Magni: Difference between revisions

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'''Winter 1227'''
'''Winter 1227'''
*  
* Reading De Novo, +15xp
* Exposure: Speak Language, Hebrew +1xp
* Exposure: Speak Language, Hebrew +1xp
* Sending letters back and forth with pater and Perditia about Rego +1xp.
* Sending letters back and forth with pater and Perditia about Rego +1xp.

Revision as of 23:25, 11 January 2020

Ars Magica: Nova Semitae Saga
ArM5LogoColor.jpg
GM
Mark
Game Start
Anno Domini MCCXX, hiems
A.D. 1220, winter
5 Neanne 1, Hiems
Game Year
Anno Domini MCCXXXV, aestas
A.D. 1236, summer
7 Aulus 2, Aestas
Magi of Nova Semitae
Geoffroy de Dreux of Jerbiton
Joshua Levi of Verditius
Magni of Flambeau
Obscurus Ignis of Flambeau
NPC Magi
Aulus · Neanne · Fr. Thomas · Vitria
Apprentices
Ysabelo discipulus Aulus
Esyllt discipula Geoffrey
Sigrun discipula Magni
Hermetic Status
Companions
Lady Angharad ferch Madog, Princess of Powys Fadog
Ritter Sigmund, German ex-Crusader
Sir Daniele d'Audrieu, Norman merchant
Sir William Cornwell, English ex-Crusader
Other Characters
Covenfolk · Agents
The Redcaps · Notable NPCs
Chart of Languages Spoken
Notable Animals
Guests
Hortense of House Bonisagus
The Covenant
Hermetic
Covenant Charter · Membership Record
Record of Offices · Covenant Service
Council Voting Records · Hermetic Politics
Stonehenge Tribunal
Mundane
Mundane Geography · Mundane Politics
Village of Melverley · Melverley Castle
Village Laws · Village Rumors
Medieval Farming
Covenant Resources
Covenant Library · Varana's Tomb
Hospital · Hospital Library
Vis Sources and Stores
Covenant Magical Items · Mundane Wealth
Classes and Training · Covenant Experts
Covenant Mechanics
Other
Ars Magica House Rules
Ars Magica Expanded Notes
Campaign Log · Loose Ends
Ars Magica PC Reference
Player Resources (PDFs)
Experience Point Worksheet
Character Sheet (Variant 1)
Character Sheet (Variant 2)
Experience Point Chart
Magni of Flambeau (Younger on the left, older on the right)

Magni is a tall, broad-shouldered man with a heavy brow, squat features, and a broken nose. He is clearly in excellent physical condition. He keeps his hair short, and while he cultivates no beard or mustache he often neglects to shave for several days. He has the appearance of a grizzled veteran, with several scars.

Vitals

Name: Magni of Flambeau
Formal Name: Magni filius Aduro scholae Flambonis ab Convento Muro Flambeausymbol.jpg
Race/Nationality: Danish
Place of Origin: Denmark
Year of Birth/Age: 1189 (33)
Known Specialties: N/A
Familiar: None
Apprentices: None
Family: Gwendolyn of Shrewsbury, wife (b. 1202, m. 1226)

Character Sheet

Characteristics

Intelligence +1 Presence -1
Perception -2 Communication +0
Strength +2 Dexterity +1
Stamina +3 Luck +0

Virtues & Flaws

Virtues

Hermetic Magus (Free)
The Gift (Free)
Puissant Perdo (House Virtue)
Mythic Blood: Valkyrie (Major)

Minor Magical Focus (Mythic Blood, Arms and Armor)

Affinity with Rego
Puissant Great Weapon
Rapid Convalescence
Skilled Parens
Special Circumstances (in melee combat)
Tough
Warrior

Flaws

Reckless (From Mythic Blood)
Magic Addiction (Major)
Short-ranged Magic (Major)
Ambitious (Major)
Poor Hearing
Close Family Ties (Hermetic Family)

