Dindraug, Son of Tarcil

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Dunedain.jpg

Born Dindraug, called Wolf, this dunedain spent all his early years in the wild. He has a small sword in his hand when he learned to walk, and tracked orcs when he could but crawl, or so his story goes. The earliest that is truly known or remembered is that at the age of fifteen he first appeared in Rivindell with his parents, who were both also rangers of the north. They spent but a fleeting two years there, before wolf was sent out with an uncle for safe keeping and to learn the extra skills that would keep him alive in the most wild parts of middle-earth. At the age of 24, still a very young lad in the years of the Dunedain, he returned to Rivindell, as he regularly did, only to learn his parents had gone missing and were presumed to be dead.

In sorrow and woe he left Rivindell and traveled east, crossing the Misty Mountains, driving deep into Mirkwood. It was here he met up and stayed with a group of elves, from which he refined his combat skills and learned additional art and history. He returned to the west, spending time with the dwarves of the blue mountains before returning to the last homely house. Since that time he as wondered the lands, he has been in the far east and south, as well as the distant north. He still searches for answers to his parents deaths. He has yet to find there bodies, or any spoils stolen from them.

Though he has run in to an elf his heart would go out to, his feelings are tempered from his last time when he found himself taken by the beauty of an elfish lady. He proclaimed his love, which she thought was quite cute but did not reciprocate. He followed her were he could, like a loyal dog. The infatuation ended as his love sailed into the west, and out of sight.

The One Ring
TOR-web-header1.jpg
GM
Erik
Game Time
4th Saturday of the Month
Starting Year
Third Age, 2946
Current Year
Third Age, Summer 2950
The Fellowship
Adonniel
Aegir Wüdsworth
Bilbanes Broadfoot
Dindraug
Lissiriel
Theodwin of Woodland Hall
Ulrik Foehammer
Brand

Bio

Name: Dindraug, Son of Tarcil
Culture: Dunedain of the North Standard of Living: Frugal
Cultural Blessing" Fearless - When invoking an Attrabute Bonus on Wisdom or Valor tests, Dunedain add their favored Heart score.
Calling: Wanderer Shadow Weakness: Wandering-Madness

Traits

Specialties: Old-Lore, Eriador-Lore, Dunedain-Lore
Distinctive Features: Energetic, Steadfast

Attributes

Body Heart Wits
4(7) 5(7) 5(6)
Experience Valour Wisdom
9 1 2

Common Skills

Awe □□□□□□ Inspire ■■□□□□ Persuade □□□□□□
Athletics ■■□□□□ Travel ■■□□□□ Stealth ■■□□□□
Awareness' ■■■□□□ Insight ■□□□□□ Search □□□□□□
Explore ■■□□□□ Healing ■■□□□□ Hunting ■■□□□□
Song □□□□□□ Courtesy □□□□□□ Riddle ■□□□□□
Craft ■□□□□□ Battle ■■■□□□ Lore ■■□□□□

Weapon Skills

Weapon Skill Damage Edge Injury Enc
(Swords) ■■□□□□ 5/7 9 16/18 3
Dagger ■□□□□□ 3 Gandalf rune.gif 12 0
Bow ■□□□□□ 5 10 14 1

Combat

Damage Parry Armor
5/7 (5 Ranged) 5 3d (n/a headgear)

Gear

Armour Shirt of Mail Enc 12
Headgear None Enc N/A
Shield None Enc N/A

Rewards & Virtues

Rewards

Virtues

  • Noble Lineage - +1 Felllowship points, Reroll Inspire d12

Saga

Fellowship Advancement Points Treasure Standing
7 11 5 (2 party)