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{{Infobox rogue trader}}
[[Image:Swordfrigate.jpeg|left|450px]]
The Eldridge is true navy vessel, built for war from nose to keel.  She has served with distinction in both the Koronus Expanse and Calixis Sector, under a number of captains.  Under her current captain, she has started being tasked with more independent operations, from pirate hunting to scouting missions.  Her success during the fleet engagement above the ork-assaulted world of Minrus has led her to be first in line for operations with Rogue Traders. A short time after the Dread Pearl incident, the navy assigned her to fulfill a ten year contract to provide an escort to the Drake Dynasty.
==Sword-class Frigate==
==Sword-class Frigate==
''Dimensions: 1.6 km long, 0.3 km abeam approx.''<br />
''Mass: 6 megatonnes approx.''<br />
''Crew: 26000 crew, approx.''<br />
''Accel: 4.5 gravities max sustainable acceleration''<br />


''Dimensions: 1.6 km long, 0.3 km abeam approx.''
The Sword frigates have been a mainstay escort vessel for Battlefleet Calixis ever since its founding. Every system aboard one of these frigates has been tried and tested in innumerable engagements. Its laser-based weapons and turrets are accurate and hard-hitting, its plasma drives are rugged and reliable in extreme conditions. Few task forces do not include at least a pair of Swords to guard the flanks of larger vessels or pursue smaller, faster raiders.  
 
''Mass: 6 megatonnes approx.''
 
''Crew: 26000 crew, approx.''
 
''Accel: 4.5 gravities max sustainable acceleration''
 
The Sword frigates have been a mainstay escort vessel for Battlefleet Calixis ever since it's founding. Every system aboard one of these frigates has been tried and tested in innumerable engagements. It's laser-based weapons and turrets are accurate and hard-hitting, it's plasma drives are rugged and reliable in extreme conditions. Few task forces do not include at least a pair of Swords to guard the flanks of larger vessels or pursue smaller, faster raiders. More than a few Rogue Traders have noticed the stellar performance of these vessels and obtained one. With a few minor conversions to increase holds, Swords suit their needs quite well.
 
Speed: 8
 
Maneuverability: +20
 
Detection: +15
 
Hull Integrity: 35
 
Armor: 18
 
Turret Rating: 2
 
Space: 37/40
 
Power: 41/45
 
Weapon Capacity: 2 Dorsal
 
'''Machine Spirit Oddities: Stoic'''
 
The vessel behaves like a beast of burden, plodding but reliable. Due to it's plodding behaviour, whenever the crew would gain Profit Factor, reduce the amount gained by 1. However, whenever one of the ship's Components becomes damaged or unpowered, roll 1d10. On a 7 or higher, the ship shrugs off the damage and is ignored.


==Ship's Captain==
==Ship's Captain==
TBD
[[Image:Cain Durant.jpg|left|200px]]
 
Captain Cain Durant is in many ways a typical Navy captain. He runs his ship with the hierarchical authority and iron discipline the Imperial Navy is known for, and his ship is powerful because of it. Acanthus Drake isn't the first Rogue Trader he's been attached to, but Cain hasn't decided his opinion of him yet.
==History==
TBD
 
==Rules==
 
'''Jovian Class 2 Plasma Drive'''
The STC standard drive for escort-grade warships.
 
'''Strelov-1 Warp Engine'''
Allows the vessel to enter and remain in the immaterium.
 
'''Gellar Field'''
Protects the vessel from the myriad dangers of the Immaterium.


'''Single Void Shield Array'''
===History===
A single double-layered void shield. Provides one Void Shield.
Captain Cain Durant was born on the Hive World of Archaos out in the Durusian Marches, the second child of a prominent noble family. Like many generations of "spares" in his lineage, Cain joined the Navy as an officer a short time after completing his education. His wealth and background helped position him well for advancement, and by the time he received his first shipboard duty, he was already a second lieutenant. 


