Braeden Abrahams: Difference between revisions
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{{infobox ars magica}} | {{infobox ars magica}} | ||
[[File: | [[File:Braeden2.jpg|left|150px]] | ||
Braeden is a young and energetic boy who gladly runs towards mystery and danger instead of away from it. Considered a wild child by his parents (and most of the village) He is minimally attentive to his Hebrew lessons, never picked up any of his letters, and generally seemed uninterested village or academic life. He has always felt more at home in the country or, if he can, in the wilderness of the forest itself. He swore in his tales that he could hear the whispers of the forest. He said the trees, stones, and even animals would speak with him. In any other village, he would be ignored, but among Melverly his gifts are given a little more credence | Braeden is a young and energetic boy who gladly runs towards mystery and danger instead of away from it. Considered a wild child by his parents (and most of the village) He is minimally attentive to his Hebrew lessons, never picked up any of his letters, and generally seemed uninterested in village or academic life. He has always felt more at home in the country or, if he can, in the wilderness of the forest itself. He swore in his tales that he could hear the whispers of the forest. He said the trees, stones, and even animals would speak with him. In any other village, he would be ignored, but among Melverly his gifts are given a little more credence. | ||
His first adventure was in 1227, where he followed along with the hunting/investigation party that discovered a village struck by evil spirits. Shortly after, he was apprenticed (to his mother's exasperation) to William's head ranger and began to work in Haimwood in a more official capacity. During his explorations, he discovered what appeared to be an outside laboratory and, after significant digging, a chest that was brought before the Magi. He is now officially the apprentice gameskeeper for Haimwood Forest. | |||
[[File:Braeden.jpg|right|150px|thumb| Braeden as a child]] | |||
== Vitals == | == Vitals == | ||
{| | {| | ||
Line 20: | Line 20: | ||
|- | |- | ||
|'''Birthday/Age''' | |'''Birthday/Age''' | ||
|1214/ | |1214/20 | ||
|- | |- | ||
|'''Known Specialties:''' | |'''Known Specialties:''' | ||
| | |Wilderness | ||
|} | |} | ||
Line 50: | Line 50: | ||
|Dex +2 | |Dex +2 | ||
|Luck +2 | |Luck +2 | ||
|- | |||
|''Brave'' +2 | |||
|''Loyal'' +3 | |||
|} | |} | ||
=== Skills === | === Skills === | ||
Line 66: | Line 70: | ||
|Animal Handeling | |Animal Handeling | ||
|Dogs | |Dogs | ||
| | |2 | ||
| | |15 | ||
|- | |- | ||
|Athletics | |Athletics | ||
Line 76: | Line 80: | ||
|Awareness | |Awareness | ||
|Animals | |Animals | ||
| | |3 | ||
| | |30 | ||
|- | |- | ||
|Bargain | |Bargain | ||
|Meat | |Meat | ||
|2 | |||
|15 | |||
|- | |||
|Bows | |||
|Hunting Bow | |||
|2 | |2 | ||
|15 | |15 | ||
Line 97: | Line 106: | ||
|Tracking | |Tracking | ||
|3 | |3 | ||
| | |35 | ||
|- | |||
|Profession: Gameskeeping | |||
|Haimwood | |||
|2 | |||
|20 | |||
|- | |- | ||
|Stealth | |Stealth | ||
Line 106: | Line 120: | ||
|Survival | |Survival | ||
|Forest | |Forest | ||
| | |4 | ||
| | |55 | ||
|- | |- | ||
|Swim | |Swim | ||
Line 113: | Line 127: | ||
|1 | |1 | ||
|5 | |5 | ||
|- | |- | ||
|Wilderness Sense | |Wilderness Sense | ||
|Animals | |Animals | ||
| | |4 | ||
| | |60 | ||
|} | |} | ||
Latest revision as of 04:41, 21 July 2023
Braeden is a young and energetic boy who gladly runs towards mystery and danger instead of away from it. Considered a wild child by his parents (and most of the village) He is minimally attentive to his Hebrew lessons, never picked up any of his letters, and generally seemed uninterested in village or academic life. He has always felt more at home in the country or, if he can, in the wilderness of the forest itself. He swore in his tales that he could hear the whispers of the forest. He said the trees, stones, and even animals would speak with him. In any other village, he would be ignored, but among Melverly his gifts are given a little more credence.
His first adventure was in 1227, where he followed along with the hunting/investigation party that discovered a village struck by evil spirits. Shortly after, he was apprenticed (to his mother's exasperation) to William's head ranger and began to work in Haimwood in a more official capacity. During his explorations, he discovered what appeared to be an outside laboratory and, after significant digging, a chest that was brought before the Magi. He is now officially the apprentice gameskeeper for Haimwood Forest.
Vitals
Name: | Braeden |
Formal Name: | Braeden Bar Abrahams |
Race/Nationality: | Jewish/English |
Place of Origin: | Covenant |
Birthday/Age | 1214/20 |
Known Specialties: | Wilderness |
Virtues and Flaws
Virtues
Covenfolk (Free) |
Flaws
Reckless |
Atributes
Int +0 | Per +2 | Str +1 | Sta +1 |
Pres -1 | Comm +0 | Dex +2 | Luck +2 |
Brave +2 | Loyal +3 |
Skills
Skill | Specialty | Score | XP |
Hebrew | Conversational | 5 | 75 |
Animal Handeling | Dogs | 2 | 15 |
Athletics | Running | 2 | 15 |
Awareness | Animals | 3 | 30 |
Bargain | Meat | 2 | 15 |
Bows | Hunting Bow | 2 | 15 |
Brawl | Fist | 1 | 5 |
Craft: Fletching | Arrows | 1 | 5 |
Hunt | Tracking | 3 | 35 |
Profession: Gameskeeping | Haimwood | 2 | 20 |
Stealth | Stalking | 2 | 15 |
Survival | Forest | 4 | 55 |
Swim | River | 1 | 5 |
Wilderness Sense | Animals | 4 | 60 |
Combat
Short Bow: Initiative: -1, Attack +3, Defense: +0, Damage +6, Load +0