Erne
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| Ars Magica: The Scilly Saga | |
|---|---|
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| GM | |
| Mark | |
| Game Start | |
|
Anno Domini MCCXX, hiems A.D. 1220, winter | |
| Game Year | |
|
Anno Domini MCCXX, aestas A.D. 1220, summer | |
| Magi of Leo | |
|
Eos of Tytalus Llwyd of Bonisagus Merlor of Flambeau Rissa of Merinita Lady Shona of Ex Miscelanea | |
| Companions | |
|
Erne Matteus de Taranto Robert, the Steward | |
| Other Characters | |
|
Grogs · Villagers Languages Spoken | |
| The Covenant | |
|
Covenant Library · Vis Sources Magical Items · Mundane Wealth Stonehenge Tribunal | |
| Other | |
|
Scilly Saga Chargen Rules Ars Magica House Rules | |
| Player Resources (PDFs) | |
|
Experience Point Worksheet Character Sheet (Variant 1) Character Sheet (Variant 2) |
Vitals
| Name: | Erne Silvertongue |
| Race/Nationality: | Scottish |
| Place of Origin: | Skye Scottland |
| Age | 25 |
Character Sheet
Characteristics
| Intelligence | +1 | Presence | +3 |
| Perception | +2 | Communication | +3 |
| Strength | 0 | Dexterity | -2 |
| Stamina | 0 | Luck | -3 |
Virtues & Flaws
| Virtue Shapeshifter(M) |
Flaw Dark Secret(M) |
- He is immune from other trying to prevent him from shape-shifting
- while shape-shifted other treat him as if he has the gift, and animals treat him as if that gift were blatant
Skills
Personality Traits
Mundane Qualities
Description
Known Languages
| Skill | Specialty | Score | XP |
| General Abilities | |||
| Area Lore (Skye) | Personalities | 2 | 15 |
| Artes Liberales | Ritual Magic | 2 | 15 |
| Guile | Elaborate Lies | 5 (+2) | 75 |
| Scottish | expansive vocabulary | 5 | 75 |
| Cornish | 0 | 4 | |
| Latin | Writing | 4 | 50 |
| Shape Shifter | White-tailed Sea Eagle | 3 | 30 |
| Magic Sensitivity | Auras | 2 | 15 |
| Sense Holiness/Unholiness | Evil | 1 | 5 |
| Athletics | running | 2 | 15 |
| Swim | long distances | 2 | 15 |
| Charm | being witty | 3 | 30 |
| Bargain | fencing | 2 | 15 |
| Folk Ken | Magi | 2 | 15 |
| Etiquette | Nobles | 2 | 15 |
| Carouse | Games of Chance | 3 | 30 |
| Stealth | shadowing | 2 | 15 |
| Magic Theory | Animal | 3 | 30 |
| Medicae | Apothecary | 2 | 15 |
| Code Of Hermes | Wizard's Marches | 2 | 15 |
| Intrigue | plotting | 3 | 30 |
| Infernal Lore | demons | 2 | 15 |
| Language | Dialect | Specialization | Score | Fluency |
| Scots Gaelic | Islands | expansive vocabulary | 5 | Fluent |
| Latin | Hermetic Latin | Writing | 4 | Functional |
| Cornish | Scilly | 0 | learning |
Reputation
None
Equipment
None
Personal Library
None
Monthly activities & EXP
1220:Winter & Spring - setting up the covenant exposure in Cornish (+4exp)
1220:Summer (speculative) Focusing on learning the local language