'''Combat Bridge'''
Though not without ambition, his goals were comparatively modest, concentrating on gaining command of a vessel, rather than seeking the cruiser tonnage many of his peers work towards (and often fell short).  As a skilled and focused officer, he was able to advance well in that direction, and within a few decades was granted command of a Cobra destroyer.  He served with distinction and when the ship was reassigned to battlefleet Ixaniad, he was moved to command of the Eldridge.
A holdover from the ship's Navy days, this bridge was laid out and equipped with combat in mind. '''Damage Control Station:''' As long as the bridge remains undamaged, all Tech-Use tests to repair the ship gain +10.


'''Vitae Life Sustainer'''
Captain Durant has served as the commander of the Eldridge for many years now and has found himself perfectly content to remain in such a position.  The Eldridge itself has been passed several times between the Koronus and Calixis battlefleets as each has needed escorts, and has served well under both.  His first time serving with a Rogue Trader was with Harock Fel as part of the assault fleet on the ork-held world of Minrus. Since then he has worked with Sun Lee, Charlebelle Armelan, and most recently, Acanthus Drake.
This life sustainer is of STC origins, and is in common use in the Calixis sector.


'''Pressed-crew Quarters'''
===Rules===
The Eldridge is a Navy ship, and is so equipped. '''Cramped:''' Decrease Morale permanently by 2.
'''Officer of the Fleet:''' The Eldridge has an officer core and chain of command a private vessel could never gather or sustain.  The ship counts as having a PC in every ship role.  In addition, they may perform as many Extended Actions as desired. (Included Below.)


'''Mk. 100 Auger Array'''
'''Call of Duty:''' The Eldridge is an observer and attaché to the Drake Fleet, as such, Drake's command is tenuous at best. The Eldridge will always do what is in the Navy's best interests, as interpreted by its captain.
The Imperial Navy's standard sensor array. '''External:''' This component does not require hull space. Although it is external, it can only be destroyed or damaged by a Critical Hit.


'''Brig'''
==Ship Statistics==
Though almost any ship has a brig, some vessels have more elaborate facilities. This one is spotlessly efficient with walled-off oubliettes where the occupants live in maddening solitary confinement for years at a time. '''Stern Discipline:''' Increase morale permanently by 1. In addition, any Intimidate tests made during Extended Actions gain a +5 bonus. '''Prison Space:''' When working towards any objective in which the capture, storage or transport of prisoners could be useful (such as the creation of a penal colony or holding prisoners of war during a military campaign), the Explorers earn an additional 25 Achievement Points towards completing that objective.
=== Attributes ===
{|width="500"
|'''Speed:''' 8
|'''Maneuver:''' +33%
|'''Detect:''' +20%
|-
|'''Void Shield:''' 1
|'''Armor''' 18
|'''Integrity''' 35
|-
|'''Turret''' 2
|'''Crew''' 45 (100%)
|'''Morale''' 98%
|}


'''Flak Turrents'''
=== Weaponry ===
Designed to dump as much ammunition into the space surrounding a vessel as possible, Flak Turrets dump a steady barrage of explosive shells that strike incoming craft by chance more than by design. Because of the massive ammunition expenditure and the flak-wall's interference with ship sensors, these batteries are not always used. The ship's commander must decide at the start of each strategic turn (as a Free Action) if the Flak Turrets are in use or inactive that turn. '''Scattershot:''' When in use, Flak Turrets increase the ship's Turret Rating by 1. '''Wall of Fire and Steel:''' When the ship's flak turrets are in use, it suffers a -10 penalty to Detection.
* '''Sunsear Battery'''
** ''Arc:'' Prow/Port/Starboard, ''Range:'' 4.5/9/18, ''Str:'' 4, ''Dam:'' 1d10+3, Critical 4
* '''Sunsear Battery'''
** ''Arc:'' Prow/Port/Starboard, ''Range:'' 4.5/9/18, ''Str:'' 4, ''Dam:'' 1d10+3, Critical 4


'''Medicae Deck'''
* +10% Ballistics Skill
A life of exploration invariably leads to encounters with unexpected life. This unexpected life can lead to unexpected injuries as well as novel diseases. Every living quarters includes a basic infirmary, but those are not equipped for every variety of injury or disease. Similarly, an infirmary is not equipped to treat the number of badly injured survivors from a badly damaged ship or planet-wide epidemic. A Medicae Deck offers the facilities and staff to address both of these possibilities. '''Diagnostics and Treatment:''' The Medicae Deck adds a +20 bonus to all Medicae Skill Tests performed within this Component. The number of patients that may be treated without penalty is increased to three times the character's Intelligence Bonus.
* Additional +5% Ballistics Skill when Locked on.


