SWMG 2015 Brendon's Group
DDC Mega Game 2015 | |
---|---|
Alpha GM | |
Lisa | |
Beta GMs | |
Adam, Benjamin, Brendon, Tim | |
Backup GMs | |
Erik, Mark | |
Game Time | |
Saturday, 5 PM - 1 AM slot | |
Game Year | |
Post Order 66 | |
Mechanics | |
Turning Points · Imperial Meters Destiny Points | |
Plot | |
Act I Act I Summary Act II Act II Summary | |
Collaboration Notepads | |
By Group Adam's Group · Tim's Group Ben's Group · Brendon's Group Factions Event Team · Police / Security Alderaanians · Coruscanti LASR · SAGroup Other Enemies · Temple District |
Brendon's Flight of Flyboys who Find a Fickle Fate
- 5th A REBEL (Quartermaster?)
- Akeyiro, Human Counsular (Adam)
- Gaarurra Wookie Hired Gun (Softcopy) (Mark)
- Zidane Vrei, Twi'lik Doctor (Adam)
- 5th BR-1K Construction Droid (Mark)
Droids Left on the Impounded Ship (so offscreen NPCs)
- P1-G5 Smart MP Droid (Mark)
- The Hired Help SWAT Droid Hired Gun: Marauder (Brendon)
The Extraction team is supposed to maintain a low profile until the other teams signal for extraction, then bring the ship in for a hot extraction.
However, shortly after the other groups leave, there is an explosion, and you turn just in time to see the landing pad collpse, and your ship- the mission extraction ship- tumble off the edge.. as you watch it, you see a heavy cargo skimmer smash into it, and it breaks in two as it tumbles in the abyss. (connection: sewer team finds wrecked ship)
Lie to other teams? Conflict or other teams get strain.
Easy: Temple still has mothballed Delta 12 fighter/Trainers in the hangers, but you cant get to them from the outside Also they dont have hyperspace rings. Medium: Various light and medium freighters are sitting around the shuttleport, but they lack the individual lift capacity to get everyone out. You'll have to get at least 2.
Easy: There is a heavy freighter in orbit that is willing to recieve passangers, cargo or data no questions asked, as long as the imperials dont ask. If you approach them with imperials in hot pursuit, they'll rat you out in an instant. Breaking imperial contact and sneaking up to orbit becomes the mission.
Hard: The HT-2200 Medium freighter "name" has been modified to carry 3 escort fighters. Bad news is yo'll need to take it from an unsavory crew on level 1313, then find fighters that can carry enough people. Word is there's a clone wars era 3 man fighter in the museum...
Hard: Lambada Shuttle has the capacity to get everyone out in a single lift. Just need to get it. From the imperials. Not exactly maintaining a low profile.
End of part 1: The Temple Teams have sent a signal- it's time to get them out of there.
Part 3- 3 missions based on what happens in part 1 or 2.
Mission 1: A Lambada or Pirate can get everyone out in a single launch or two freighters can do the same. Fight your way to orbit, and get the data out of the gravwell. Large starfighter battle, possibly get an inquisitor onboard to keep the passengers busy.
Mission 2: There's a safehouse and we have to get everyone away from the imperials long enough to go to ground.
Haran the Hunter (Inquisitor version of Gageteer Haran)
Nemisis Brawn 4 Agility 5 Inteligence 3 Cunning 2 Willpower 4 Presence 3 20 wpunds/20 strain Combat skillls: 4 Range Light, 3 Range heavy, 2 Lightsaber Knowlege skills 2 all General skills: The Warlord (coercion 2, discipline 3, leadership 4, perception 2, piloting planetary 1 vigilance 2) Talents: Crippling Blow Drive back
Powers: Intimidating Presence Aura of Command
Equipment: Power armor, Cortosis Shield, Barab Ingot lightsaber(bright orange) (burn 3, damage 8 Crit 3 breach 1), armor mounted inferno grenade (6) launcher + 6 underbarel concussion grenades, Wrist mount Light Repeating Blaster. (autofire/stun, damage 6 crit 3)