SW:CWM Episode 7: Difference between revisions

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While navigating customs on Kypperon, the team learns that the local sheriff is suffering from a manpower problem, and might consider hiring the "freelancing spacers" for a special mission.  Curious, they contacted the Sheriff.  The sheriff informed them that the local gangs had been stealing critical drug shipments during transit from the landing field to the town proper.  Realizing that they both had the time, could ingratiate themselves into the local law enforcement, and obtain some "off the books" credits, the group agreed to the mission.
While navigating customs on Kypperon, the team learns that the local sheriff is suffering from a manpower problem, and might consider hiring the "freelancing spacers" for a special mission.  Curious, they contacted the Sheriff.  The sheriff informed them that the local gangs had been stealing critical drug shipments during transit from the landing field to the town proper.  Realizing that they both had the time, could ingratiate themselves into the local law enforcement, and obtain some "off the books" credits, the group agreed to the mission.
Once the shipping container was unloaded and hooked up to the speeder truck, the team took a moment to reorganize the cargo to create guard posts and make the critical drugs harder to reach.  Then they started the transit, leading the convoy in their rented speeder pick-up.  They soon ran into an intended ambush, but thanks to the Jedi's keen eyes, the break-strip was discovered and the vehicles stopped without damage.  Battle ensued, with Tammine sniping from the Truck cab, Tyndale leading the Ops Team, Raj disabling the break-strip and Zak assaulting the rooftop gangsters with an impressive display of acrobatics.
The team took off before reinforcements could cause any damage, only to be chased by the gang's leader and her fellow gang riders.  Two were stopped by a cunning use of the break-strip, while the Gang Leader was stopped by a critical shot that damaged the thrusters on her custom swoop.  The last two gangsters were killed in crossfire and the cargo was delivered safely (though the same could not be said of the rented pick-up.)
<div style="margin: 10px 10px 10px 10px; padding: 10px; border: 1px solid black; background-color: #CDCDCD; width: 250px; float: left;">
<center><b>Key NPC: Sheriff Koobis Tetsu</b></center>
The Rodian Sheriff Tetsu  is the senior law enforcement official of the over worked, understaffed sheriff's office in Kypper's Corner, which makes him the ''de facto'' senior such official on the planet.  He's well loved and well respected in town, having won his last three elections without contest.</div>
Adrenaline waning and new credits in hand, the team left the Sheriff's office and went to meet up with their Intelligence Contact.  They arrived at the meeting place half an hour before the arranged time and meet up with Wrrlevgebev, who had been assigned by his master Vashin to watch the area incase they were not back from the guarding operation in time.  Also arriving shortly after was Jedi Knight [Erik's], who had been on planet following unusual reports of plague drugs.  Raj mistook [Erik's] for the intelligence agent and attempted to use the name they were given (Horus) to initiate the meet.  The mistaken game of innuendo left all feeling thoroughly out of place.
Fortunately the actual intelligence operative, the bartender, overheard the conversation and pegged the Jedi as the strike team from the 13th fleet.  Leaving a note for Raj, he arranged a meeting in one of the upstairs rooms, arriving via decorative wardrobe.  There he briefed the bothan knight on the location of the hidden research base, 500 miles out of town and hidden under Old Bobby's ranch house.  After the meeting he also pushed [Erik's] back in the direction of the party.
<div style="margin: 10px 10px 10px 10px; padding: 10px; border: 1px solid black; background-color: #CDCDCD; width: 200px; float: right;">
<div style="margin: 10px 10px 10px 10px; padding: 10px; border: 1px solid black; background-color: #CDCDCD; width: 200px; float: right;">
<center><b>Thin Atmosphere</b></center>
<center><b>Thin Atmosphere</b></center>
After each combat encounter, characters must make an ''Average Resilience'' check or suffer 1 strain (+1 strain per [[File:Eote-disadvantage.png]]).  In addition, characters cannot recover strain after combat until 5 minutes are spent resting. </div>
After each combat encounter, characters must make an ''Average Resilience'' check or suffer 1 strain (+1 strain per [[File:Eote-disadvantage.png]]).  In addition, characters cannot recover strain after combat until 5 minutes are spent resting. </div>
Once the shipping container was unloaded and hooked up to the speeder truck, the team took a moment to reorganize the cargo to create guard posts and make the critical drugs harder to reachThen they started the transit, leading the convoy in their rented speeder pick-upThey soon ran into an intended ambush, but thanks to the Jedi's keen eyes, the break-strip was discovered and the vehicles stopped without damageBattle ensued, with Tammine sniping from the Truck cab, Tyndale leading the Ops Team, Raj disabling the break-strip and Zak assaulting the rooftop gangsters with an impressive display of acrobatics.
After some discussion, the team decided that a good cover story beat a stealth approach.  Using some of their new found credits, the team acquired some prospector's clothing and took their YT-1300 up on an extensive search pattern in the direction of "Old Bobby's Ranch."  In the early afternoon, they located the remains of an old mining installation just off of Old Bobby's land that still had a recessed and intact landing pad (with some abandoned supplies).  Settling the down, the team set out to cover the last 10 miles stealthly on foot. 
 
