Hound of Albion

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Rogue Trader: Drake Dynasty
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GM
Adam
Dynastic Power
Character Level: 31,250 XP / Rank 8
Profit Factor: 43𝖕
Command Crew
Lord-Captain Drake
Navigator Primus Mordecai
Arch-Millitant Winter
Astropath Solarus
House Drake Fleet
Aurea Albion
Hound of AlbionAbhorrent
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Guide and Lore

The Hound of Albion is a new name for an old pirate vessel that has been plying the area around Footfall for centuries.

Sword-class Escort Frigate

Wolf Pack.png

Dimensions: 1.3 km long, 0.3 km abeam approx.
Mass: 5 megatonnes approx.
Crew: 20,000 crew, approx.
Accel: 5.6 gravities max sustainable acceleration

Pirates are known for using whatever vessels they can lye their hands on. If possible, they prefer light, fast raiding ships to strike fast and flee quickly. Speed is essential, since few pirate vessels can stand toe-to-toe with a true warship.

Ship's Captain

Captain Harris Redbeard is an ex-pirate, though in many situations it seems that only his employment under Drake keeps him on the legal side of things. Still, his great understanding of strike and fade tactics has been an asset.

History

Harris Redbeard was born on Footfall, a son to what passes as nobility on that far-flung hive of scum and villainy.

Rules

Smash and Grab Captain Redbeard's piratical experience has given him unique insight on how to grab valuable items off of starships in very short amounts of time. When he performs a Hit & Run action, he provides 1d5x10 Achievement points (max 100/battle). In addition, performing Hit & Run attacks does not count against the number of extended actions his ship may take.

Strike and Fade Captain Redbeard has no stomach for long battles. Starting on the fifth round of combat, his ship suffers a -5 crew rating, and can no longer use the 'Put your backs into it' extended action.

Ship Statistics

The Hound of Albion, Unknown Class Raider
Speed: 9/11 Maneuverability: +25 Detection: +10
Hull Integrity: 30 Armour: 15 Turret Rating: 1 Void Shields: 1
Crew: 100 Morale: 100 (+1 Loss) Crew Rating: 30
  • +0 AP vs Trade
  • -10 Social if ship known
  • +10 Silent Running
  • Thunderstrike Batteries: Str 3, 1d10+1, CR 6, Rng 4
  • Thunderstrike Batteries: Str 3, 1d10+1, CR 6, Rng 4
  • Skittish: -1 combat speed, +1 non-combat speed, interplanetary travel -1d5 days
  • Reaver of the Unbeholden Reaches: Repairs 1d10+5 Hull on extended repairs
Remaining Space: 5 Remaining Power: 16 Remaining Weapon Bays: None
(Jovian Pattern Class 2 Drive, Strelov 1 Warp Engine, Geller Field, Void Shield, Standard Bridge, Mark 1.1 Life Sustainer, Voidsmen Quarters, M-100 Augry, Prow Thunderstrike Batteries, Dorsal Thunderstrike Batteries, Stowage Bays)
Notes: Voidsman quarters kindly provided by the Drake Dynasty.

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