Felix Leiter
Rogue Trader: Drake Dynasty | |
---|---|
GM | |
Adam | |
Dynastic Power | |
Character Level: 31,250 XP / Rank 8 | |
Profit Factor: 43𝖕 | |
Command Crew | |
Lord-Captain Drake Navigator Primus Mordecai Arch-Millitant Winter Astropath Solarus High Factorum August | |
House Drake Fleet | |
Aurea Albion Hound of Albion • Abhorrent Fortuitous Purpose • Penance of Iocanthos | |
Drake Trade Empire | |
Damaris • Scintilla • Kulth Svard • Dross • Aurum Sepheris Secundus • Tennenberg Killian's Rest | |
Drake Expeditions | |
Open Missions | |
Grand Endevours | |
Personnel | |
Magistrates • Retainers Militants Svard 1st • Stormtroopers House Drake Expeditionary Army | |
Assets | |
Materiel Aerospace Craft • Ground Vehicles | |
Armoury Wargear • Relics and Artifacts | |
Other Estate Secrets and Contacts • Awards and Honors | |
The Galaxy | |
Locations Calixis Sector Koronus Expanse • Periphery Subsector Personalities Peers of the Imperium Rival Rogue Traders | |
Utilities | |
Rogue Trader Timeline House Rules Guide and Lore |
Vitals
Name: Felix Leiter Rank: High Factotum |
Place of Birth: Port Wonder Height: 5'10" |
Quote
Background
Talents and Traits
Talents
- Hard Bargain Gain +1 Profit Factor after a successful endeavor.
- Infused Knowledge All Common and Scholastic Lore skills are Basic Skills, +10 bonus to known Common and Scholastic Lore.
- Jaded Ignore Fear and Insanity from non-warp sources.
- Light Sleeper Always assumed to be awake, even when sleeping.
- Marksman No Penalties for Long or Extended range.
- Paranoia +2 Initiative.
- Peer (Void Born) +10 Social Interactions with Void Born
- Polyglot All languages are basic skills, but suffer a -10 penalty.
- Rapid Reaction Agility test to act normaly if suprised.
- Rapid Reload All reload times are halved.
- Resistance (Psychic Powers) +10 vs. Psychic Powers
- Rival (Inquisition) -10 Fellowship when dealing with the Inquisition.
- Street Knowledge (-5 Scolastic Lore on Non-Koronus Subjects)
- Talented (Commerce, Barter) +10 to Commerce and Barter checks.
- Total Recall Remember all basic things, Intelligance test for high detail.
- Unremarkable Any attempts by others to recall Felix suffer a -20 penalty.
- Pistol Weapon (Universal)
- Basic Weapon (Universal)
- Melee Weapon (Universal)
- Exotic Weapon (Digi-Needler)
Seneschal Abilities
- Seeker of Lore Spend a Fate Point to automatically succeed at any Ciphers, Lore, or Logic test. Test is resolved at minimum time required.
- Seeker of Lore Add one bonus degree of success to any successful Commerce, Inquiry or Evaluate test.