The first miles passed easily enough, save for the pressures of the thin atmosphere.  A few miles in, they started to see signs of roving patrols, signs confirmed when Zak fell through the foliage covering an old rancher's camp that had seemingly been converted into a slack-off den for one of the patrols, complete with a deck of cards.  After manipulating the notes left behind to make it look like one of the guard was cheating, the group moved on and found their own observation post to wait out the afternoon.
 
Evening fell, and the team approached the compound for infiltration.  Careful observation allowed them to make use of gaps and make it to and over the wall unseen.  Once inside, Tammine snuck around to the stables and re-saddled the six Blurrg who were stabled there.  Meanwhile, Zak and [Erik's] snuck around trying to get through the small basement windowsTheir investigations were interrupted suddenly when a trigger happy Battle Droid blew out the window they were working on.  Rightfully fearing an impending search of the compound, the team quickly scaled onto the second floor balcony.
 
In addition to cover from the patrol, the unlocked balcony provided the Jedi a means of entryQuietly moving inside, they investigated all of the unoccupied rooms, using Sense to avoid unwanted encounters.  In the master bedroom they discovered evidence on an open dataslate that the project, whatever it is, was nearing completion.  In addition, investigation of Bobby's personal effects provided clues that the current Bobby was an impersonator, and that he was misleeding his pro-republic daughter (a senatorial aide on Coruscant).  Leaving that room, the team made their way quietly to the basement.  There they bluffed then quickly assaulted the four B1s guarding the room, taking them out without a suspicious soundFrom there they passed through the secure blast door and took out the three B2s on the other side, using the door to keep the sound muffled. 
 
Worried about eventual pursuit, they fused the door and called the secret elevator.


The team took off before reinforcements could cause any damage, only to be chased by the gang's leader and her fellow gang riders.  Two were stopped by a cunning use of the break-strip, while the Gang Leader was stopped by a critical shot that damaged the thrusters on her custom swoop.  The last two gangsters were killed in crossfire and the cargo was delivered safely (though the same could not be said of the rented pick-up.)


Adrenaline waning and new credits in hand, the team left the Sheriff's office and went to meet up with their Intelligence Contact.
[[Category: Star Wars]]
<div style="margin: 10px 10px 10px 10px; padding: 10px; border: 1px solid black; background-color: #CDCDCD; width: 250px; float: left;">
[[Category: Force and Destiny]]
<center><b>Key NPC: Sheriff Koobis Tetsu</b></center>
[[Category: Campaign Logs]]
The Rodian Sheriff Tetsu  is the senior law enforcement official of the over worked, under staffed sheriff's office in Kypper's Corner, which makes him the ''de facto'' senior such official on the planet.  He's well loved and well respected in town, having won his last three elections without contest.</div>
[[Category: Clone Wars Missions Campaign Logs]]

Revision as of 20:12, 10 December 2017

Star Wars: Clone Wars Missions
Star-wars-clone-wars-logo.png
GM
Rotating
Game
XP: 650
House RulesBestiary
Jedi Knights
Akari Sora
Chandra Devi
Tammine Zinko
Tyndale
Zak Tanner
Jedi Padawans
Wrrlevgebev
Key NPCs
Jedi Master Haneul
Associated Jedi
Ami Kyuchi
Raj Vashin
Shalla Tane

Credits

Game Master

Heroes

  • Raj Vashin, Bothan Jedi Knight (Niman Disciple/Artisan)
  • Tyndale, Twi'lek Jedi Knight (Makashi/Peacekeeper/Warlord)
  • Zak Tanner, Human Jedi Knight (Shadow/Shien Expert)
  • Tammine Zinko, Dathomirian (Hunter, Ataru Striker)
  • Shalla Tane, Human Jedi Counsular (Sage, Niman Disciple)

Key NPCs

  • Civilian Ops Team (5 members)

Events

Kypperon
Kypperon.png
Kypperon is a forgotten mining world in the Rim, long since stripped of rich veins of rare metals. It is a hot, arid and rocky planet with erratic weather and a thin but breathable atmosphere. Scattered across the planet are hundreds of boom town and abandoned mines, plastic and wooden ghosts of it's long lost prosperous days. The secluded planet leaves it's people isolated, with few leaving and even fewer coming to stay.

The Jedi Knights present on the Ascendancy were summoned by Master Haneul for another special operation. Republic Intelligence had received a message via secure drop that their agent on the backwater mining world of Kypperon had discovered a Separatist research laboratory and suggested a rescue operation. Learning that the planet was nominally on the side of the Republic, but had independent and separatist leanings, the Jedi decided to approach entirely in secret, using civilian clothing and a civilian light freighter to operate under the cover of being freelancers.

