Sir Daren Octavius Carlisle III

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Star Wars: Force and Destiny
GM
Brendon
Tapani Nobles
Sir Daren Octavius Carlisle III
Lady Ryn of House Mecetti
Oren Wa
Baron Wilhelm of House Calipsa

Characteristics

Career(s): Sentinel Specialization(s): Shien Expert, Shadow

Brawn Intellect Willpower Agility Cunning Presence
2 2 2 3 3 2


Soak Wounds Strain Defense
(Melee)
Defense
(Ranged)
Force
Rating
3 14 12 1 1 1


Morality Strength Weakness
52 Independence Coldness


XP Total XP Unspent
30 0

Skills

  • Class: Computers, Deception, Knowledge (Core Worlds), Perception, Skulduggery, Stealth
  • Specialization: Athletics, Lightsaber, Resilience, Skulduggery, Knowledge (Underworld), Stealth, Streetwise
  • ✓ denotes class/specialization skill
Skill Ability Level Roll
General Skills
Astrogation Intelligence
✓ Athletics Brawn ■
Charm Presence
Coercion Willpower
✓ Computers Intelligence
Cool Presence
Coordination Agility
✓ Deception Cunning ■
Discipline Willpower
Leadership Presence
Mechanics Intelligence
Medicine Intelligence
Negotiation Presence
✓ Perception Cunning ■
Pilot (Planetary) Agility
Pilot (Space) Agility
✓ Resilience Brawn
✓ Skulduggery Cunning ■
✓ Stealth Agility
✓ Streetwise Cunning
Survival Cunning ■
Vigilance Willpower ■
Combat Skills
Brawl Brawn
Gunnery Agility
Melee Brawn
✓ Lightsaber Cunning (Talent) ■
Ranged (Light) Agility
Ranged (Heavy) Agility
Knowledge Skills
✓ Core Worlds Intelligence
Education Intelligence
Lore Intelligence
Outer Rim Intelligence
✓ Underworld Intelligence
Xenology Intelligence

Talents

Shien Expert

Shien

  • Reflect: When hit by ranged attack, spend 3 strain to reduce damage by 2 + ranks in Reflect
  • Street Smarts: Remove per rank from Streetwise or Knowledge (Underworld) checks
  • Shien Technique: When making Lightsaber checks, use Cunning instead of Brawn

Djem So

  • Defensive Training: Gain Defensive X, where X is the number of Defensive Training talents when using lightsaber, melee, or brawl weaponry
  • Conditioned: Remove per rank from Athletics and Coordination checks. Reduce damage and strain from falling by 1 per rank of Conditioned
  • Parry: When hit by melee attack, spend 3 strain to reduce damage by 2 + ranks in Parry
  • Toughened: Gain +2 Wound threshold

Shadow

  • Sleight of Mind: Add a to all Stealth checks unless observer is immune to Force effects

Force Powers

Sense

  • Sense Basic Power:
    • Spend ○ to sense living beings in Short range
    • Spend ○ to sense emotional state of someone in Engaged range

Equipment

Credits Encumbrance
Capacity Current
1

Armour

Armored Clothing (Defense 1, Soak 1, Enc 3, HP 1)

Weapons

  • Lightfoil (Dexter) (Dam 6, Crit 3, Breach 1, Sunder)
    • Curved hilt: +1 Advantage generated when fighting only one enemy
    • Athiss Cave Crystal (Mod options: 2 Damage +1, 1 Decrease Crit by 1, 1 Weapon Quality (Vicious +1), HP 2, Dam 6, Crit 3, Breach 1, Sunder
  • Lightfoil (Gauche) (Dam 6, Crit 3, Breach 1, Sunder)
    • Athiss Cave Crystal (Mod options: 2 Damage +1, 1 Decrease Crit by 1, 1 Weapon Quality (Vicious +1), HP 2, Dam 6, Crit 3, Breach 1, Sunder
  • Slugthrower Rifle (Range Medium, Dam 7, Crit 5, Enc 5, HP 1, Price 250, Rarity 3)
    • Cumbersome 2
  • Vibroknife (Dam +1, Crit 2, Enc 1, HP 2, Price 250, Rarity 3)
    • Pierce 2, Vicious 1

General Items

  • Wilderness Survival Kit