Dominica LaForge: Difference between revisions
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=== Improvised Weapons === | === Improvised Weapons === | ||
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Revision as of 01:08, 28 August 2013
Rogue Trader: Drake Dynasty | |
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GM | |
Adam | |
Dynastic Power | |
Character Level: 31,250 XP / Rank 8 | |
Profit Factor: 43𝖕 | |
Command Crew | |
Lord-Captain Drake Navigator Primus Mordecai Arch-Millitant Winter Astropath Solarus | |
House Drake Fleet | |
Aurea Albion Hound of Albion • Abhorrent Fortuitous Purpose • Penance of Iocanthos | |
Drake Trade Empire | |
Damaris • Scintilla • Kulth Svard • Dross • Aurum Sepheris Secundus • Tennenberg Killian's Rest | |
Drake Expeditions | |
Open Missions | |
Grand Endevours | |
Personnel | |
Magistrates • Retainers Militants Svard 1st • Stormtroopers House Drake Expeditionary Army | |
Assets | |
Materiel Aerospace Craft • Ground Vehicles | |
Armoury Wargear • Relics and Artifacts | |
Other Estate Secrets and Contacts • Awards and Honors | |
The Galaxy | |
Locations Calixis Sector Koronus Expanse • Periphery Subsector Personalities Peers of the Imperium Rival Rogue Traders | |
Utilities | |
Rogue Trader Timeline House Rules Guide and Lore |
Vitals
Name: Dominica La Forge Rank: Enginseer Prime / Tech-Priest Explorator (Genator) |
Quote - "Can I examine that?"
Total Experience points: 19,000 (20,750)
Points to spend: 2,300 - 1,300 + 600
Background
Dominica La Forge was born to the head (La Forge) family on the Forge of Destiny, a Nova class Frigate owing allegiance to the Mechanicus. After achieving their majority, the females of her family served as Sisters of Battle and the men served as Adepts of the Omnissiah. However, Dominica was precocious, and managed at age 13 to get the family Carapace - personally blessed by Saint Elizabeth - working again. This proved her right to inherit the armor, and to chose her destiny. She chose service to the Omnissiah, as did her twin brother Dominic. Dominic died during Mechanicus training. Dominica graduated with honors, and the servoskull "Krosp".
Dominica was encouraged by concerned relatives to become an Explorator, after an unfortunate encounter/discussion about the Emperor's divinity with a servant of the Ecclesiarchy. A chance encounter with Lord Captain Drake at Port Wander led to her employment aboard the Aurora Albion. She is serving as the Chief Engineer and Magos Biologus.
Family Background
Of all vessels used by the fleets of the Adeptus Mechanicus, it is the Nova class Frigate that the Imperial Navy take exception to. Its assignment precludes it from the deployment and assault roles primarily required of Space Marine ships, while its speed and lance armament make it a formidable gunboat. The Nova is rare amongst Adeptus Mechanicus fleets, and this is a trend encouraged by the Inquisition and the Imperial Navy. The Forge of Destiny is unusual in that it serves as a mobile space-based Forge assigned by the Forge Master of Mars to specific Space Marine actions.
Talents and Traits
Talents
- Peer (Academic)
- Peer (Mechanicus)
- Enemy (Ecclesiarchy)
- Basic Weapons Training
- Melee Training (Universal)
- Logis Implant
- Mechanidendrite Use (Utility)
- Total Recall
- Logic
- Servoharness Use
- AutoSanguine
- ProSanguine
- Sound Constitution (x2) - + 400
- Scholastic Lore (Tactica Imperialis) - + 200
- Master Enginseer + 500
- '
- Decavane Crystals
Traits
- -5 Fellowship to Non-VoidBorn
- No Penalty for Zero or Low Gravity
- +20 vs. Poison
- Initiative = agility bonus + d10
Attributes
Characteristics
Weapons Skill | 48 | Ballistic Skill | 44 | Strength | 39 | ||
Toughness | 41 | Agility | 47 | Intelligence | 54 | ||
Perception | 44 | Willpower | 48 | Fellowship | 41 |
Cybernetics
- Electoo Graft
- Electoo Inductor
- Respirator Unit
- Cyber Mantle
- Potentia Coil
- Cranial Circuitry
- Manus Mechandrite
- Calculus Logi
- Servo Harness adds +3 armor to chest and +2 to legs
Skills
- Imperial Guard
- Adeptus Mechanicus (+20)
- Stellar (Trained)
- Spacecraft
- Tech (Trained)
- High Gothic (Trained)
- Armorer (Trained)
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Wargear
Weapons
- Hellgun (S/3/-; Range 110m; 1d10+4 E; Pen 7; Clip 30; Reload 2 Full; 6kg)
- Hellpistol (S/2/-; Range 35m; 1d10+4 E; Pen 7; Clip 40; Reload 2 Full; 4kg)
- Stormbolter (S/2/4; Range 90m; 2d10+5 X; Pen 4; Clip 60; Reload Full; Storm, Tearing; 9kg)
- Kroot Rifle (S/2/-; Range 100m; 2d10+3 E; Pen 4; Clip 12; Reload 2 Full; 6kg)
- Plasma Welder (S/2/-; Range 30m; 2d10+6 E; Pen 8; Clip 10; Reload 2 Full; Storm; 4kg)
- Fusion Cutter (S/-/-; Range 20m; 1d10+4 E; Pen 3; Clip 6; Reload Full; Flame; 6kg)
- Omnissiah Axe (2d10+4 E; Pen 6; Power Field, Unbalanced; 8kg)
- Servo-Arm (2d10+14 I; Pen 9; Power Field, Unwieldy, No Strength Bonus; 13kg)
Protective
- Blessed Carapace (All: 7)
- Servo-harness (+1 Body, +2 Legs; 4 hours operation)
- Refractor Field (Shield 30; Overload 1-5)
Weapons
CLASS: Melee DAMAGE: 2d10+4+SB TYPE: Energy PEN: 6 RANGE: Melee ROF: Melee CLIP: n/a RELOAD: n/a
CLASS: Power DAMAGE: 1d10+7 TYPE: Power PEN: 7 RANGE: Melee ROF: n/a CLIP: n/a RELOAD: n/a
CLASS: Basic DAMAGE: 2d10+5 TYPE: Energy PEN: 4 RANGE: 90m ROF: F / 2 / 4 CLIP: 60 RELOAD: Full
CLASS: Pistol DAMAGE: 2d10+2 TYPE: Energy PEN: 6 (8) RANGE: 30m ROF: S / 2 CLIP: 10 RELOAD: Full
CLASS: Basic DAMAGE: 1d10+5 TYPE: Energy PEN: 1 RANGE: 110 m ROF: S / 2 / - CLIP: 6 RELOAD: 2 full
Improvised Weapons
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