Skills

Skill Specialty Score XP
Area Lore: Conventus Muri Personalities 2 15
Artes Liberales Copying 2 15
Athletics In Armor 1 5
Awareness Alertness 2 15
Brawl Punching 3 30
Charm Persuasion 1 5
Code of Hermes High Crimes 2 23
Concentration In Battle 2 15
Criminal Lore Local Town 1 5
Etiquette Persuasion 0 3
Faerie Lore Weaknesses 1 5
Finesse Rego 2 15
Great Weapon Pole-axe 5+2 75
Intrigue Politicking 1 5
Language: Danish Criminal Argot 5 75
Language: Hebrew Conversation 2 19
Language: Middle English Vocabulary 4 50
Latin Shouting 5 75
Leadership Soldiers 2 15
Lore: Order of Hermes House Flambeau 2 16
Magic Theory Rego Effects 5 86
Parma Magica Corpus 5 85
Penetration Corpus 2 15
Ride In Battle 2 15

Combat

Fist: Initiative: -1, Attack: +6, Defense: +4, Damage: +2 Pole Axe: Initiative: +0, Attack +14, Defense: +7, Damage: +13

Soak: 3/10/13 (armor +7, Toguhness +3, +3 after casting Doublet of Impenetrable Silk)

Fatigue Levels: OK, 0, -1 (1-5), -3 (6-10), -5 (11-15), Incapacitated (16-20), Dead (21+)

Personality Traits

  • Loyal +2
  • Argumentative +2
  • Recklessly Brave +3

Mundane Qualities

  • Order of Hermes Sigil: A metal scale carved with symbol of a burning sword
  • Married to Gwendolyn of Shrewsbury

Description

  • Magical Sigil: a brief scent of ozone

Known Languages

Language Dialect Specialization Score Fluency
Danish Danish Criminal Argot 5 Fluent
Hebrew Hebrew Conversational 1 Basic
Latin Hermetic Latin Shouting 5 Functional
English Middle English Vocabulary 4 Functional

Reputation

  • Dangerous Meddlers (Infernal) 1 (5 xp)
  • Flambeau Acclaim (Order of Hermes 0 (4 xp)
  • Wizard's War Combatant (Order of Hermes) 1 (5 xp)

Magical Abilities, Equipment, Laboratory

Laboratory

Magni's Lab is set in the sub-basement of the Fire Agate tower, beneath his living quarters. The lab is warm in the winter and cool in the summer.

See Laboratory Qualities for explanation of the stats.

Current Qualities

Size +0 Refinement +0 General Quality +1 Upkeep +1
Safety +3 Warping +0 Health +0 Aesthetics +4

Lab Specialization

Creo 0 Animal 0 Ignem +1
Intellego 0 Aquam 0 Imaginem +1
Muto 0 Auram 0 Mentem 0
Perdo 0 Corpus 0 Terram +1
Rego 0 Herbam 0 Vim +1
Vis Extraction 1 Texts +1 Items 0
Spells 0 Experimentation 0

Contributing Factors

  • Magical Heating: +1 Health, +1 Aesthetics, +1 Ig
  • Magical Lighting: +1 Aesthetics, +1 Texts, +1 Im
  • Superior Construction (from Conjuring the Mystic Tower): +1 Safety, +1 Aesthetics
  • Auspicious Shape: +1 Aesthetics, +1 Vi
  • Well Insulated: +1 Safety, +1 Aesthetics
  • Subterranean: +1 Upkeep, -1 Health, -1 Aesthetics, +1 Te
  • Superior Equipment: +1 General Quality, +2 Upkeep, +1 Safety, +1 Vis Extraction

Reputations

Secure underground sanctum 2 (20xp)

Lab Total

Arts + Int (1) + General Quality + Magic Theory (5) + Aura (5)

Arts

Creo 3 (6) Animal 2 (3) Ignem 2 (5)
Intellego 1 (1) Aquam 1 (1) Imaginem 0 (0)
Muto 6 (22) Auram 4 (10) Mentem 6 (27)
Perdo 6+3 (21) Corpus 7 (28) Terram 5 (15)
Rego 15 (86->129) Herbam 4 (10) Vim 10 (63)

