Braeden Abrahams

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Ars Magica: Nova Semitae Saga
Game Start
Anno Domini MCCXX, hiems
A.D. 1220, winter
5 Neanne 1, Hiems
Game Year
Anno Domini MCCXXXV, hiems
A.D. 1235, winter
6 Aulus 2, Hiems
Magi of Nova Semitae
Geoffroy de Dreux of Jerbiton
Joshua Levi of Verditius
Magni of Flambeau
Obscurus Ignis of Flambeau
NPC Magi
Aulus · Neanne · Fr. Thomas
Aline · Ysabelo

Hermetic Status
Lady Angharad ferch Madog, Princess of Powys Fadog
Ritter Sigmund, German ex-Crusader
Sir Daniele d'Audrieu, Norman merchant
Sir William Cornwell, English ex-Crusader
Other Characters
Covenfolk · Agents
The Redcaps · Notable NPCs
Chart of Languages Spoken
Notable Animals
Hortense of House Bonisagus
The Covenant
Covenant Charter · Membership Record
Record of Offices · Covenant Service
Council Voting Records · Hermetic Politics
Stonehenge Tribunal
Mundane Geography · Mundane Politics
Village of Melverley · Melverley Castle
Village Laws · Village Rumors
Medieval Farming
Covenant Resources
Covenant Library · Varana's Tomb
Hospital · Hospital Library
Vis Sources and Stores
Covenant Magical Items · Mundane Wealth
Classes and Training · Covenant Experts
Covenant Mechanics
Ars Magica House Rules
Ars Magica Expanded Notes
Campaign Log · Loose Ends
Ars Magica PC Reference
Player Resources (PDFs)
Experience Point Worksheet
Character Sheet (Variant 1)
Character Sheet (Variant 2)
Experience Point Chart

Braeden is a young and energetic boy who gladly runs towards mystery and danger instead of away from it. Considered a wild child by his parents (and most of the village) He is minimally attentive to his Hebrew lessons, never picked up any of his letters, and generally seemed uninterested in village or academic life. He has always felt more at home in the country or, if he can, in the wilderness of the forest itself. He swore in his tales that he could hear the whispers of the forest. He said the trees, stones, and even animals would speak with him. In any other village, he would be ignored, but among Melverly his gifts are given a little more credence.

His first adventure was in 1227, where he followed along with the hunting/investigation party that discovered a village struck by evil spirits. Shortly after, he was apprenticed (to his mother's exasperation) to William's head ranger and began to work in Haimwood in a more official capacity. During his explorations, he discovered what appeared to be an outside laboratory and, after significant digging, a chest that was brought before the Magi. He is now officially the apprentice gameskeeper for Haimwood Forest.

Braeden as a child


Name: Braeden
Formal Name: Braeden Bar Abrahams
Race/Nationality: Jewish/English
Place of Origin: Covenant
Birthday/Age 1214/20
Known Specialties: Wilderness

Virtues and Flaws


Covenfolk (Free)
Improved Abilities
Wilderness Sense


Ability Block: Literacy


Int +0 Per +2 Str +1 Sta +1
Pres -1 Comm +0 Dex +2 Luck +2


Skill Specialty Score XP
Hebrew Conversational 5 75
Animal Handeling Dogs 2 15
Athletics Running 2 15
Awareness Animals 2 20
Bargain Meat 2 15
Bows Hunting Bow 2 15
Brawl Fist 1 5
Craft: Fletching Arrows 1 5
Hunt Tracking 3 35
Profession: Gameskeeping Haimwood 2 15
Stealth Stalking 2 15
Survival Forest 4 50
Swim River 1 5
Wilderness Sense Animals 4 55


Short Bow: Initiative: -1, Attack +3, Defense: +0, Damage +6, Load +0