Simone Yang: Difference between revisions
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=== Skills === | === Skills === | ||
==== Awareness Skills ==== | |||
{| border="1" cellpadding="3" cellspacing="0" style="width: 500px;" | {| border="1" cellpadding="3" cellspacing="0" style="width: 500px;" | ||
|- style="text-align: center;" | |- style="text-align: center;" | ||
|'''Skill''' | |||
| '''Att''' | |||
| '''Skill''' | |||
| '''Bonus''' | |||
| '''Total''' | |||
|- | |- | ||
|Concentration (WILL) | |||
| 6 | | 6 | ||
| 4 | | 4 | ||
| 0 | | 0 | ||
| +10 | | +10 | ||
|- | |- | ||
|Conceal/Reveal (INT) | |||
| 6 | | 6 | ||
| 6 | | 6 | ||
| 0 | | 0 | ||
| +12 | | +12 | ||
|- | |- | ||
|Lip Reading (INT) | |||
| 6 | | 6 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
| +6 | | +6 | ||
|- | |- | ||
|Perception (INT) | |||
| 6 | | 6 | ||
| 4 | | 4 | ||
| 0 | | 0 | ||
| +10 | | +10 | ||
|- | |- | ||
|Tracking (INT) | |||
| 6 | | 6 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
| +6 | | +6 | ||
|- | |- | ||
|} | |} | ||
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{| border="1" cellpadding="3" cellspacing="0" style="width: 500px;" | {| border="1" cellpadding="3" cellspacing="0" style="width: 500px;" | ||
|- style="text-align: center;" | |- style="text-align: center;" | ||
|'''Skill''' | |||
| | | '''Att''' | ||
| | | '''Skill''' | ||
| | | '''Bonus''' | ||
| | | '''Total''' | ||
|- | |- | ||
| Athletics (DEX) | |||
| 8 | | 8 | ||
| 6 | | 6 | ||
Line 89: | Line 89: | ||
| +14 | | +14 | ||
|- style="text-align: center;" | |- style="text-align: center;" | ||
| Contortionist (DEX) | |||
| 8 | | 8 | ||
| 6 | | 6 | ||
Line 95: | Line 95: | ||
| +14 | | +14 | ||
|- style="text-align: center;" | |- style="text-align: center;" | ||
| Dance (DEX) | |||
| 8 | | 8 | ||
| 2 | | 2 | ||
Line 101: | Line 101: | ||
| +10 | | +10 | ||
|- style="text-align: center;” | |- style="text-align: center;” | ||
| Endurance (WILL) | |||
| 6 | | 6 | ||
| 0 | | 0 | ||
Line 107: | Line 107: | ||
| +6 | | +6 | ||
|- style="text-align: center;” | |- style="text-align: center;” | ||
| Resist Torture/Drugs (WILL) | |||
| 6 | | 6 | ||
| 0 | | 0 | ||
Line 113: | Line 113: | ||
| +6 | | +6 | ||
|- style="text-align: center;” | |- style="text-align: center;” | ||
| Stealth (DEX) | |||
| 8 | | 8 | ||
| 6 | | 6 | ||
Line 124: | Line 124: | ||
{| border="1" cellpadding="3" cellspacing="0" style="width: 500px;" | {| border="1" cellpadding="3" cellspacing="0" style="width: 500px;" | ||
|- style="text-align: center;" | |- style="text-align: center;" | ||
|'''Skill''' | |||
| | | '''Att''' | ||
| | | '''Skill''' | ||
| | | '''Bonus''' | ||
| | | '''Total''' | ||
|- | |- | ||
| Drive Land (REF) | |||
| 8 | | 8 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
| +8 | | +8 | ||
|- | |- | ||
| Pilot Air Vehicle (x2) (REF) | |||
| 8 | | 8 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
| +8 | | +8 | ||
|- | |- | ||
| Pilot Sea Vehicle (REF) | |||
| 8 | | 8 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
