Nkemdilim

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Star Wars: Age of Rebellion: Rogue Squadron
GM
Brendon
Call Sign "Hot Stuff"
Zal
Call Sign "Short Stuff"
Mortimer and Nkemdilim
Call Sign "Right Stuff"
Corban and Felina
Call Sign "Smart Stuff"
Toren "Doc McCall" and Talara
References
Squad Duty List

Nkemdilim

Nkemdilim was born and raised on the clan sandcrawler, like the vast majority of Jawa. He demonstrated survival and scouting skills early on, so naturally he was apprenticed as a salvage scout for the clan at a young age. There among the open desert wastelands he developed an independent streak that would, if left unchecked, lead to friction with the rest of the clan and a life as a mid-grade scout. There would be no time for this fate to play out, however.

Imperial Stormtroopers, tracking the movements of two critical droids, came upon Nkemdilim’s clan while the young jawa was out on patrol. The imperials ripped the crawler apart looking for their missing droids, and slaughtered every jawa present. By the time Nkemdilim returned, there was nothing left but a wrecked crawler and a pile of burning bodies. He’d never been so heartbroken.

Greif eventually gave way to anger, and the young jawa swore revenge on the Empire that had taken his family and life from him. The march to the nearest town cooled his hot anger to a more simmering hate, freeing his mind to consider issues like imperial retaliation. He soon realized as long as he was still on Tattoone anything revenge he was seen doing would be taken out on his fellow jawa, a penalty he couldn’t bear to live with. He decided his best solution was to stow away and enact his vengeance on another planet, in another system. It was a galactic empire, and he could attack it anywhere.

He finally met up with the rebellion a year later, when he got in over his head after carefully mis-calibrating the guidance systems on a squadron of tie-fighters. Nearly caught by imperial authorities, he was extracted by rebel operatives and offered a position on one of their strike teams.

Characteristics

  • Career: Spy
  • Specialization(s): Scout
  • Duty: Supply (0)
  • Motivation: Revenge
  • Experiance: 0/25
Brawn Intellect Willpower Agility Cunning Presence
1 3 2 3 4 2


Soak Wounds Strain Defense
(Melee)
Defense
(Ranged)
2 10 12 0 0

Skills

  • Career: Computers, Cool, Coordination, Deception, Knowledge (Warfare), Perception, Skullduggery, and Stealth
  • Specialization: Athletics, Medicine, Piloting (Planetary), and Survival
  • ✓ denotes class/specialization skill
Skill Ability Level Roll
General Skills
Astrogation Intelligence
Athletics Brawn
Charm Presence
Coercion Willpower
Computer Intelligence
Cool Presence
Coordination Agility
Deceit Cunning
Discipline Willpower
Leadership Presence
Mechanics Intelligence
Medicine Intelligence
Negotiation Presence
Perception Cunning ■■
Pilot (Planetary) Agility
Pilot (Space) Agility
Resilience Brawn
Skulduggery Cunning
Stealth Agility ■■
Streetwise Cunning
Survival Cunning
Vigilance Willpower
Combat Skills
Brawl Brawn
Gunnery Agility
Melee Brawn
Ranged (Light) Agility
Ranged (Heavy) Agility
Knowledge Skills
Core Worlds Intelligence
Education Intelligence
Lore Intelligence
Outer Rim Intelligence
Under World Intelligence
Xenology Intelligence
Warfare Intelligence

Talents

Jawa

Utinni!: Remove 1 from salvage. Halve salvage times.

Scout

Shortcut: Add one to catch up or escape a chase scene.
Disorient: If you hit with a combat roll, spend two to Disorient the target.

Equipment

Credits Encumbrance
Capacity Current
7 14 12

Armour

Environmental Suit: Soak 1; Remove from environmental tests

Weapon

CR-1 Blaster Cannon: Dam 9, Crit 3, Range Medium, Encum 4, HP 2/4, Stun Setting, Blast (5)
Ion Grenade: Dam 8, Range Short, Encum 1, Blast 8, Disorient 3, Stun (Droid Only)

Gear

Utility Belt: +1 Encumbrance.
Modular Backpack: +6 Encumbrance.
Tactical Harness: +3 Encumbrance.
Comlink: Basic Communications Device.
Medpac: Make medical checks with . 1-2 Stims per encounter.
Toolkit: Make mechanics checks. 1-2 Repair Patches per encounter.
Macrobinoculars: See up to 10km away.
Restraining Bolt: Restrain a Droid. Extra from Toolkit.
Stimpac Injector: Loaded with 5 stim charges.
Hand Scanner: One Medical/Diagnostic. One Power/metelergical/screw finder.
Chance Cubes: Random color/number generators.
Surveillance Tagger: Transmits location and travel information.
Scanner Goggles: See normaly in dark conditions.

Trivia

  • The name Nkemdilim means "let mine be mine" in Igbo (West African)