents
The Redcaps · Notable NPCs
Chart of Languages Spoken
Notable Animals
Guests
Hortense of House Bonisagus
Siwan, Lady of Wales
The Covenant
Hermetic
Covenant Charter · Membership Record
Record of Offices · Covenant Service
Council Voting Records · Hermetic Politics
Stonehenge Tribunal
Mundane
Mundane Geography · Mundane Politics
Village of Melverley · Melverley Castle
Village Laws · Village Rumors
Medieval Farming
Covenant Resources
Covenant Library · Varana's Tomb
Hospital · Hospital Library
Vis Sources and Stores
Covenant Magical Items · Mundane Wealth
Classes and Training
Covenant Mechanics
Other
Ars Magica House Rules
Ars Magica Expanded Notes
Campaign Log · Loose Ends
Ars Magica PC Reference
Player Resources (PDFs)
Experience Point Worksheet
Character Sheet (Variant 1)
Character Sheet (Variant 2)
Experience Point Chart

«1225 | Back to Fr. Thomas overview | 1227»

Winter 1226

  • At Bishop's Court: Practice Church Organization Lore, +5xp
  • Correspondence: Succuro with fellow Mathematici +1xp

Spring 1226

  • At Bishop's Court: Practice Church Organization Lore, +5xp
  • Correspondence: Succuro with fellow Mathematici +1xp

Summer 1226

  • At Bishop's Court: Practice Civil and Canon Law, +5xp
  • Correspondence: Succuro with fellow Mathematici +1xp

Autumn 1226

  • At Bishop's Court: Practice Civil and Canon Law, +5xp
  • Correspondence: Succuro with fellow Mathematici +1xp

Aging Roll

  • Living Modifiers: Magus (+2), Aura (+1), Location/Wealth (+2), Longevity Charm (+2) = 7
  • Stress Roll: 5
  • Age Roll: 35/10 = 4 (rounded up)
    • Aging Roll: 5 + 4 - 7 = 2 (Apparent Aging increases)