Spells

Animal

  • Doublet of Impenetrable Silk (MuAn 15/+11) (*)
Grants +3 Soak to leather or other animal-related clothing
  • Blunt the Viper's Fangs (PeAn 15/+7)
Sharp natural weapons has total damage halved, rounded up. Affects beasts up to Size +4. Recovers as a Light Wound
  • Circle of Beast Warding (ReAn 5/+17)
Keeps out normal creatures

Corpus

  • Bind Wound (CrCo 10/+13)
Stops a wound from bleeding
  • Dust to Dust (PeCo 15/+10)
Disintegrates a mindless undead or dead body into dust.
  • Rise of the Feathery Body (ReCo 10/+22)
Floats a body as fast as smoke rises
  • Endurance of the Berserkers (ReCo 15/+17)
Ignore penalties for wounds and fatigue

Herbam

  • Curse of Rotting Wood (PeHe 5/+16)
Causes non-living wooden objects to rot and fall apart
  • Repel the Wooden Shafts (ReHe 10/+12) (*)
Deflects a single blow of any weapon made of wood up to the size of a two-handed club.

Imaginem

  • Aura of Ennobled Presence (MuIm 10/+7)
Gain +3 on rolls to influence, lead, or convince others

Terram

  • Edge of the Razor (MuTe 20/+17) (Mastery 1 Penetration) (*)
Gain +2 Damage on a sharpened weapon

Vim

  • Maintaining the Demanding Spell (ReVi 20/+14) (Mastery 1 Fast Cast)
Holds concentration for the magus
  • Gathering the Essence of Magic (ReVi 15/+19)
  • Aegis of the Hearth (ReVi 30)
  • Sap the Might of the Mythical Beast (PeVi 5)
  • Wizards Communion (MuVi 20)
  • Lancea Magica (PeVi 9)

R: Voice, D: Momentary, T: Individual

This spell targets an opponent’s Parma Magica, and attempts to collapse it. If the spell penetrates, make a Lance Roll of a Stress Die + (the Spell’s Level +10). If this exceeds targets Parma Magica x5, then their Parma collapses and is ineffective until it is recast.

(B:G, R: Voice +2, D: Momentary, T: Individual)

(*) Includes bonus due to focus

Powers

Gird the Warrior
0 points, Init +0, Terram: By uttering a few words and sweeping his hands down his body, Magni can convert any clothes that he is wearing into a suit of full metal scale armor, providing 7 points of Protection and 7 points of Load. The armor remains until Magni decides to dismiss it (MuAn (He, Te) 30; R: Touch, D: Conc, T: Group; Base 5, +1 Touch, +1 Conc, +2 Group; +5 maintains concentration

Personal Library

Untranslated Texts

None

Translated Texts

None

Books

None

Magical Enchantments

Tonatris

  • This enchanted gauntlet is shaped like the caestus used by a gladiator in Roman times; a tough leather glove buckled around the wrist, but with no fingers. The leather is plated with iron, particularly over the knuckles where it forms spikes and heavy plates.
  • Night-time Thunder
    • ReMe 20
    • Pen +12, 12/day
    • R: Touch, D: Diam, T: Ind
    • This effect is triggered when the wearer of the gauntlet strikes a being with his thumb between his ring and little fingers. The target falls asleep, and cannot be naturally awakened until the effect’s duration has expired.
    • (Effect: Base 4, +1 Touch, +1 Diam; Modifications +4 12/day, +6 Penetration)
  • Vaulting lightning
    • ReCo 30
    • Pen +12, 12/day
    • R: Touch, D: Mom, T: Ind
    • This effect is triggered when the wearer of the gauntlet strikes a being with his thumb between his middle and ring fingers. The target is propelled backwards with incredible force, traveling up to 5 paces. Upon landing, the target suffers +8 damage. The damage is doubled if the target strikes a hard object such as a wall before the range of 5 paces is reached, or if the target lands on a hard surface such as flagstones.
    • (Effect: Base 15, +1 Touch; Modifications +4 12/day, +6 Penetration)

Warping

1

Personal Vis

Creo 0 Animal 0 Ignem 0
Intellego 0 Aquam 0 Imaginem 0
Muto 0 Auram 0 Mentem 0
Perdo 0 Corpus 0 Terram 0
Rego 0 Herbam 0 Vim 0

Companions

Seasonal Activities

Winter, 1219-1220: Setting up lab +2xp Magic Theory, ingratiating with Redcaps, sending letters back and forth with pater and Perditia about Parma Magica +1xp. (Spent)

“Pater Aduro and Soror Perditia. I have settled remarkably well into Conventus Nova Semitae. The Covenant is remarkably well set up in terms of resources, although several of the Covenant’s older members have disappeared. It is quite a mystery. Any suggestions on solving this would be appreciated.