Attributes
Characteristics
Weapon Skill (WS) | Ballistic Skill (BS) | Strength (S) | Toughness (T) | |
47 | 40 | 31 | 44 | |
•• | •• | •• | ||
Agility (Ag) | Intelligence (Int) | Perception (Per) | Willpower (WP) | Fellowship (Fel) |
42 | 55 | 59 | 49 | 56 |
• | •••• | •••• | • | •• |
Experience and Derived Characteristics
Wounds | Armour | Fate Points | XP Spent | XP to Spend | Corruption | Insanity |
11 | 6 (30%) | 5 | 20,750 | 0 | 2 | 8 |
Movement
Half Move | Full Move | Charge | Run |
4 | 8 | 12 | 24 |
Base Leap | Base Jump | ||
3 m | 60 cm |
Skills
Skill | B | T | +10 | +20 | Bonus | Equipment |
Awareness (Per) | X | X | X | |||
Barter (Fel) | X | X | X | X | 10 | |
Ciphers (Mercenary Cant) | X | X | ||||
Charm (Fel) | X | X | X | |||
Climb (S) | X | |||||
Command (Fel) | X | X | ||||
Commerce (Fel) | X | X | X | X | 10 | 10 |
Concealment (Ag) | X | |||||
Contortionist (Ag) | X | |||||
Deceive (Fel) | X | X | X | |||
Disguise (Fel) | X | X | X | |||
Dodge (Ag) | X | X | X | |||
Evaluate (Int) | X | X | X | |||
Gamble (Int) | X | |||||
Inquiry (Fel) | X | X | ||||
Intimidate (S) | X | X | ||||
Logic (Int) | X | X | ||||
Psyniscience(Ag) | X | X | ||||
Scrutiny (Per) | X | X | X | |||
Search (Per) | X | X | ||||
Silent Move (Ag) | X | |||||
Swim (S) | X | |||||
Speak Language: Low Gothic (Int) | X | X | ||||
Speak Language: High Gothic (Int) | X | X | ||||
Speak Language: Trader's Cant (Int) | X | X | ||||
Secret Tongue: Drake Dynasty(Int) | X | X | ||||
Secret Tongue: Administorum (Int) | X | X | ||||
Secret Tongue: Military (Int) | X | X | ||||
Cyphers: Rogue Trader (Int) | X | X | ||||
Cyphers: Underworld (Int) | X | X | ||||
Cyphers: Mercenary Cant (Int) | X | X | ||||
Common Lore: Koronus Expanse (Int) | X | X | 10 | |||
Common Lore: Underworld (Int) | X | X | X | 10 | ||
Common Lore: Administorum (Int) | X | X | 10 | |||
Common Lore: Imperium (Int) | X | X | 10 | |||
Forbidden Lore: Archotech (Int) | X | X | ||||
Forbidden Lore: Xenos (Int) | X | X | ||||
Drive: Ground (Ag) | X | X |
Weapons
- Plasma Rifle,Clovis Mark IV
Class: Basic; Range: 60m; RoF: S/3/5; Damage 2d10+5 E; Pen 6; Clip 40; Reload: 5 Full
Availability: Extreamly Rare
Special Rules: Overheat, Overcharge:+2d10 damage, +2 Pen (S/3 only)
- Power Sword
Class: Melée; Range: - m; RoF: -; Damage 1d10+5+3 R; Pen 5; Clip - ; Reload: -
Availability: Very Rare
Special Rules: Balanced: +10 to hit, +10 to parry, Powerfield
- Cane Bolter
Class: Pistol; Range: 30 m; RoF: S/1/1; Damage 2d10+5 x; Pen 4; Clip 1 ; Reload: 2 Full
Availability: Very Rare
Special Rules: Tearing, Hellfire
- Cane Sword (same cane)
Class: Melée; Range: - m; RoF: -; Damage 1d10+3 R; Pen 0; Clip - ; Reload: -
Availability: Scarce
Special Rules: Balanced: +10 to parry
- Digi-Needler
Class: Melée; Range: - m; RoF: -; Damage 1d10+1+3 R; Pen 2; Clip - ; Reload: -
Availability: Very Rare
Special Rules: Balanced: +10 to hit, +10 to parry
- Naval Pistol, Best Quality
Class: Pistol; Range: 20m; RoF: S/3/0; Damage 1d10+4 R; Pen 0; Clip 6; Reload: Full
Availability: Scarce
Special Rules: Tearing
- Officer's Cutlass, Best
Class: Melée; Range: - m; RoF: -; Damage 1d10+3 R; Pen 0; Clip - ; Reload: -
Availability: Scarce
Special Rules: Balanced: +10 to hit, +10 to parry, Shocking
Normal Gear
- Mesh Armor
- Uniform Clothing
- Officer's Cutlass
- Naval Pistol
Social Gear
- Mesh Armor
- Fine Clothing
- Cane Bolter/Sword
- Digi-Neadler
War Gear
- Stormtrooper Carapace
- Plasma Rifle
- Power Sword
- Refractor Field