Stargate: Phoenix: Difference between revisions

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* Sidearm (Beretta M9) w/2 magazines
* Sidearm (Beretta M9) w/2 magazines
* Longarm (FN P90 or Mossberg 500) w/2 magazines
* Longarm (FN P90 or Mossberg 500) w/2 magazines
** automatic, burst, extended capacity, reflex sight, snub upgrades
* G.D.O.
* G.D.O.
* any Character-specific gear from class or feats
* any Character-specific gear from class or feats

Revision as of 01:24, 16 January 2022

Stargate: Phoenix
StargatePhoenixLogo-sm-white.jpg
Dungeon Master
Tim
Level/Mission Points
29 Mission Points
Exploration Team
A'charka
Lt. Bong Ha, USAF
Lt. Dawn Martinez
Pak'Nal
Ku'Vig
Hermogenes of Argos
Extras
House Rules

Campaign Start

A well-kept secret for years, even from some SG-1 teams, the Stargate Phoenix site’s origins were born from a distinct need to allow independent in-galaxy work with our alien allies. The idea for Stargate Phoenix began as the SG teams went on missions and contact was made with several intelligent cultures, open distant Earth descendants, that were under the control or influence of the Goa’uld. These SG team visits were many times a spark that lit the spirits of that abject world. As more and more refugees from foreign worlds began to rise up, another classified SG program, separate from the primary SGC, was authorized by the President and headed up by General P.K. Loyer.

Its mission was to establish an off -world SG command center called Phoenix Site that would bring together and train volunteers from those worlds and cultures, encountered by the Tau’ri, that would choose freedom and knowledge over oppression. Once trained these SG teams would be sent on missions with the exploration and defense of the free galaxy in mind.

You are an operative of the Phoenix site.

Explorer Team

A'charka, Unas Scientist
Lt. Bong Ha, USAF, Human (Tau'ri) Engineer
Lt. Dawn Martinez, Human (Tau'ri) Medic
Hermogenes of Argos, Human (Argos) Diplomat
Torbjørn Haraldson, Human (Cimmeria) Scout

Phoenix Team Base Kit

  • Tactical Vest & 3 Uniforms
  • MREs (mission duration)
  • Combat Knife (Shortblade, Tech level 2)
  • Personal Tactical Radio
  • Flashlight
  • Water Purifier
  • Filtration/Radiation Mask
  • Multi-tool
  • Personal Medical Kit
  • Extended Climate Protection Clothing
  • Combat Tent
  • Sidearm (Beretta M9) w/2 magazines
  • Longarm (FN P90 or Mossberg 500) w/2 magazines
    • automatic, burst, extended capacity, reflex sight, snub upgrades
  • G.D.O.
  • any Character-specific gear from class or feats