Dominica LaForge: Difference between revisions

From The Z-Team Wiki
Jump to navigation Jump to search
Line 247: Line 247:


== Servoskull - "Krosp" ==
== Servoskull - "Krosp" ==
{| style="width: 600px;"
|- style="vertical-align: top;"
|}
{|  
{|  
| '''Weapons Skill''' || 15 || style="width: 30px;"|  ||'''Ballistic Skill''' || 15 || style="width: 30px;"|  || '''Strength''' || 10
| '''Weapons Skill''' || 15 || style="width: 30px;"|  ||'''Ballistic Skill''' || 15 || style="width: 30px;"|  || '''Strength''' || 10
Line 259: Line 255:
|}
|}
===Skills===
===Skills===
{| style="width: 600px;"
|- style="vertical-align: top;"
|
* Awareness (Per) +10
* Awareness (Per) +10
* Concealment (Ag) +10
* Concealment (Ag) +10
Line 267: Line 260:
* Silent Move (Ag) +10
* Silent Move (Ag) +10
* Auspex (Int) +10
* Auspex (Int) +10
|}


===Talents===
===Talents===
{| style="width: 600px;"
|- style="vertical-align: top;"
|
* Fearless
* Fearless
|}


===Traits===
===Traits===
{| style="width: 600px;"
|- style="vertical-align: top;"
|
* Flyer (6)
* Flyer (6)
* Machine (2)
* Machine (2)
Line 286: Line 270:
* Armor(Machine):2
* Armor(Machine):2
* Built Vox, Cogitator, and Auspex
* Built Vox, Cogitator, and Auspex
|}


== Minions ==
== Minions ==

Revision as of 01:05, 28 August 2013

Rogue Trader: Drake Dynasty
Rogue Trader Logo.jpg
GM
Adam
Dynastic Power
Character Level: 31,250 XP / Rank 8
Profit Factor: 43𝖕
Command Crew
Lord-Captain Drake
Navigator Primus Mordecai
Arch-Millitant Winter
Astropath Solarus
House Drake Fleet
Aurea Albion
Hound of AlbionAbhorrent
Fortuitous PurposePenance of Iocanthos
Drake Trade Empire
DamarisScintillaKulth
SvardDrossAurum
Sepheris SecundusTennenberg
Killian's Rest
Drake Expeditions
Open Missions
Grand Endevours
Personnel
MagistratesRetainers
Militants
Svard 1stStormtroopers
House Drake Expeditionary Army
Assets
Materiel
Aerospace CraftGround Vehicles
Armoury
WargearRelics and Artifacts
Other
Estate
Secrets and ContactsAwards and Honors
The Galaxy
Locations
Calixis Sector
Koronus ExpansePeriphery Subsector
Personalities
Peers of the Imperium
Rival Rogue Traders
Utilities
Rogue Trader Timeline
House Rules
Guide and Lore

Vitals

Name: Dominica La Forge

Rank: Enginseer Prime / Tech-Priest Explorator (Genator)
Race: Human / Mechanicus
Gender:Female
Age: 25
Date of Birth: Unknown
Place of Birth: Void Born - ship's name "Forge of Destiny" ---(Adeptus Mechanicus freighter) crewed by her family and relatives
Height: 5'3"
Weight: 250 lbs. (including Mechanicus Additions)
Build: Slender
Eyes: Hazel
Hair: Brown

Wounds 11   Insanity 12   Corruption 29

Quote - "Can I examine that?"

Total Experience points: 19,000 (20,750)
Points to spend: 2,300 - 1,300 + 600

Background

Dominica La Forge was born to the head (La Forge) family on the Forge of Destiny, a Nova class Frigate owing allegiance to the Mechanicus. After achieving their majority, the females of her family served as Sisters of Battle and the men served as Adepts of the Omnissiah. However, Dominica was precocious, and managed at age 13 to get the family Carapace - personally blessed by Saint Elizabeth - working again. This proved her right to inherit the armor, and to chose her destiny. She chose service to the Omnissiah, as did her twin brother Dominic. Dominic died during Mechanicus training. Dominica graduated with honors, and the servoskull "Krosp".

Dominica was encouraged by concerned relatives to become an Explorator, after an unfortunate encounter/discussion about the Emperor's divinity with a servant of the Ecclesiarchy. A chance encounter with Lord Captain Drake at Port Wander led to her employment aboard the Aurora Albion. She is serving as the Chief Engineer and Magos Biologus.