On Parma Magica, I’m still having a few issues in complete body covereage, so… (several paragraphs concerning Parma Magica)… and so I await your answer.

Give Sarah my love and tell her not to neglect her weapon training. Apparently a Knight is doing so outside in the snow. He is one of the worst that I’ve seen…

With Love, Magni

P.S. Pawn E-2 to E-4.”

Spring, 1220: Setting up lab +2xp Magic Theory, ingratiating with Redcaps, sending letters about Parma Magica +1xp (Spent). Dealing with well incident. Participated in Certamen against Phessalia. 5 XP. (Spent)

“Pater Aduro and Soror Perditia. Nothing much to write about beyond the setting up of my lab, which I am sure you could do without. I am most sorry to hear about the recent attacks. I wish I could be with you now, but I am confident in your abilities to see the rabble off.

I have taken your suggestions on my concentration, and have found it to be successful… (several paragraphs on Parma Magica follow).

Also, one of the labs of the previous owner is open to be perused, however the guardian of her sanctuary is still alive and well. It is most intriguing. I must be leaving now, heading for Ireland to investigate a fallen star. I will let you know what happens.

With Love, Magni

P.S. Pawn D-2 to D-4."

Summer, 1220: Corresponding with Aduro/Perditia on Parma Magica +1xp (Spent). Reading Lab Notes on Aegis of the Hearth (ReVi 30), [Neanne of Verditius]. Kicked fae ass and took 6 pawns of Corpus Vis. 4 XP. (Spent)

Autumn 1220

  • Gathered Perdo vis for Covenant. 10 pawns - 1xp
  • Reading Magus Invictus, +15xp to Parma Magica
  • Exposure: Speak Language, Hebrew +1xp
  • Sending letters back and forth with pater and Perditia about Parma Magica +1xp.

(Spent)

Winter 1221

  • Season of Service - Vis extraction - 3 pawns Vim - 1xp
Vis Extraction Lab Total: Int (1) + Magic Theory (5) + Creo (3) + Vim (7) + Aura (5+3) + Lab (1) = 26; 26/10 = 3 (rounded up)
  • Exposure: Speak Language, Hebrew +1xp
  • Sending letters back and forth with pater and Perditia about Parma Magica +1xp.

(Spent)

Spring 1221

  • Reading Ab Uno Disce Omnes +12xp Magic Theory
  • Exposure: Speak Language, Hebrew +1xp
  • Sending letters back and forth with pater and Perditia about Parma Magica +1xp.

(Spent)

Summer 1221

  • Learning Latin from Franklin: 22xp
  • Exposure: Speak Language, Hebrew +1xp
  • Sending letters back and forth with pater and Perditia about Latin +1xp.

(Spent)

Fall 1221

  • Learning "Sap the Might of the Mythical Beast" PeVi 5
  • Learning "Lancea Magica" PeVi 9
  • Exposure: Speak Language, Hebrew +1xp
  • Sending letters back and forth with pater and Perditia about Parma Magica +1xp.

(Spent)

Winter 1222

  • Reading "Crescat Scientia Vita Excolatur" +11 xp Vim
  • Exposure: Speak Language, Hebrew +1xp
  • Sending letters back and forth with pater and Perditia about Parma Magica +1xp.

(Spent)

Spring 1222

  • Reading "Crescat Scientia Vita Excolatur" +11 xp Vim
  • Exposure: Speak Language, Hebrew +1xp
  • Sending letters back and forth with pater and Perditia about Parma Magica +1xp.
  • Tribunal, +5 xp Code of Hermes

(Spent)

Summer 1222

  • Reading "Crescat Scientia Vita Excolatur " +11 xp Vim
  • Exposure: Speak Language, Hebrew +1xp
  • Sending letters back and forth with pater and Perditia about Parma Magica +1xp.
  • Adventure XP: 5

(Spent)

Fall 1222

  • Reading "Magus Invictus " +15xp Parma Magica
  • Exposure: Speak Language, Hebrew +1xp
  • Sending letters back and forth with pater and Perditia about Rego +1xp.