| +8 | | +8 | ||
|- | |- | ||
|Riding (REF) | |||
| 8 | | 8 | ||
| 0 | | 0 | ||
Line 159: | Line 159: | ||
{| border="1" cellpadding="3" cellspacing="0" style="width: 500px;" | {| border="1" cellpadding="3" cellspacing="0" style="width: 500px;" | ||
|- style="text-align: center;" | |- style="text-align: center;" | ||
|'''Skill''' | |||
| | | '''Att''' | ||
| | | '''Skill''' | ||
| | | '''Bonus''' | ||
| | | '''Total''' | ||
|- | |- | ||
| Accounting (INT) | |||
| 6 | | 6 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
| +6 | | +6 | ||
|- | |- | ||
| Animal Handling (INT) | |||
| 6 | | 6 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
| +6 | | +6 | ||
|- | |- | ||
| Bureaucracy (INT) | |||
| 6 | | 6 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
| +6 | | +6 | ||
|- | |- | ||
| Business (INT) | |||
| 6 | | 6 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
| +6 | | +6 | ||
|- | |- | ||
| Composition (INT) | |||
| 6 | | 6 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
| +6 | | +6 | ||
|- | |- | ||
| Criminology (INT) | |||
| 6 | | 6 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
| +6 | | +6 | ||
|- | |- | ||
| Cryptography (INT) | |||
| 6 | | 6 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
| +6 | | +6 | ||
|- | |- | ||
| Deduction (INT) | |||
| 6 | | 6 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
| +6 | | +6 | ||
|- | |- | ||
| Education (INT) | |||
| 6 | | 6 | ||
| 2 | | 2 | ||
| 0 | | 0 | ||
| +8 | | +8 | ||
|- | |- | ||
| Gamble (INT) | |||
| 6 | | 6 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
| +6 | | +6 | ||
|- | |- | ||
| Language (English) (INT) | |||
| 6 | | 6 | ||
| 4 | | 4 | ||
| 0 | | 0 | ||
| +10 | | +10 | ||
|- | |- | ||
| Language (Streetslang) (INT) | |||
| 6 | | 6 | ||
| 2 | | 2 | ||
| 0 | | 0 | ||
| +8 | | +8 | ||
|- | |- | ||
| Library Search (INT) | |||
| 6 | | 6 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
| +6 | | +6 | ||
|- | |- | ||
| Local Expert (Downtown) (INT) | |||
| 6 | | 6 | ||
| 2 | | 2 | ||
| 0 | | 0 | ||
| +8 | | +8 | ||
|- | |- | ||
| Local Expert (Warehouse) (INT) | |||
| 6 | | 6 | ||
| 2 | | 2 | ||
| 0 | | 0 | ||
| +8 | | +8 | ||
|- | |- | ||
| Science (INT) | |||
| 6 | | 6 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
| +6 | | +6 | ||
|- | |- | ||
| Tactics (INT) | |||
| 6 | | 6 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
| +6 | | +6 | ||
|- | |- | ||
| Wilderness Survival (INT) | |||
| 6 | | 6 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
| +6 | | +6 | ||
|- | |- | ||
|} | |} | ||
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{| border="1" cellpadding="3" cellspacing="0" style="width: 500px;" | {| border="1" cellpadding="3" cellspacing="0" style="width: 500px;" | ||
|- style="text-align: center;" | |- style="text-align: center;" | ||
|'''Skill''' | |||
| | | '''Att''' | ||
| | | '''Skill''' | ||
| | | '''Bonus''' | ||
| | | '''Total''' | ||
|- | |- | ||
