Jarash

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Star Wars: Edge of the Empire
Game Status
Campaign Concluded
Player XP
1000
Ships
The Flaming Cantina
Layout · Cargo · Modifications
Bad Part of Town
Cosmopolitan · Martini · The Shot
Owners
Bacta Max · Jarash · Jax Bauer
Merick Tel · "Red" · Zael
NPC Crew
Gwynnel and Jessiel
Droids
BS7-SAMI · S1-R1
R2-R9 · 41-VEX · AC Security
Cookie · W-11e · Bric & Brac
The Kids
Yote Reynard · Kerrimapia and Jowdrrl
Allies
Nell Davengatt · Wookie Engineers
Walker, Sector Ranger · Tooga the Hutt
Contacts
Jabba the Hutt · Kaltho the Hutt
Aris Shen · Jedi Master Elaiza
Chief Ereen · Honest Cal
Enemies
Agent Los · Bounty Hunter Haj
Former Enemies
Teemo & Co · Inquisitor An'ya Fell
References
Crew Obligations · Crew Duty
House Rules · Adventure Log
Jarash and his preferred weapon

Story

Jarash Reynard doesnt speak much about his past. though he has long harbored resentment for his banishment from his homeworld, his time with TLB has let him put his past behind him. Recently, however he receved a comunication that a relative of his, a pup named Yote Reynard, has snuck off planet to search for him. (family)

Characteristics

Species: Shistavanen

Specialization(s): Bounty Hunter/Assasin, Agitator, Marshal

Brawn Agility Intellect Cunning Willpower Presence
2(3) 4d 3 4d 4d 1


stats

Soak Wounds Strain Defense
(Melee)
Defense
(Ranged)
Force
Rating
5 16 17 0 0 0

Experience

  • Race XP: -80
  • Obligation XP: -10
  • XP spent on stats: 80
  • XP spent on skills: 285
  • XP spent on trees: 110
  • XP spent on Talents: 475
  • XP spent on Signature Abilities: 40
  • Unspent XP: 5
  • Total bonus XP: 885

Skills

  • Class: Athletics, Brawl, Perception, Pilot (Planetary, Space), Streetwise, Ranged (Heavy), Vigilance
  • Specialization: Melee, Skullduggery, Stealth, Ranged (Heavy)(Assasin); Coersion, Deception, Knowlege Underworld, Streetwise (Agitator) Knowlege (underworld), Range (light) (Marshal) Cool, Negotiation (skip tracer)
  • ✓ denotes class/specialization skill
Skill Ability Level Roll Notes
General Skills
Astrogation Intelligence
✓ Athletics Brawn ■
(Default)
(With Armor)
Charm Presence
✓ Coercion Willpower ■■■
Computer Intelligence
✓ Cool Presence
✓ Coordination Agility ■■ (Talent)
✓ Deceit Cunning ■
Discipline Willpower
Leadership Presence
Mechanics Intelligence
Medicine Intelligence
✓ Negotiation Presence
✓ Perception Cunning ■■
✓ Pilot (Planetary) Agility ■
✓ Pilot (Space) Agility
Resilience Brawn
(Default)
(With Armor)
✓ Skulduggery Cunning ■
✓ Stealth Agility ■■ (Talent)
✓ Streetwise Cunning ■■
Survival Cunning ■■
✓ Vigilance Willpower ■■■■
Combat Skills
✓ Brawl Brawn
(Default)
(With Armor)
Gunnery Agility
✓ Melee Brawn ■■■
(Default)
(With Armor)
✓ Ranged (Light) Agility ■■
✓ Ranged (Heavy) Agility ■■■■
Knowledge Skills
Core Worlds Intelligence
Education Intelligence
Lore Intelligence
Outer Rim Intelligence
✓ Under World Intelligence
Xenology Intelligence

Talents

XP spent on trees: 110 XP spent on Talents: 475 XP spent on Signature Abilities: 40

