Lion Covenant Magical Items
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| Ars Magica: The Scilly Saga | |
|---|---|
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| GM | |
| Mark | |
| Game Start | |
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Anno Domini MCCXX, hiems A.D. 1220, winter | |
| Game Year | |
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Anno Domini MCCXX, aestas A.D. 1220, summer | |
| Magi of Leo | |
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Eos of Tytalus Llwyd of Bonisagus Merlor of Flambeau Rissa of Merinita Lady Shona of Ex Miscelanea | |
| Companions | |
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Erne Matteus de Taranto Robert, the Steward | |
| Other Characters | |
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Grogs · Villagers Languages Spoken | |
| The Covenant | |
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Covenant Library · Vis Sources Magical Items · Mundane Wealth Stonehenge Tribunal | |
| Other | |
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Scilly Saga Chargen Rules Ars Magica House Rules | |
| Player Resources (PDFs) | |
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Experience Point Worksheet Character Sheet (Variant 1) Character Sheet (Variant 2) |
The River's Traverse
- Creo Terram 20
- Pen +0, 24/day
- T: Touch, D: Conc, T: Part, device maintains concetration
- This device is anchored into the opposite sides of the River Vrynwy with two halves of a large block of grey stone dug up locally. On the covenant-side, touching a marked area of the anchor stone and speaking the trigger word creates a grey stone bridge that spans the river. One covenfolk family has the duty of extending the bridge in the morning and withdrawing it at night.
- (GL 2, +2 Voice, +1 Conc, +5 levels to maintain, +1 additional size, +5 levels for 24 uses)
Fairweather Boat
- Enchantment 1: Beckoning the Sea Breeze
- Creo Auram 20
- Base 2: Create a normal weather phenomenon
- Modifiers: +1 Touch, +2 Sun, +1 Part (the sail), +10 levels Unlimited uses (so you can turn it on and off)
- Enchantment 2: Sailors' Ward Against Neptune's Wrath
- Rego Auram 39
- Base 10: Destroy severe weather phenomena
- Modifiers: +1 Touch, +2 Sun, +2 Group (the entire boat), +1 level (2 uses/day), +3 levels (environmental trigger, renew at Sunrise/Sunset)