'''Two Sunsear Laser Batteries'''
=== Situational Bonus ===
* Increase Morale Losses by 1


=== Onboard Checks ===
* +20% on Command Checks
* +10% on Extended Actions (except Hit & Run, Lock on Target)
* Additional +10% on Jam Communications
* +20% Dealing with Imperial Navy (Good Reputation)
* -15% Command to Escape Combat


Strength: 4
=== Other Modifiers ===
* Challenging (+0%) Command check to ignore critical effects for 1 turn
* Double time in void without crew/morale loss.
* Ignore Bridge Unpowered on 1 or 2


Damage: 1d10+2
=== Endeavor Bonuses ===
{|width="500"
|'''Creed:''' 0
|'''Trade:''' 0
|-
|'''Military:''' 25
|'''Criminal:''' 0
|}


Crit Rating: 4
=== Components ===
'''Primary:''' Lathe 2b Drive, Strelov 1 Warp Drive, Void Sheild, Command Bridge, Mark 1.1 Life sustainer, Pressed Crew Quarters, M-201.b Auger Array <br />
'''Weaponry:''' Dorsal Sunsear Laser Battery, Dorsal Sunsear Laser Battery<br />
'''Supplemental:''' Munitorium, Armour Plating, Retrothrusters (x2), Broadband Hymn Casters<br />
'''Inherent''' Vessel of the Fleet, Martial Hubris


Range: 9
[[Category: Warhammer 40k]]
[[Category: Rogue Trader]]
[[Category: Vehicles]]
[[Category: Starships]]

Latest revision as of 13:02, 30 October 2020

Rogue Trader: Drake Dynasty
Rogue Trader Logo.jpg
GM
Adam
Dynastic Power
Character Level: 31,250 XP / Rank 8
Profit Factor: 43𝖕
Command Crew
Lord-Captain Drake
Navigator Primus Mordecai
Arch-Millitant Winter
Astropath Solarus
House Drake Fleet
Aurea Albion
Hound of AlbionAbhorrent
Fortuitous PurposePenance of Iocanthos
Drake Trade Empire
DamarisScintillaKulth
SvardDrossAurum
Sepheris SecundusTennenberg
Killian's Rest
Drake Expeditions
Open Missions
Grand Endevours
Personnel
MagistratesRetainers
Militants
Svard 1stStormtroopers
House Drake Expeditionary Army
Assets
Materiel
Aerospace CraftGround Vehicles
Armoury
WargearRelics and Artifacts
Other
Estate
Secrets and ContactsAwards and Honors
The Galaxy
Locations
Calixis Sector
Koronus ExpansePeriphery Subsector
Personalities
Peers of the Imperium
Rival Rogue Traders
Utilities
Rogue Trader Timeline
House Rules
Guide and Lore
Swordfrigate.jpeg

The Eldridge is true navy vessel, built for war from nose to keel. She has served with distinction in both the Koronus Expanse and Calixis Sector, under a number of captains. Under her current captain, she has started being tasked with more independent operations, from pirate hunting to scouting missions. Her success during the fleet engagement above the ork-assaulted world of Minrus has led her to be first in line for operations with Rogue Traders. A short time after the Dread Pearl incident, the navy assigned her to fulfill a ten year contract to provide an escort to the Drake Dynasty.

