Young Hutt's First Minions

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Star Wars MegaGame 2013
Star-wars-logo.jpg
Alpha GM
Lisa
Beta GMs
Adam, Erik, Mark, Tim/Benjamin
Game Time
Saturday, 6 PM - 2 AM slot
Game Year
Post Order 66
Mechanics
Character Creation · Turning Points
Plot
Prologue · Summary
Light Side
Act 1 · Act 2 · Act 3
Dark Side
Act 1 · Act 2 · Act 3
Conclusion

Note: Current build is for starting characters. If I had to go over XP, its noted in {} next to their roles.
Note: Values in () are for if I take the group in a more subversive direction. Values in [] are if I take the group in a more combative direction.

Fixer

Human Mechanic & Medic {+10xp}
Technician: Mechanic

Brawn: 2

Intelligence: 4
Willpower: 2

Agility: 2[3]

Cunning: 2(3)
Presence: 2.

  • Computers: ■
  • Discipline: ■
  • Mechanics: ■■
  • Medicine: ■■
  • Pilot (Ground): ■
  • Skulduggery: ■
  • (Stealth: ■)
  • [Ranged (Light): ■]

Enforcer

Trandoshan Bruiser
Hired Gun: Marauder

Brawn: 4[5]

Intelligence: 2
Willpower: 2(3)

Agility: 1

Cunning: 2
Presence: 2.

  • Athletics: ■
  • Discipline: ■ (■)
  • Vigilance: ■
  • Melee: ■ [■]
  • Resilience: ■
  • (Coerce: ■■)

Marketeer

Minor Domio