While navigating customs on Kypperon, the team learns that the local sheriff is suffering from a manpower problem, and might consider hiring the "freelancing spacers" for a special mission. Curious, they contacted the Sheriff. The sheriff informed them that the local gangs had been stealing critical drug shipments during transit from the landing field to the town proper. Realizing that they both had the time, could ingratiate themselves into the local law enforcement, and obtain some "off the books" credits, the group agreed to the mission.

Once the shipping container was unloaded and hooked up to the speeder truck, the team took a moment to reorganize the cargo to create guard posts and make the critical drugs harder to reach. Then they started the transit, leading the convoy in their rented speeder pick-up. They soon ran into an intended ambush, but thanks to the Jedi's keen eyes, the break-strip was discovered and the vehicles stopped without damage. Battle ensued, with Tammine sniping from the Truck cab, Tyndale leading the Ops Team, Raj disabling the break-strip and Zak assaulting the rooftop gangsters with an impressive display of acrobatics.

The team took off before reinforcements could cause any damage, only to be chased by the gang's leader and her fellow gang riders. Two were stopped by a cunning use of the break-strip, while the Gang Leader was stopped by a critical shot that damaged the thrusters on her custom swoop. The last two gangsters were killed in crossfire and the cargo was delivered safely (though the same could not be said of the rented pick-up.)

Key NPC: Sheriff Koobis Tetsu
The Rodian Sheriff Tetsu is the senior law enforcement official of the over worked, understaffed sheriff's office in Kypper's Corner, which makes him the de facto senior such official on the planet. He's well loved and well respected in town, having won his last three elections without contest.

Adrenaline waning and new credits in hand, the team left the Sheriff's office and went to meet up with their Intelligence Contact. They arrived at the meeting place half an hour before the arranged time and meet up with Wrrlevgebev, who had been assigned by his master Vashin to watch the area incase they were not back from the guarding operation in time. Also arriving shortly after was Jedi Knight [Erik's], who had been on planet following unusual reports of plague drugs. Raj mistook [Erik's] for the intelligence agent and attempted to use the name they were given (Horus) to initiate the meet. The mistaken game of innuendo left all feeling thoroughly out of place.

Fortunately the actual intelligence operative, the bartender, overheard the conversation and pegged the Jedi as the strike team from the 13th fleet. Leaving a note for Raj, he arranged a meeting in one of the upstairs rooms, arriving via decorative wardrobe. There he briefed the bothan knight on the location of the hidden research base, 500 miles out of town and hidden under Old Bobby's ranch house. After the meeting he also pushed [Erik's] back in the direction of the party.

Thin Atmosphere
After each combat encounter, characters must make an Average Resilience check or suffer 1 strain (+1 strain per Eote-disadvantage.png). In addition, characters cannot recover strain after combat until 5 minutes are spent resting.

After some discussion, the team decided that a good cover story beat a stealth approach. Using some of their new found credits, the team acquired some prospector's clothing and took their YT-1300 up on an extensive search pattern in the direction of "Old Bobby's Ranch." In the early afternoon, they located the remains of an old mining installation just off of Old Bobby's land that still had a recessed and intact landing pad (with some abandoned supplies). Settling the down, the team set out to cover the last 10 miles stealthly on foot.

The first miles passed easily enough, save for the pressures of the thin atmosphere. A few miles in, they started to see signs of roving patrols, signs confirmed when Zak fell through the foliage covering an old rancher's camp that had seemingly been converted into a slack-off den for one of the patrols, complete with a deck of cards. After manipulating the notes left behind to make it look like one of the guard was cheating, the group moved on and found their own observation post to wait out the afternoon.

Evening fell, and the team approached the compound for infiltration. Careful observation allowed them to make use of gaps and make it to and over the wall unseen. Once inside, Tammine snuck around to the stables and re-saddled the six Blurrg who were stabled there. Meanwhile, Zak and [Erik's] snuck around trying to get through the small basement windows. Their investigations were interrupted suddenly when a trigger happy Battle Droid blew out the window they were working on. Rightfully fearing an impending search of the compound, the team quickly scaled onto the second floor balcony.

In addition to cover from the patrol, the unlocked balcony provided the Jedi a means of entry. Quietly moving inside, they investigated all of the unoccupied rooms, using Sense to avoid unwanted encounters. In the master bedroom they discovered evidence on an open dataslate that the project, whatever it is, was nearing completion. In addition, investigation of Bobby's personal effects provided clues that the current Bobby was an impersonator, and that he was misleeding his pro-republic daughter (a senatorial aide on Coruscant). Leaving that room, the team made their way quietly to the basement. There they bluffed then quickly assaulted the four B1s guarding the room, taking them out without a suspicious sound. From there they passed through the secure blast door and took out the three B2s on the other side, using the door to keep the sound muffled.

Worried about eventual pursuit, they fused the door and called the secret elevator.