Prologue: Difference between revisions
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{ | {{infobox megagame 2013}} | ||
Players can sit wherever at first. They are younglings in the temple, working on an assignment or lesson. They can interact with each other for a bit until alarms start going off and blaster fire can be heard and they are all rounded up and put on a shuttle. The question for players is whether they think the events of that day will lead them down a dark path, or whether they will persevere to do good. Players can then choose which side of the room they want to be on (Light Side/Dark Side). | Players can sit wherever at first. They are younglings in the temple, working on an assignment or lesson. They can interact with each other for a bit until alarms start going off and blaster fire can be heard and they are all rounded up and put on a shuttle. The question for players is whether they think the events of that day will lead them down a dark path, or whether they will persevere to do good. Players can then choose which side of the room they want to be on (Light Side/Dark Side). | ||
[[Category: DunDraCon Game]] | |||
[[Category: DunDraCon Game 2013]] | |||
[[Category: Star Wars]] | |||
[[Category: Mega Game]] | |||
[[Category: Mega Game 2013]] |
Latest revision as of 17:34, 18 December 2014
Star Wars MegaGame 2013 | |
---|---|
Alpha GM | |
Lisa | |
Beta GMs | |
Adam, Erik, Mark, Tim/Benjamin | |
Game Time | |
Saturday, 6 PM - 2 AM slot | |
Game Year | |
Post Order 66 | |
Mechanics | |
Character Creation · Turning Points | |
Plot | |
Prologue · Summary Light Side Act 1 · Act 2 · Act 3 Dark Side Act 1 · Act 2 · Act 3 Conclusion |
Players can sit wherever at first. They are younglings in the temple, working on an assignment or lesson. They can interact with each other for a bit until alarms start going off and blaster fire can be heard and they are all rounded up and put on a shuttle. The question for players is whether they think the events of that day will lead them down a dark path, or whether they will persevere to do good. Players can then choose which side of the room they want to be on (Light Side/Dark Side).