|style="text-align: right;”|Brawling (DEX) | |style="text-align: right;”|Brawling (DEX) | ||
| 8 | | 8 | ||
Line 319: | Line 319: | ||
{| border="1" cellpadding="3" cellspacing="0" style="width: 500px;" | {| border="1" cellpadding="3" cellspacing="0" style="width: 500px;" | ||
|- style="text-align: center;" | |- style="text-align: center;" | ||
|'''Skill''' | |||
| | | '''Att''' | ||
| | | '''Skill''' | ||
| | | '''Bonus''' | ||
| | | '''Total''' | ||
|- | |- | ||
|style="text-align: right;”|Acting (COOL) | |style="text-align: right;”|Acting (COOL) | ||
| 7 | | 7 | ||
Line 342: | Line 342: | ||
{| border="1" cellpadding="3" cellspacing="0" style="width: 500px;" | {| border="1" cellpadding="3" cellspacing="0" style="width: 500px;" | ||
|- style="text-align: center;" | |- style="text-align: center;" | ||
|'''Skill''' | |||
| | | '''Att''' | ||
| | | '''Skill''' | ||
| | | '''Bonus''' | ||
| | | '''Total''' | ||
|- | |- | ||
|style="text-align: right;”|Archery (REF) | |style="text-align: right;”|Archery (REF) | ||
| 8 | | 8 | ||
Line 383: | Line 383: | ||
{| border="1" cellpadding="3" cellspacing="0" style="width: 500px;" | {| border="1" cellpadding="3" cellspacing="0" style="width: 500px;" | ||
|- style="text-align: center;" | |- style="text-align: center;" | ||
|'''Skill''' | |||
| | | '''Att''' | ||
| | | '''Skill''' | ||
| | | '''Bonus''' | ||
| | | '''Total''' | ||
|- | |- | ||
|style="text-align: right;”|Bribery (COOL) | |style="text-align: right;”|Bribery (COOL) | ||
| 7 | | 7 | ||
Line 447: | Line 447: | ||
{| border="1" cellpadding="3" cellspacing="0" style="width: 500px;" | {| border="1" cellpadding="3" cellspacing="0" style="width: 500px;" | ||
|- style="text-align: center;" | |- style="text-align: center;" | ||
|'''Skill''' | |||
| | | '''Att''' | ||
| | | '''Skill''' | ||
| | | '''Bonus''' | ||
| | | '''Total''' | ||
|- | |- | ||
|style="text-align: right;”|Air Vehicle Tech (TECH) | |style="text-align: right;”|Air Vehicle Tech (TECH) | ||
| 7 | | 7 |
Revision as of 01:31, 20 November 2022
Cyberpunk Red: Night City Stories | |
---|---|
GM | |
Erik | |
Date | |
2045 A.D. | |
Advancement | |
170 IP | |
Reputation | |
2 | |
Characters | |
Galen "Doc" Sank Kia "Spruce" Simone (Sy) "Mover" Yang Thomas "Cabbie" Connely Tovera "Drakka" Vash Zaahira "Lemon Drop" Idrissi | |
NPCs | |
Saiya Nakajima, Fixer | |
Resources | |
Cheat Sheet |
Description
<<Text>>
Background
<<Test>>
Statistics
Characteristics
Intellect | 6 | Reflexes | 8 | Dexterity | 8 | ||
Technique | 7 | Cool | 7 | Willpower | 6 | ||
Luck | 5 | Move | 5 | Body | 5 | ||
Empathy | 5 | ||||||
Class | Solo | Total XP | 0 |
Attributes
Hit Points | 40 | Humanity | 50 | Luck Points | 8 | ||
Soak | 7 |
Skills
Awareness Skills
Skill | Att | Skill | Bonus | Total |
Concentration (WILL) | 6 | 4 | 0 | +10 |
Conceal/Reveal (INT) | 6 | 6 | 0 | +12 |
Lip Reading (INT) | 6 | 0 | 0 | +6 |
Perception (INT) | 6 | 4 | 0 | +10 |
Tracking (INT) | 6 | 0 | 0 | +6 |
Body Skills
Skill | Att | Skill | Bonus | Total |
Athletics (DEX) | 8 | 6 | 0 | +14 |