Sword-class Frigate

Dimensions: 1.6 km long, 0.3 km abeam approx.
Mass: 6 megatonnes approx.
Crew: 26000 crew, approx.
Accel: 4.5 gravities max sustainable acceleration

The Sword frigates have been a mainstay escort vessel for Battlefleet Calixis ever since its founding. Every system aboard one of these frigates has been tried and tested in innumerable engagements. Its laser-based weapons and turrets are accurate and hard-hitting, its plasma drives are rugged and reliable in extreme conditions. Few task forces do not include at least a pair of Swords to guard the flanks of larger vessels or pursue smaller, faster raiders.

Ship's Captain

Cain Durant.jpg

Captain Cain Durant is in many ways a typical Navy captain. He runs his ship with the hierarchical authority and iron discipline the Imperial Navy is known for, and his ship is powerful because of it. Acanthus Drake isn't the first Rogue Trader he's been attached to, but Cain hasn't decided his opinion of him yet.

History

Captain Cain Durant was born on the Hive World of Archaos out in the Durusian Marches, the second child of a prominent noble family. Like many generations of "spares" in his lineage, Cain joined the Navy as an officer a short time after completing his education. His wealth and background helped position him well for advancement, and by the time he received his first shipboard duty, he was already a second lieutenant.

Though not without ambition, his goals were comparatively modest, concentrating on gaining command of a vessel, rather than seeking the cruiser tonnage many of his peers work towards (and often fell short). As a skilled and focused officer, he was able to advance well in that direction, and within a few decades was granted command of a Cobra destroyer. He served with distinction and when the ship was reassigned to battlefleet Ixaniad, he was moved to command of the Eldridge.

Captain Durant has served as the commander of the Eldridge for many years now and has found himself perfectly content to remain in such a position. The Eldridge itself has been passed several times between the Koronus and Calixis battlefleets as each has needed escorts, and has served well under both. His first time serving with a Rogue Trader was with Harock Fel as part of the assault fleet on the ork-held world of Minrus. Since then he has worked with Sun Lee, Charlebelle Armelan, and most recently, Acanthus Drake.

Rules

Officer of the Fleet: The Eldridge has an officer core and chain of command a private vessel could never gather or sustain. The ship counts as having a PC in every ship role. In addition, they may perform as many Extended Actions as desired. (Included Below.)

Call of Duty: The Eldridge is an observer and attaché to the Drake Fleet, as such, Drake's command is tenuous at best. The Eldridge will always do what is in the Navy's best interests, as interpreted by its captain.

Ship Statistics

Attributes

Speed: 8 Maneuver: +33% Detect: +20%
Void Shield: 1 Armor 18 Integrity 35
Turret 2 Crew 45 (100%) Morale 98%

Weaponry

  • Sunsear Battery
    • Arc: Prow/Port/Starboard, Range: 4.5/9/18, Str: 4, Dam: 1d10+3, Critical 4
  • Sunsear Battery
    • Arc: Prow/Port/Starboard, Range: 4.5/9/18, Str: 4, Dam: 1d10+3, Critical 4
  • +10% Ballistics Skill
  • Additional +5% Ballistics Skill when Locked on.

Situational Bonus

  • Increase Morale Losses by 1

Onboard Checks

  • +20% on Command Checks
  • +10% on Extended Actions (except Hit & Run, Lock on Target)
  • Additional +10% on Jam Communications
  • +20% Dealing with Imperial Navy (Good Reputation)
  • -15% Command to Escape Combat

Other Modifiers

  • Challenging (+0%) Command check to ignore critical effects for 1 turn
  • Double time in void without crew/morale loss.
  • Ignore Bridge Unpowered on 1 or 2

Endeavor Bonuses

Creed: 0 Trade: 0
Military: 25 Criminal: 0

Components

Primary: Lathe 2b Drive, Strelov 1 Warp Drive, Void Sheild, Command Bridge, Mark 1.1 Life sustainer, Pressed Crew Quarters, M-201.b Auger Array
Weaponry: Dorsal Sunsear Laser Battery, Dorsal Sunsear Laser Battery
Supplemental: Munitorium, Armour Plating, Retrothrusters (x2), Broadband Hymn Casters
Inherent Vessel of the Fleet, Martial Hubris