Spike Mtengenezaji

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Discription

Personality

Personal Motto:

  • Nothing worth doing is easy.

Goals:

  • I'm a Rocket Technician, I need a rocket.

Experience

  • 5xp

Profile

Species Career Archetype Body Speed Mind Will
d8 d6 d8 d6 d4 d6 d6

Traits

  • Brawling
Grapple (1d6+1d6) Dmg +1, Hold, Drag, Off-hand, Brawling
Pummel (1d6+1d6) Dmg +2, Off-hand, Brawling
Overbear (1d6+1d6) Dmg +1, Escape, Shove, Off-hand, Brawling
  • Giant
You buy your clothes from the big-and-tall stores. Your reach is amazing. If you have an Attack or a Counter that only works at “Close”, you may extend that range to “Near”. (Sadly, there’s no change to any attacks or counters that have a range other than “Close”.)
You may claim a d8 assist bonus to any roll where being a giant might help you. This assist bonus includes, but is not limited to, attempts by non-giant people trying to Frighten you.
You can’t claim non-giant people as cover.

Soaks

  • Hurt (-3)
Recharges at the start of the next scene, when you’ve had some time to clean yourself up. You’re still battered and bruised, but now it only hurts when you laugh.
  • Winded (-1)
Getting Tired. You recover this gift by taking a Recover action in combat.
  • Boffin (-1)
Lose a bunch of minor parts. Recharges at the start of the next scene. (We assume you spend a minute fixing your stuff.) Can also be used to prevent a breakdown.
  • Tester (-2)
This gift recharges either at the start of the next scene (after about five minutes) or when equipment you’re using suffers a breakdown. Somehow, the world makes more sense to you when things aren’t working right.

Gear

  • Handy Outfit
  • Trans-Mangnascopic Wave Detector
  • Hip Flask
  • Hold-Out Shotgun
  • Termicnic Ray Pistol

Skills

Skill From Roll
Athletics Elephant 1d8
Endurance Elephant, Hard-Boiled, Technician 1d8+1d6+1d8
Presence Elephant, Hard-Boiled 1d8+1d6
Shooting Hard-Boiled 1d6
Academics Technician 1d6
Craft Technician 1d8