Star Wars: Edge of the Empire: Difference between revisions
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==== Small Arms Locker ==== | ==== Small Arms Locker ==== | ||
* 2 Blaster Carbines | * 2 Blaster Carbines | ||
* 1 Heavy Blaster Pistol | * 1 Heavy Blaster Pistol | ||
* 5 Blaster Pistols | * 5 Blaster Pistols | ||
* 1 Hold-out Blaster Pistol w/concealment holster | * 1 Hold-out Blaster Pistol w/concealment holster | ||
* 8 Frag Grenades (distributed during missions) | * 8 Frag Grenades (distributed during missions) | ||
* 2 Thermal Detonators | * 2 Thermal Detonators | ||
* 2 ion pistols | * 2 ion pistols | ||
* | * Shock Gloves | ||
* Truncheon | * Truncheon | ||
* 2 sonic mines | * 2 sonic mines |
Revision as of 03:43, 22 March 2015
Star Wars: Edge of the Empire | |
---|---|
Game Status | |
Campaign Concluded | |
Player XP | |
1000 | |
Ships | |
The Flaming Cantina Layout · Cargo · Modifications Bad Part of Town Cosmopolitan · Martini · The Shot | |
Owners | |
Bacta Max · Jarash · Jax Bauer Merick Tel · "Red" · Zael | |
NPC Crew | |
Gwynnel and Jessiel | |
Droids | |
BS7-SAMI · S1-R1 R2-R9 · 41-VEX · AC Security Cookie · W-11e · Bric & Brac | |
The Kids | |
Yote Reynard · Kerrimapia and Jowdrrl | |
Allies | |
Nell Davengatt · Wookie Engineers Walker, Sector Ranger · Tooga the Hutt | |
Contacts | |
Jabba the Hutt · Kaltho the Hutt Aris Shen · Jedi Master Elaiza Chief Ereen · Honest Cal | |
Enemies | |
Agent Los · Bounty Hunter Haj | |
Former Enemies | |
Teemo & Co · Inquisitor An'ya Fell | |
References | |
Crew Obligations · Crew Duty House Rules · Adventure Log |
Scums and Villains
- Bacta Max, Chief Medical Officer, Twi'lek (Lisa)
- BS7-SAMI, Media Relations Droid (Adam)
- Jarash, Chief Bosun, "Public relations officer" (à la Jayne) (Brandon)
- Jax Bauer, Trainee Medic and "Illusionist" (aka Force User), Human (Erik)
- Merick Tel, First Mate, Mechanic, Pilot, Gunner, "Illusionist-in-Training" (aka Force User), Human (Mark)
- "Red", Chief Mechanic and Slicer, Wookie (Karen)
- S1-R1, Universal Database with Human-Interfacing Protocols (Ben)
- Zael, Captain, Chief Pilot, Human (Tim)
Uncredited
- Skylar Bel, crossdressing "entertainer" (à la Inara), Zeltron (Jason)
The Company
A holding company, TLBI (Totally Legitimate Business, Inc.) d/b/a TLC, Ltd (Totally Legitimate Company) was formed with all characters (except Brendon's new character) as company officers. This company was registered on Naboo in order to lend it credibility to legitimate authorities (both local and Imperial). As part of the fee to get yourselves as totally legit, you also have business cards with your positions (most of you have something like 'Co-Founder' or 'Principal'). Bacta Max has 'Medical Officer', while the droids have... something more droid-y or generic TLBI/TLC cards to hand out. Several cards were handed out in a recent adventure
Company Assets
Company Accounts
- Accounts Receivable (Cash): 35,893 as of 3/21/15
- Ship's Repair Fund: 19,795
- Accounts Payable (Company Expenses): 7,000
Gear Locker
- several medpacs
- restraining bolt tool (with Red)
- portable computer
- (Planet X): License for stolen property retrieval (1 Wookie named "Red", and personal effects) (no lethal force, only incidental damage), 2 license use for breaching charge use, 1 license for stolen vehicle (land speeder only) - 1700 credits
- data slates from Jedi Temple
- data crystals + reader from Jedi Temple
Small Arms Locker
- 2 Blaster Carbines
- 1 Heavy Blaster Pistol
- 5 Blaster Pistols
- 1 Hold-out Blaster Pistol w/concealment holster
- 8 Frag Grenades (distributed during missions)
- 2 Thermal Detonators
- 2 ion pistols
- Shock Gloves
- Truncheon
- 2 sonic mines
- 4 flash mines
- auto pistol turret
- To do: install this in the airlock/ramp area for additional ship protection.
