Lion Covenant Mundane Wealth

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Ars Magica: The Scilly Saga
ArM5LogoColor.jpg
GM
Mark
Game Start
Anno Domini MCCXX, hiems
A.D. 1220, winter
Game Year
Anno Domini MCCXX, aestas
A.D. 1220, summer
Magi of Leo
Eos of Tytalus
Llwyd of Bonisagus
Merlor of Flambeau
Rissa of Merinita
Lady Shona of Ex Miscelanea
Companions
Erne
Matteus de Taranto
Robert, the Steward
Other Characters
Grogs · Villagers
Languages Spoken
The Covenant
Covenant Library · Vis Sources
Magical Items · Mundane Wealth
Stonehenge Tribunal
Other
Scilly Saga Chargen Rules
Ars Magica House Rules
Player Resources (PDFs)
Experience Point Worksheet
Character Sheet (Variant 1)
Character Sheet (Variant 2)

As the covenant starts, its mundane wealth is limited. At the moment, it has no income source and only a founding set of silver for expenses.

All figures in Mythic Pounds.

Calculated for Summer 1220.

Income

Source of Income Base Income Modifier Modifier Multiplier Income Amount Notes
Undefined 40 Status Quo 1.0 40 Likely fishing or trading
TOTAL INCOME: 40

Expenditures

Upkeep Cost Reductions Total Reduction Notes
Buildings 6.4 4.4 2 1 blacksmith (-3.5), magically constructed building (-50%)
Consumables 12.8 8 4.8 magical heating/lighting for 4 labs (-8)
Laboratories 4 1.6 2.4 1 herbalist (-4, max 20%), 1 apothecary (-4, max 20%)
Provisions 32 13 19 8 laborers, 1 cook (-5)
Tithes (Taxes) 0 None yet!
Wages 12.8 12.8
Weapons & Armor 1 1
Writing Materials 7 4 3 1 bookbinder (-2, max 50%), 1 illuminator (-2, max 50%)
Inflation 0 Roughly 1 pound per 100 pounds of expenditures, representing wealth being used locally
Feast Days 0 0
Pound of Enumerous 1 - 1 Fixed at 1 pound, see Covenants, p. 70
Magical Assistance 16 -16 boat (12 magnitudes of effects); bridge (4 magnitudes of effects)
TOTAL EXPENSES 30

Bottom Line

Income 40
Expenditures 30
Surplus (Deficit) 10
Covenant Reserves 183
Covenant Reserves after expenses 193

Expense Report

Silver Spent

  • 8 Mythic Pounds spent to purchase of a boat capable of carrying 20 tons

Expected Expenditures

  • 5 Mythic Pounds per lab to purchase initial equipment (20 pounds for 4 labs)
  • 2 Mythic Pounds to set up blacksmith shop
  • 5 Mythic Pounds to set up apothecary shop
  • 5 Mythic Pounds to set up herbalist shop