Contortionist (DEX) | 8 | 6 | 0 | +14 |
Dance (DEX) | 8 | 2 | 0 | +10 |
Endurance (WILL) | 6 | 0 | 0 | +6 |
Resist Torture/Drugs (WILL) | 6 | 0 | 0 | +6 |
Stealth (DEX) | 8 | 6 | 0 | +14 |
Control Skills
Skill | Att | Skill | Bonus | Total |
Drive Land (REF) | 8 | 0 | 0 | +8 |
Pilot Air Vehicle (x2) (REF) | 8 | 0 | 0 | +8 |
Pilot Sea Vehicle (REF) | 8 | 0 | 0 | +8 |
Riding (REF) | 8 | 0 | 0 | +8 |
Education Skills
Skill | Att | Skill | Bonus | Total |
Accounting (INT) | 6 | 0 | 0 | +6 |
Animal Handling (INT) | 6 | 0 | 0 | +6 |
Bureaucracy (INT) | 6 | 0 | 0 | +6 |
Business (INT) | 6 | 0 | 0 | +6 |
Composition (INT) | 6 | 0 | 0 | +6 |
Criminology (INT) | 6 | 0 | 0 | +6 |
Cryptography (INT) | 6 | 0 | 0 | +6 |
Deduction (INT) | 6 | 0 | 0 | +6 |
Education (INT) | 6 | 2 | 0 | +8 |
Gamble (INT) | 6 | 0 | 0 | +6 |
Language (English) (INT) | 6 | 4 | 0 | +10 |
Language (Streetslang) (INT) | 6 | 2 | 0 | +8 |
Library Search (INT) | 6 | 0 | 0 | +6 |
Local Expert (Downtown) (INT) | 6 | 2 | 0 | +8 |
Local Expert (Warehouse) (INT) | 6 | 2 | 0 | +8 |
Science (INT) | 6 | 0 | 0 | +6 |
Tactics (INT) | 6 | 0 | 0 | +6 |
Wilderness Survival (INT) | 6 | 0 | 0 | +6 |
Fighting Skills
Skill | Att | Skill | Bonus | Total |
Brawling (DEX) | 8 | 2 | 0 | +10 |
Evasion (DEX) | 8 | 6 | 0 | +14 |
Martial Arts (Aikido) (DEX) | 8 | 2 | 0 | +10 |
Martial Arts (Taekondo) (DEX) | 8 | 2 | 0 | +10 |
Melee Weapon (DEX) | 8 | 0 | 0 | +8 |
Performance Skills
Skill | Att | Skill | Bonus | Total |
Acting (COOL) | 7 | 0 | 0 | +7 |
Play Instrument (TECH) | 7 | 0 | 0 | +7 |
Ranged Skills
Skill | Att | Skill | Bonus | Total |
Archery (REF) | 8 | 0 | 0 | +8 |
Autofire (x2) (REF) | 8 | 0 | 0 | +8 |
Handgun (DEX) | 8 | 0 | 0 | +8 |
Heavy Weapons (x2) (DEX) | 8 | 0 | 0 | +0 |
Shoulder Arms (DEX) | 8 | 0 | 0 | +0 |
Social Skills
Technique Skills
Skill | Att | Skill | Bonus | Total |
Bribery (COOL) | 7 | 0 | 0 | +7 |
Conversation (EMP) | 5 | 2 | 0 | +7 |
Human Perception (EMP) | 5 | 2 | 0 | +7 |
Interrogation (COOL) | 7 | 0 | 0 | +7 |
Persuasion (COOL) | 7 | 2 | 0 | +9 |
Personal Grooming (COOL) | 7 | 0 | 0 | +7 |
Streetwise (COOL) | 7 | 2 | 0 | +9 |
Trading (COOL) | 7 | 2 | 0 | +9 |
Wardrobe & Style (COOL) | 7 | 0 | 0 | +7 |
Special Ability
0
Cyberware
- Biomonitor
- Subdermal implant which generates a readout of vitals. Can link to Agent. Humanity Loss: 0
Weapons
Equipment
- Agent
- Airhypo
Clothing
Skill | Att | Skill | Bonus | Total |
Air Vehicle Tech (TECH) | 7 | 0 | 0 | +7 |
Basic Tech (TECH) | 7 | 0 | 0 | +7 |
Cybertech (TECH) | 7 | 0 | 0 | +7 |
Demolitions (x2) (TECH) | 7 | 0 | 0 | +7 |
Electronics / Security (TECH) | 7 | 2 | 0 | +9 |
First Aid (TECH) | 7 | 2 | 0 | +9 |
Forgery (TECH) | 7 | 2 | 0 | +9 |
Land Vehicle Tech (TECH) | 7 | 0 | 0 | +7 |
Paint/Draw/Sculpt (TECH) | 7 | 0 | 0 | +7 |
Paramedic (x2) (TECH) | 7 | 0 | 0 | +7 |
Photography/Film (TECH) | 7 | 0 | 0 | +7 |
Pick Lock (TECH) | 7 | 4 | 0 | +11 |
Pick Pocket (TECH) | 7 | 4 | 0 | +11 |
Sea Vehicle Tech (TECH) | 7 | 0 | 0 | +7 |
Weaponstech (TECH) | 7 | 0 | 0 | +7 |