Family Background

Of all vessels used by the fleets of the Adeptus Mechanicus, it is the Nova class Frigate that the Imperial Navy take exception to. Its assignment precludes it from the deployment and assault roles primarily required of Space Marine ships, while its speed and lance armament make it a formidable gunboat. The Nova is rare amongst Adeptus Mechanicus fleets, and this is a trend encouraged by the Inquisition and the Imperial Navy. The Forge of Destiny is unusual in that it serves as a mobile space-based Forge assigned by the Forge Master of Mars to specific Space Marine actions.

Talents and Traits

Talents

  • Peer (Academic)
  • Peer (Mechanicus)
  • Enemy (Ecclesiarchy)
  • Basic Weapons Training
  • Melee Training (Universal)
  • Logis Implant
  • Mechanidendrite Use (Utility)
  • Total Recall
  • Logic
  • Servoharness Use
  • AutoSanguine
  • ProSanguine
  • Sound Constitution (x2) - + 400
  • Scholastic Lore (Tactica Imperialis) - + 200
  • Master Enginseer + 500


  • '
  • Decavane Crystals

Traits

  • -5 Fellowship to Non-VoidBorn
  • No Penalty for Zero or Low Gravity
  • +20 vs. Poison
  • Initiative = agility bonus + d10

Attributes

Characteristics

Weapons Skill 48   Ballistic Skill 44   Strength 39
Toughness 41   Agility 47   Intelligence 54
Perception 44   Willpower 48   Fellowship 41

Cybernetics

  • Electoo Graft
  • Electoo Inductor
  • Respirator Unit
  • Cyber Mantle
  • Potentia Coil
  • Cranial Circuitry
  • Manus Mechandrite
  • Calculus Logi
  • Servo Harness adds +3 armor to chest and +2 to legs


Skills

  • Awareness (Ag) (Trained)
  • Blather (Fel)
  • Carouse (T)
  • Climb (S) (Trained)
  • Command (Fel) (Trained)
  • Commerce (Fel)
  • Common Lore (Int) :

       - Imperial Guard
       - Koronus Expanse (+10)
       - Machine Cult
       - Technology
       - War

  • Deceive (Fel) (Trained)
  • Demolition (Int) (Trained)
  • Disguise (Trained)
  • Dodge (Ag) (Trained)
  • Drive (Ag) Ground Vehicles (Trained)
  • Forbidden Lore (Int) :

       - Adeptus Mechanicus (+20)
       - Archaeotech (+20)
       - Inquisition

  • Literacy (Int) (Trained)
  • Mechanadendrite Use (Weapon) (Int) (Trained)
  • Master Enginseer
  • Gun Blessing (Int) (Trained)
  • Literacy (Int) (Trained)
  • Logic (Int) (Trained)
  • Medicae (+20) - 200)
  • Navigation:

       - Stellar (Trained)
       - Surface (Trained) (+10) +200

  • Pilot (Ag)

       - Spacecraft
       - Ground Vehicle

  • Search (Trained)
  • Secret Tongue:

       - Tech (Trained)
       - Mechanicum (Trained)

  • Security (Trained)
  • Silent Move (Ag) (Basic)
  • Sleight of Hand (Ag) (Basic)
  • Speak Language:

       - High Gothic (Trained)
       - Low Gothic (Trained)
       - Ship Dialect (Trained)
       - Explorator Binary (Trained)
       - Techna Lingua (Trained)

  • Tech-Use (+20)
  • Trade:

       - Armorer (Trained)
       - Explorator (Trained)
       - Technomat (Trained)

Wargear

Weapons

  • Hellgun (S/3/-; Range 110m; 1d10+4 E; Pen 7; Clip 30; Reload 2 Full; 6kg)
  • Hellpistol (S/2/-; Range 35m; 1d10+4 E; Pen 7; Clip 40; Reload 2 Full; 4kg)
  • Stormbolter (S/2/4; Range 90m; 2d10+5 X; Pen 4; Clip 60; Reload Full; Storm, Tearing; 9kg)
  • Kroot Rifle (S/2/-; Range 100m; 2d10+3 E; Pen 4; Clip 12; Reload 2 Full; 6kg)
  • Plasma Welder (S/2/-; Range 30m; 2d10+6 E; Pen 8; Clip 10; Reload 2 Full; Storm; 4kg)
  • Fusion Cutter (S/-/-; Range 20m; 1d10+4 E; Pen 3; Clip 6; Reload Full; Flame; 6kg)
  • Omnissiah Axe (2d10+4 E; Pen 6; Power Field, Unbalanced; 8kg)
  • Servo-Arm (2d10+14 I; Pen 9; Power Field, Unwieldy, No Strength Bonus; 13kg)

