Tryn Kre'av

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DDC Mega Game 2015
Alpha GM
Lisa
Beta GMs
Adam, Benjamin, Brendon, Tim
Backup GMs
Erik, Mark
Game Time
Saturday, 5 PM - 1 AM slot
Game Year
Post Order 66
Mechanics
Turning Points · Imperial Meters
Destiny Points
Plot
Act I
Act I Summary
Act II
Act II Summary
Collaboration Notepads
By Group
Adam's Group · Tim's Group
Ben's Group · Brendon's Group
Factions
Event Team · Police / Security
Alderaanians · Coruscanti
LASR · SAGroup
Other
Enemies · Temple District

Characteristics

  • Species: Bothan
  • Career: Spy
  • Specialization(s): Infiltrator
  • Motivation(s): Vengeance
  • Duty(s): Resource Acquisition (0)
  • Contribution Rank: Flight Officer (2)
  • XP: 0
Brawn Agility Intellect Cunning Willpower Presence
2 3 2 4 2 3


Soak Wounds Strain Defense
(Melee)
Defense
(Ranged)
2 12 15 0 0

Skills

  • Career and Specialization: Computers, Cool, Coordination, Deception, Knowledge (Warfare), Melee, Perception, Skulduggery, Stealth, Streetwise
  • ✓ denotes class/specialization skill
Skill Ability Level Roll
General Skills
Astrogation Intelligence
Athletics Brawn
Charm Presence ■■
Coercion Willpower
✓ Computer Intelligence ■■■
✓ Cool Presence
✓ Coordination Agility ■
✓ Deceit Cunning ■■
Discipline Willpower
Leadership Presence
Mechanics Intelligence
Medicine Intelligence
Negotiation Presence
✓ Perception Cunning ■
Pilot (Planetary) Agility
Pilot (Space) Agility
Resilience Brawn
✓ Skulduggery Cunning ■■■■
✓ Stealth Agility ■■■
✓ Streetwise Cunning ■■
Survival Cunning
Vigilance Willpower ■
Combat Skills
Brawl Brawn
Gunnery Agility
✓ Melee Brawn
Ranged (Light) Agility ■
Ranged (Heavy) Agility
Knowledge Skills
green Core Worlds Intelligence
Education Intelligence
Lore Intelligence
Galactic Civil War Intelligence
Outer Rim Intelligence
Under World Intelligence ■
Xenology Intelligence
✓ Warfare Intelligence

Talents

Infiltrator:

  • Grit 2: +2 Strain
  • Dodge 2: Suffer number of strain up to ranks in talent to upgrade difficulty of opponent's attack
  • Frenzied Attack 1: Suffer number of strain equal to ranks in talent to upgrade Melee or Brawl attack
  • Defensive Stance 2: Suffer number of strain up to ranks in talent to upgrade difficulty of opponent's attack
  • Soft Spot: After making a successful attack, may spend 1 Destiny Point to add damage equal to Cunning
  • Jump Up: Once per round, may stand from seated or prone as an incidental
  • Natural Rogue: Once per session, may reroll any 1 Skulduggery or Stealth check.
  • Master of Shadows: Once per round, suffer 2 strain to decrease difficulty of next Stealth or Skulduggery check by 1
  • Clever Solution: Once per session, make any one skill check using Cunning characteristic rather than the original
  • Dedication: +1 Cunning


Equipment

Encumbrance: 13

Weapons

Armor

Equipment