SWMG 2015 Guy Vir

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DDC Mega Game 2015
Star-wars-logo.jpg
Alpha GM
Lisa
Beta GMs
Adam, Benjamin, Brendon, Tim
Backup GMs
Erik, Mark
Game Time
Saturday, 5 PM - 1 AM slot
Game Year
Post Order 66
Mechanics
Turning Points · Imperial Meters
Destiny Points
Plot
Act I
Act I Summary
Act II
Act II Summary
Collaboration Notepads
By Group
Adam's Group · Tim's Group
Ben's Group · Brendon's Group
Factions
Event Team · Police / Security
Alderaanians · Coruscanti
LASR · SAGroup
Other
Enemies · Temple District

Guy Vir

Human Procurer
Smuggler: Scoundrel [+175xp] Ataru Striker

Brawn: 2
Intelligence: 2
Willpower: 2

Agility: 3
Cunning: 3
Presence: 3

  • Deceit: ■■
  • Skulduggery: ■
  • Streetwise: ■
  • Vigilance: ■■
  • Cool: ■■
  • Knowledge Underworld: ■
  • Charm: ■
  • Negotiation: ■■
  • Ranged (Light): ■■
  • Light Saber: ■
  • Rapid Reaction
    • Suffer 1 of strain, gain 1 success6 to initiative
  • Quick strike
    • Add Eote-blue-die.png to combat checks against targets that have not yet acted
  • Force Sensitive Exile
  • Uncanny Senses
    • Add Eote-blue-die.png to all Perception Checks
  • Uncanny Reactions
    • Add Eote-blue-die.png to all Vigilance Checks
  • Quick Draw
    • May draw or holster weapon or accessible as an incidental
  • Touch of Fate
    • Once per session, add Eote-blue-die.png to any check
  • Ataru Striker
  • Parry
    • Suffer 3 strain to reduce the number of wounds taken in melee by 3
  • Jump Up
    • May stand from seated or prone as an incidental
  • Ataru Technique
    • Use Agility in place of Brawn in the Light Saber
  • Influence Basic
    • May guide/shape/twist thoughts and feelings of others in engaged range, costing 1 strain
  • Move Basic
    • Engaged, Small targets
  • Sense Basic
    • Sense all living things within short range or emotional state of engaged
  • Sense Control Upgrade
    • Ongoing effect: upgrade difficulty against attacks once/round
  • Duration upgrade
    • Ongoing effect: upgrade difficult against attacks twice/round