Thorondir

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The One Ring: The King's Own
TOR-web-header1.jpg
GM
Lisa
Starting Year
Fourth Age, 1 (3021 TA or 1421 SR)
Current Year
Fourth Age, 1 (3021 TA or 1421 SR)
The Fellowship
Laramie Twofoot
Déor, Horseman of Rohan
Vidar, Son of Veig
Gilithion
Thorondir
Theowulf
Former Fellowship Members
Primrose
Resources
Chapters Past
It’s not an apple...

Family :

Bio

Name: Thorondir
Culture: Ranger of the North Standard of Living: Martial
Cultural Blessing: Foresight of their Kindred
Calling: Warden Shadow Weakness: Lure Of Power
Background: Solitary Vagabond

Traits

Specialties: Beast Lore, Lore of Arnor, Shadow Lore
Distinctive Features: Cunning, Perceptive, Foresighted

Attributes

Body Heart Wits
7(8) 5(8) 5(7)
Experience Valour Wisdom
31 (1 unspent) 2 3

Common Skills

Awe Inspire Persuade ■■ Personality
Athletics ■■ Travel ■■■ Stealth Movement ■■
Awareness ■■■ Insight Search Perception
Explore ■■ Healing Hunting ■■■ Survival
Song Courtesy ■■ Riddle Custom
Craft Battle ■■ Lore Vocation

Weapon Skills

Weapon Skill Damage Edge Injury Enc
Long Sword (Dark Hand of Righteousness) ■■■■ 5/7 8 16/18 3
Dagger ■■ 3 Gandalf rune.gif 12 0
Bows 7 10 14 3
Spear 7 10 14 3

Combat

Damage Parry Armor
5 (7 Ranged) 5 3d

Gear

Armour Leather Corslet Enc 8
Headgear None Enc 0
Shield None Enc 0
Rope
Birch Cup
Linen-covered Ham
Piece of Dragon Horn
Key to the Library of Fornost
Dark Hand of Righteousness
Dagger
Bow

Rewards & Virtues

Rewards

  • Heirloom of Lost Arnor

Virtues

  • Dauntless Guardians
    • See the Unseen: You are automatically aware of ghosts, shades and wraiths of any kind. A successful Lore roll reveals information on the nature of the haunting.
    • Strength of Will: When an undead creature forces a Fear or Corruption test, if invoking an Attribute bonus use favored Heart score. On Great success, one party member who failed auto-passes. On a Great success, two party members.
  • Endurance of the Rangers
    • If Encumbrance is equal to or less than 14, maximum Endurance is considered to be three points higher. On a Fatigue roll, on a great success, one companion who failed can auto-succeed. On an extraordinary success, two companions can succeed.

Endurance and Hope

Hope Shadow Endurance Encumbrance
13/18 1 22/22 (25) 14

Saga

Fellowship Advancement Points Treasure Standing
0/25 34 0

People He has Met