- Disruptor Pistol
Purchases
- High-Output Ion Turbine Engine - 5,300 credits from company bank
- Concussion Missile Launcher - 7,125 credits from company bank
- Purchased 3 Concussion Missiles - 1,500 credits from ship share
- Reinforced Shield Generator - 5,800 from company bank
- Smuggling compartments - 3,200 from company bank
- Sensor Jammers - 5,000 from company bank
- E-Web Fix - 1,500 from company bank
- E-Web Fix, take 2 - 6,000 from company bank
Dividend Payments
- 1/18/14 - 500 credits paid to 8 PCs
- 3/29/14 - 2,231 credits paid to 9 PCs and ship share
- 11/8/14 - 5,700 credits paid to 7 PCs and ship share
- 12/6/14 - 3,000 credits paid to 8 PCs, ship share, new ship fund
- 3/14/15 - 10,000 credits paid to 8 PCs, ship share, new ship fund
Company Policies
- PROPOSED: While in port, all crew members are to be armed to the extent permissible by local laws and regulations. Crew members may use personally-owned arms, or retrieve arms from the ship's armory for this purpose.
- PROPOSED: While in port, all crew members are to don armor to the extent permissible by local laws and regulations. Crew members may use personally-owned armor, or retrieve company-provided armored clothing from the ship's armor for this purpose.
- PROPOSED: All crew members will assist, as their other duties permit, in the security of ship while in port.
- PROPOSED: The Company shall purchase armored uniforms (jump suits, jackets, or other) for use by ship's crew while in port.
- PROPOSED: While planetside, stationside, or otherwise on an away mission on company business, the away team shall bring no fewer than two (2) grenades or other hurlable explosives for defensive purposes to the extent permissible by local laws and regulations. Crew members may use personally-owned explosives or retrieve them from the ship's armory for this purpose.
Company Ships
The Flaming Cantina
The new ship is a Kuat Drive Yards Wayfarer-Class Medium Transport. The name Flaming Cantina was Merick Tel's proposed name given the party's propensity to leave cantina's in such a state. (Through no fault of their own. Most of the time.)
Wayfarer-class Floor plans
The Flaming Cantina also houses planetary transportation with a Guardian 5E Personal Defense Speeder
Kraayt Fang III
Trex's former Firespray, currently completely stock. Recently sold on Naboo.
Ship Roles and Skills Matrix
Skills as of 11/19/14
NPC Crew
Over the course of the our encounters in the Outer Rim, the party has picked up several NPC crew members:
- 41-VEX, a mechanic/medical droid "legitimately stolen" from Teemo the Hutt.
- Serves as an all-around task droid, assisting where needed. This varies from mechanical duties that keep the ship systems running, assisting Bacta Max in sick bay, astrogation supplemental calculations, and docking bay security patrols.
- R2-R9, an astromech droid re-assembled from the Krayt Fang.
- Gwynnel and Jessiel, twi'lek twins rescued by Bacta Max who didn't want them to be enslaved
- Bric & Brac, Two binary load lifters taken from Bandon Doba (Aqualish pirate)
- Red's Children - Kerrimapia ("Tall Season") and Jowdrrl ("Space Sky"), both female
R2-R9 (post-assembly)(Red-the-Droid)
Allies
- Nell Davengatt - A skilled haggler and former nerf rancher, rescued after a "milk run" went sour. Bought out the Kessel Run from TLB.
- Wookie Engineers - There were five or so wookie engineers rescued at Kuat
Nemeses
Due to the initial adventure, a number of people have been particularly annoyed by the PCs actions:
- Teemo the Hutt, formerly a prisoner of his relative, Jabba the Hutt. Former Crime Boss of Mos Shuuta, and robbed numerous times by the PCs
- Trex, Trandoshian Captain. Twice robbed of his YT-1300s by the PCs, knocked out, and thrown from the airlock by the Wookie, this captain is not forgetting the PCs any time soon
- Thwheek, Kubaz spy and bounty hunter, formerly in the employ of Teemo the Hutt. He was disabled in orbit above Ryloth, then had his leg shot off during the PC's raid on Mos Shuuta. Once he gets his cybernetic leg and a new employer, he's probably going to want revenge.
- Kashel, Bothan Bounty Hunter. A longtime associate of Zael, he left the group when he found out he was working with a Jedi. His parole officer does not allow him to use lethal weapons anymore.