Krosp: Difference between revisions

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''Skulls were set before each of us on our workbenches.  We were sternly told by the Teaching Magos that each one represented a valued deceased servant of the Adeptus Mechanicus, and that we would be giving them a new life and a new purpose. I wasn't paying too much attention. My reddened eyes showed the weeping I was still doing every night.  It was most un-Mechanicus like, said my Magos-Instructor.''
''Skulls were set before each of us on our workbenches.  We were sternly told by the Teaching Magos that each one represented a valued deceased servant of the Adeptus Mechanicus, and that we would be giving them a new life and a new purpose. I wasn't paying too much attention. My reddened eyes showed the weeping I was still doing every night.  It was most un-Mechanicus like, said my Magos-Instructor.''
''As i worked installing the components, I studied the skull.  How Dominic would have enjoyed this part of our training! "They're like a second set of hands," he would always say.''


''The reason for this seemingly inefficient mode of unloading quickly became apparent to me as my guide lead me past two more squads of Armsmen, each fortified with a heavy stubber, who watched over the landscape with the calm attentiveness of those firm in the belief of their side's own superiority.  Now onboard the great vessel, the wide and easily traveled passageway quickly surrendered itself to an obscurely marked series of doorways the very size and quantity of the carts and cargo haulers I watched with such curiosity just moments earlier.  We exited by way of a side door I could not have picked out from the score of seemingly identical portals in the room, and made our way to the bridge.''
''The reason for this seemingly inefficient mode of unloading quickly became apparent to me as my guide lead me past two more squads of Armsmen, each fortified with a heavy stubber, who watched over the landscape with the calm attentiveness of those firm in the belief of their side's own superiority.  Now onboard the great vessel, the wide and easily traveled passageway quickly surrendered itself to an obscurely marked series of doorways the very size and quantity of the carts and cargo haulers I watched with such curiosity just moments earlier.  We exited by way of a side door I could not have picked out from the score of seemingly identical portals in the room, and made our way to the bridge.''

Revision as of 23:20, 9 June 2012

Rogue Trader: Drake Dynasty
Rogue Trader Logo.jpg
GM
Adam
Dynastic Power
Character Level: 31,250 XP / Rank 8
Profit Factor: 43𝖕
Command Crew
Lord-Captain Drake
Navigator Primus Mordecai
Arch-Millitant Winter
Astropath Solarus
House Drake Fleet
Aurea Albion
Hound of AlbionAbhorrent
Fortuitous PurposePenance of Iocanthos
Drake Trade Empire
DamarisScintillaKulth
SvardDrossAurum
Sepheris SecundusTennenberg
Killian's Rest
Drake Expeditions
Open Missions
Grand Endevours
Personnel
MagistratesRetainers
Militants
Svard 1stStormtroopers
House Drake Expeditionary Army
Assets
Materiel
Aerospace CraftGround Vehicles
Armoury
WargearRelics and Artifacts
Other
Estate
Secrets and ContactsAwards and Honors
The Galaxy
Locations
Calixis Sector
Koronus ExpansePeriphery Subsector
Personalities
Peers of the Imperium
Rival Rogue Traders
Utilities
Rogue Trader Timeline
House Rules
Guide and Lore

************ TEMPLATE ***********************

I remember the first time I saw Krosp.

Skulls were set before each of us on our workbenches. We were sternly told by the Teaching Magos that each one represented a valued deceased servant of the Adeptus Mechanicus, and that we would be giving them a new life and a new purpose. I wasn't paying too much attention. My reddened eyes showed the weeping I was still doing every night. It was most un-Mechanicus like, said my Magos-Instructor.

As i worked installing the components, I studied the skull. How Dominic would have enjoyed this part of our training! "They're like a second set of hands," he would always say.

The reason for this seemingly inefficient mode of unloading quickly became apparent to me as my guide lead me past two more squads of Armsmen, each fortified with a heavy stubber, who watched over the landscape with the calm attentiveness of those firm in the belief of their side's own superiority. Now onboard the great vessel, the wide and easily traveled passageway quickly surrendered itself to an obscurely marked series of doorways the very size and quantity of the carts and cargo haulers I watched with such curiosity just moments earlier. We exited by way of a side door I could not have picked out from the score of seemingly identical portals in the room, and made our way to the bridge.

Statistics

Lesser Pet

WS BS S T Ag Int Per WP
15 15 10 10 30 15 35 20

Skills: Basic Barter, Carouse, Charm, Climb, Command, Concealment, Contortionist, Deceive, Disguise, Evaluate, Gamble, Intimidate, Logic, Scrutiny, Search, Silent Move, Swim Trained Common Lore (Imperium, Koronus Expanse +10, Rogue Traders), Speak Language (Low Gothic, High Gothic), Scholastic Lore (Legend, Imperial Warrants), Trade (Remembrancer) +10, Awareness +10, Dodge, Literacy +10, Inquiry

Talents: Pistol Training (Stub Automatic, Laspistol), Primitive Training (Knife), Polyglot, Total Recall

Armor: Flak Coat (Arms, Body, Legs 3)

Weapons:

  • Good Stub Automatic (S/3/-; Range 30m, 1d10+5 I; Pen 0; Clip 9; Reload Full; Reliable, Amputator Shells; 1.5kg
  • Good Combat Knife (1d5+3; Pen 2; +5 WS)

Equipment:

  • Auto-Quill (+10 Trade (Remembrancer))

Servoskull - "Krosp"

Perception 35   Willpower 20   Wounds 1

Skills

  • Awareness (Per) +10
  • Concealment (Ag) +10
  • Dodge (Ag) +10
  • Silent Move (Ag) +10
  • Auspex (Int) +10

Talents

  • Fearless

Traits

  • Flyer (6)
  • Machine (2)
  • Size: Puny
  • Armor(Machine):2
  • Built Vox, Cogitator, and Auspex