Shistavanen

  • Hunter's Instincts: use Survival instead of cool or discipline for inititive

Assasin

  • Stalker: Add to Coordination and Stealth (5)
  • Lethal Blows: +10 when rolling critical hits (5)
  • Dodge: spend a strain to upgrade one enemy attack once per rank (5)
  • Jump up: Stand up as an incidental action (10)
  • Stalker: Add to Coordination and Stealth (15)
  • Lethal Blows: +10 when rolling critical hits (15)
  • Dodge: spend a strain to upgrade one enemy attack once per rank (20)
  • Dedication (willpower) (25)
  • Sniper Shot (20)
  • Deadly Accuracy (Range Heavy) (25)

Agitator

  • Grit: +1 Strain threshold (5)
  • Convincing Demeanor: Remove from Deception and Skullduggery (10)
  • Scathing Tirade: Average Coercion check to inflict strain (15)
  • Improved Scathing Tirade: Also, black dice for rounds equal to ranks in coercion (20)
  • Suprime Scathing Tirade: As a maneuver. (25)
  • Plausabile Deniability: Remove from Coercion and Deception checks (15)
  • Nobody's fool: upgrade difficulty on incoming charm, coercion, and deception checks (20)
  • Dedication (Agility) (25)

Marshal

  • Grit: +1 strain (5)
  • Good Cop: Charm or Negotiation, 2 advantage to upgrade an allies social interaction check (10)
  • Bad Cop: Deception or coercion, 2 advantage to upgrade an allies social interaction check (10)
  • Grit: +1 strain (15)
  • Unrelenting skeptic (20)
  • Bad Cop: Deception or coercion, 2 advantage to upgrade an allies social interaction check (20)
  • Improved Unrelenting skeptic (25)
  • Dedication (Cunning) (25)

Skip Tracer

  • Hard Boiled (5): 1 advantage on end of encounter strain recovery recovers wound.
  • Expert Tracker (10): remove 1 black from tracking
  • Toughness (10): +2 wounds
  • Hard Boiled (15): 1 advantage on end of encounter strain recovery recovers wound.
  • Street Smarts (10): remove 1 black from streetwise/underworld checks
  • Improves Street Smarts (15): Once per session 4 purple Streetwise check to learn important clue from GM.

Always Get my Mark

- Increase Effect (rival) (10)

Equipment

Credits Encumbrance
Capacity Current
0145 7/8 6

Armour

Padded Armour (Soak 2, Encumbrance 2 (0 when worn), Hard Points 0)

Laminate (soak 2, Encoumberance 4(0 whan worn), hard points 3(-2=1), 2500c, Strength Enhancement system (+1 brawn, +2 athlecs ranks) (5500c)

Weapons

  • Superior Blaster Rifle w/ Red dot, Marksman Barrel (Range Extreme, Dam 10, Crit 3, Enc 4, HP 4/4, Price 900, Rarity 5, cumbersome 2)
    • Stun setting, Superior (5000), Red Dot (500), Marksman barrel [mods: Accurate 2] (1200c)
  • Superior (5000c) HL 27 Light blaster pistol (450) w/ Red Dot scope (500) (Range Long, Dam 6, Crit 3, Enc 1, HP 2/2, Price 450, Rarity 4)
    • Stun setting, Accurate, Superior, Automatic advantage.
  • Shistavanen combat utility vibroknife (600c) melee, +1, crit 2, enc 2, pierce 2, vicius 1,

black to mechanics, blue to survival.

  • Tensor Rifle (damage 7 crit 2 med range, enc 4, HP 0, restricted, rarity 6, ensnare, vicius 2.)

General Items

  • Climbing gear (50c)
  • Short range comm (25c)
  • Breath mask (25c)
  • Tailored clothes (500c)
  • Bounty Hunter's Licence
  • Nerolink Jet Pack (4500c) (silluette 1, speed 2 handling 0, system strain 3)
  • Cybernetic Neuromachine interfece (3500c)
  • (owe siri 500c)
  • Rumors of Guardian armor
  • link with the AI aboard the Bad Part Of Town