Protective

  • Blessed Carapace (All: 7)
  • Servo-harness (+1 Body, +2 Legs; 4 hours operation)
  • Refractor Field (Shield 30; Overload 1-5)

Weapons

  • Omnissiah Ax (Good Quality)

CLASS: Melee DAMAGE: 2d10+4+SB TYPE: Energy PEN: 6 RANGE: Melee ROF: Melee CLIP: n/a RELOAD: n/a
SPECIAL RULES: Incorporates Multi-Key Multi-tool. Power Field. Unbalanced

  • Power Ax

CLASS: Power DAMAGE: 1d10+7 TYPE: Power PEN: 7 RANGE: Melee ROF: n/a CLIP: n/a RELOAD: n/a
SPECIAL RULES: Power Field. Unbalanced.

  • Storm Bolter / Hellgun (Good Quality)

CLASS: Basic DAMAGE: 2d10+5 TYPE: Energy PEN: 4 RANGE: 90m ROF: F / 2 / 4 CLIP: 60 RELOAD: Full
SPECIAL RULES: Storm / Tearing. Hellfire. Ignore Natural Armor, Righteous Fury on 9/10. (Krak rounds Pen +2 Range= 50%)

  • Plasma Pistol (Good Quality)

CLASS: Pistol DAMAGE: 2d10+2 TYPE: Energy PEN: 6 (8) RANGE: 30m ROF: S / 2 CLIP: 10 RELOAD: Full
SPECIAL RULES: Overcharged 4d10+8. Only fire every other round. (otherwise can blow up)

  • Kroot Rifle (Best Quality)

CLASS: Basic DAMAGE: 1d10+5 TYPE: Energy PEN: 1 RANGE: 110 m ROF: S / 2 / - CLIP: 6 RELOAD: 2 full
SPECIAL RULES: Does not jam. +10 in melee. 6 kg. Extremely Rare (Melee damage 1d10 - Balanced)

Improvised Weapons

  • Plasma Cutter

CLASS: Pistol DAMAGE: 2d10+6 TYPE: Energy PEN: 6 RANGE: 30 ROF: S / 2 CLIP: n/a RELOAD: n/a
SPECIAL RULES: Draws Power from Potentia Coil - Twin-Linked (+10 to hit if 3 degrees success generates additional success)

  • Welder

CLASS: Basic DAMAGE: 2d10+4 TYPE: Energy PEN: 2 RANGE: 20m ROF: Single CLIP: 6 RELOAD: 2 Full
SPECIAL RULES: Flame (Promethium) covers entire 20 meters.

  • Servo-Arms

CLASS: Melee DAMAGE: 2d10+(2*SB) TYPE: Impact PEN: 9 RANGE: Melee ROF: Melee CLIP: n / a RELOAD: n / a
SPECIAL RULES: Power field and unwieldy.

Armor Abilities

  • AP 7 to Head, and Arms, AP 10 on Torso, AP 9 on Legs
  • Saint-Blessed Carapace
  • Kaserkin Pattern

Gear

  • Multi-Key / Combi-Tool
  • Void Suit
  • Sacred Unguents and Injector
  • Micro Bead Communicator
  • Data Slate
  • Reducer for Space Marine Geneseed

Servoskull - "Krosp"

Weapons Skill 15   Ballistic Skill 15   Strength 10
Toughness 10   Agility 30   Intelligence 15
Perception 35   Willpower 20   Wounds 1

Skills

  • Awareness (Per) +10
  • Concealment (Ag) +10
  • Dodge (Ag) +10
  • Silent Move (Ag) +10
  • Auspex (Int) +10

Talents

  • Fearless

Traits

  • Flyer (6)
  • Machine (2)
  • Size: Puny
  • Armor(Machine):2
  • Built Vox, Cogitator, and Auspex

Minions

Acolyte Halia Beryl

Pets

Krosp