41-VEX

From The Z-Team Wiki
Jump to navigation Jump to search
Star Wars: Edge of the Empire
Game Status
Campaign Concluded
Player XP
1000
Ships
The Flaming Cantina
Layout · Cargo · Modifications
Bad Part of Town
Cosmopolitan · Martini · The Shot
Owners
Bacta Max · Jarash · Jax Bauer
Merick Tel · "Red" · Zael
NPC Crew
Gwynnel and Jessiel
Droids
BS7-SAMI · S1-R1
R2-R9 · 41-VEX · AC Security
Cookie · W-11e · Bric & Brac
The Kids
Yote Reynard · Kerrimapia and Jowdrrl
Allies
Nell Davengatt · Wookie Engineers
Walker, Sector Ranger · Tooga the Hutt
Contacts
Jabba the Hutt · Kaltho the Hutt
Aris Shen · Jedi Master Elaiza
Chief Ereen · Honest Cal
Enemies
Agent Los · Bounty Hunter Haj
Former Enemies
Teemo & Co · Inquisitor An'ya Fell
References
Crew Obligations · Crew Duty
House Rules · Adventure Log
41-VEX

41-VEX serves as a general-purpose droid after being "legitimately stolen" from Teemo the Hutt's palace on Tatooine. He serves as an all-around task droid, assisting where needed. This varies from mechanical duties that keep the ship systems running, assisting Bacta Max in sick bay, astrogation supplemental calculations, and docking bay security patrols.

Characteristics

Career: Colonist
Specializations: Medical Technician

Brawn Intellect Willpower Agility Cunning Presence
2 4 1 2 1 2


Soak Wounds Strain Defense
(Melee)
Defense
(Ranged)
Force
Rating
3 12 12 0 0 0

Skills

Total XP: 230
Unspent: 155

  • Class: Charm, Deception, Knowledge (Core Worlds), Knowledge (Education), Knowledge (Lore), Leadership, Negotiation, Streetwise
  • Specialization: Cool, Medicine, Resiliance, Knowledge (Education)
  • ✓ denotes class/specialization skill
Skill Ability Level Roll
General Skills
Astrogation Intelligence
Athletics Brawn
Charm Presence
Coercion Willpower
Computer Intelligence
Cool Presence
Coordination Agility
Deceit Cunning
Discipline Willpower
Leadership Presence
Mechanics Intelligence ■■
Medicine Intelligence ■■
Negotiation Presence
Perception Cunning
Pilot (Planetary) Agility
Pilot (Space) Agility
Resilience Brawn
Skulduggery Cunning
Stealth Agility
Streetwise Cunning
Survival Cunning
Vigilance Willpower
Combat Skills
Brawl Brawn
Gunnery Agility
Melee Brawn
Ranged (Light) Agility
Ranged (Heavy) Agility
Knowledge Skills
Core Worlds Intelligence
Education Intelligence
Lore Intelligence
Outer Rim Intelligence
Under World Intelligence
Xenology Intelligence

Talents

Medical Technician*

  • Grit: +1 Strain
  • Surgeon: +1 wound healed when making medicine checks.
  • Stim Application: Average Medicine Check, +1 to a characteristic but 4 strain.
  • Well Rounded: Mechanics and Computers are class skills.

Other

  • Droid: Does not need to eat. Does not need to sleep. Not effected by toxins or poisons. Cybernetic implant cap is at six.
  • Inorganic: Do not gain benefits from bacta, stimpack or Medicine. Use Mechanics instead.
  • Mechanical: Cannot be Force Sensitive, can not be effected by mind-altering Force powers.
  • Enduring: Droids are naturaly resiliant to damage, +1 Soak.

Equipment

Credits Encumbrance
Capacity Built In Current
0 8 6 2

Built In

  • Medical Tools (Emergancy Medpac)
  • Mechanical Tools (Tool Kit)
  • Light Blaster (Range Medium, Dam 5, Crit 4, Enc 1, HP 2)
    • Stun setting
  • Internal Storage (Utility Belt)

Carried Items

  • 2 Emergency Repair Kits
  • Supplimental Medpac (Upgrades E. Medpac to Medpac)
  • Comlink
  • Datapad

Additional Items

  • 3x Stun Grenade (Range Short, Dam 8, Crit N/A, Enc 1, HP 0, Price 50, Rarity 5)
    • Disorient 3, Stun Damage, Blast 8, Limited Ammo 1