(Spent)

Winter 1223

  • Reading commentary on "Magus Invictus " +12xp Parma Magica
  • Exposure: Speak Language, Hebrew +1xp
  • Sending letters back and forth with pater and Perditia about Rego +1xp.

(Spent)

Spring 1223

  • Reading commentary on "Mentem Mortalia Tangunt" +12xp Mentem
  • Exposure: Speak Language, Hebrew +1xp
  • Sending letters back and forth with pater and Perditia about Rego +1xp.

(Spent)

Summer 1223

  • Season of Service - Learning Wizard’s Communion
  • Exposure: Speak Language, Hebrew +1xp
  • Sending letters back and forth with pater and Perditia about Rego +1xp.

(Spent)

Fall 1223

  • Reading Muto Summa
  • Exposure: Speak Language, Hebrew +1xp
  • Sending letters back and forth with pater and Perditia about Rego +1xp.

(Spent)

Winter 1224

  • Reading Mentem Summa
  • Exposure: Speak Language, Hebrew +1xp
  • Sending letters back and forth with pater and Perditia about Rego +1xp.

(Spent)

Spring 1224

  • Reading Mentem Summa
  • Exposure: Speak Language, Hebrew +1xp
  • Sending letters back and forth with pater and Perditia about Rego +1xp.

(Spent)

Summer 1224

  • Reading Mentem Summa
  • Exposure: Speak Language, Hebrew +1xp
  • Sending letters back and forth with pater and Perditia about Rego +1xp.

(Spent)

Fall 1224

  • Working on Tonatris
  • Exposure: Speak Language, Hebrew +1xp
  • Sending letters back and forth with pater and Perditia about Rego +1xp.

Winter 1225

  • Working on Tonatris
  • Exposure: Speak Language, Hebrew +1xp
  • Sending letters back and forth with pater and Perditia about Rego +1xp.

Spring 1225

  • Translating Lab Texts, 100 levels
  • Exposure: Speak Language, Hebrew +1xp
  • Sending letters back and forth with pater and Perditia about Rego +1xp.

Summer 1225

  • Writing commentary on Magus Invictus
  • Exposure: Speak Language, Hebrew +1xp
  • Sending letters back and forth with pater and Perditia about Rego +1xp.
  • Adventure XP: 3, Etiquette

Fall 1225

  • Reading Commentary on Magus Invictus, +12xp for Parma Magica
  • Exposure: Speak Language, Hebrew +1xp
  • Sending letters back and forth with pater and Perditia about Rego +1xp.

Winter 1226

  • Reading Commentary on Magus Invictus, +11xp for Parma Magica
  • Exposure: Speak Language, Hebrew +1xp
  • Sending letters back and forth with pater and Perditia about Rego +1xp.

Spring 1226

  • Reading Julissa’s Journal, +11xp Order of Hermes Lore
  • Exposure: Speak Language, Hebrew +1xp
  • Sending letters back and forth with pater and Perditia about Rego +1xp.
  • Adventure, +5xp Intrigue, +5xp Charm

Summer 1226

  • Reading Tractatus on Code of Hermes, +13xp
  • Exposure: Speak Language, Hebrew +1xp
  • Sending letters back and forth with pater and Perditia about Rego +1xp.

Fall 1226

  • Crafting Vis harvesting spell, level 15
  • Exposure: Speak Language, Hebrew +1xp
  • Sending letters back and forth with pater and Perditia about Rego +1xp.

Winter 1227

  • Reading De Novo, +15xp
  • Exposure: Speak Language, Hebrew +1xp
  • Sending letters back and forth with pater and Perditia about Rego +1xp.

Spring 1227

  • Exposure: Speak Language, Hebrew +1xp
  • Sending letters back and forth with pater and Perditia about Rego +1xp.
Magni's... seasonal activities.