Dominica LaForge

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Rogue Trader: Drake Dynasty
Rogue Trader Logo.jpg
GM
Adam
Dynastic Power
Character Level: 31,250 XP / Rank 8
Profit Factor: 43𝖕
Command Crew
Lord-Captain Drake
Navigator Primus Mordecai
Arch-Millitant Winter
Astropath Solarus
House Drake Fleet
Aurea Albion
Hound of AlbionAbhorrent
Fortuitous PurposePenance of Iocanthos
Drake Trade Empire
DamarisScintillaKulth
SvardDrossAurum
Sepheris SecundusTennenberg
Killian's Rest
Drake Expeditions
Open Missions
Grand Endevours
Personnel
MagistratesRetainers
Militants
Svard 1stStormtroopers
House Drake Expeditionary Army
Assets
Materiel
Aerospace CraftGround Vehicles
Armoury
WargearRelics and Artifacts
Other
Estate
Secrets and ContactsAwards and Honors
The Galaxy
Locations
Calixis Sector
Koronus ExpansePeriphery Subsector
Personalities
Peers of the Imperium
Rival Rogue Traders
Utilities
Rogue Trader Timeline
House Rules
Guide and Lore

Being Edited - obviously!

Vitals

Name: Dominica La Forge

Rank: Enginseer Prime / Tech-Priest Explorator (Genator)
Race: Human / Mechanicus
Gender:Female
Age: 25
Date of Birth: Unknown
Place of Birth: Void Born - ship's name "Forge of Destiny" ---(Adeptus Mechanicus freighter) crewed by her family and relatives
Height: 5'3"
Weight: 250 lbs. (including Mechanicus Additions)
Build: Slender
Eyes: Hazel
Hair: Brown

Wounds 11   Insanity 12   Corruption 29

Quote - "Can I examine that?"

Background

TBD

Talents and Traits

Talents

  • Peer (Academic)
  • Enemy (Ecclesiarchy)
  • Basic Weapons Training
  • Melee Training
  • Logis Implant
  • Mechanidendrite Use (Utility)
  • Total Recall
  • Logic
  • Servoharness Use
  • AutoSanguine
  • ProSanguine

Traits

  • -5 Fellowship to Non-VoidBorn
  • No Penalty for Zero or Low Gravity
  • +20 vs. Poison)

Attributes

Characteristics

Weapons Skill 48   Ballistic Skill 44   Strength 39
Toughness 41   Agility 47   Intelligence 54
Perception 44   Willpower 48   Fellowship 41

Cybernetics

  • Electoo Graft
  • Electoo Inductor
  • Respirator Unit
  • Cyber Mantle
  • Potentia Coil
  • Cranial Circuitry
  • Manus Mechandrite
  • Calculus Logi
  • Servo Harness adds +3 armor to chest and +2 to legs


Skills

  • Awareness (Ag) (Trained)
  • Blather (Fel)
  • Carouse (T)
  • Climb (S) (Trained)
  • Command (Fel) (Trained)
  • Commerce (Fel)
  • Common Lore (Int) :

       - Machine Cult
       - Technology

  • Deceive (Fel) (Trained)
  • Demolition (Int) (Trained)
  • Disguise (Trained)
  • Dodge (Ag) (Trained)
  • Drive (Ag) Ground Vehicles (Trained)
  • Forbidden Lore (Int) :

       - Adeptus Mechanicus (+20)
       - Archaeotech (+20)

  • Literacy (Int) (Trained)
  • Logic (Int) (Trained)
  • Medicae (+10)
  • Navigation:

       - Stellar (Trained)
       - Surface (Trained)

  • Pilot (Ag)

       - Spacecraft
       - Ground Vehicle

  • Search (Trained)
  • Secret Tongue:

       - Tech (Trained)
       - Rogue Trader Cant (Trained)

  • Security (Trained)
  • Silent Move (Ag) (Basic)
  • Sleight of Hand (Ag) (Basic)
  • Speak Language:

       - Low Gothic (Trained)
       - Ship Dialect (Trained)
       - Explorator Binary (Trained)
       - Techna Lingua (Trained)

  • Tech-Use (+20)
  • Trade:

       - Armorer (Trained)
       - Explorator (Trained)
       - Technomat (Trained)

Wargear

Weapons

  • Omnissiah Ax (Good Quality)

CLASS: Melee DAMAGE: 2d10+4+SB TYPE: Energy PEN: 6 RANGE: Melee ROF: Melee CLIP: n/a RELOAD: n/a
SPECIAL RULES: Incorporates Multi-Key Multi-tool. Power Field. Unbalanced

  • Power Ax

CLASS: Power DAMAGE: 1d10+7 TYPE: Power PEN: 7 RANGE: Melee ROF: n/a CLIP: n/a RELOAD: n/a
SPECIAL RULES: Power Field. Unbalanced.

  • Storm Bolter / Hellgun (Good Quality)

CLASS: Basic DAMAGE: 2d10+5 TYPE: Energy PEN: 4 RANGE: 90m ROF: F / 2 / 4 CLIP: 60 RELOAD: Full
SPECIAL RULES: Storm / Tearing. Hellfire. Ignore Natural Armor, Righteous Fury on 9/10. (Krak rounds Pen +2 Range= 50%)

  • Plasma Pistol (Good Quality)

CLASS: Pistol DAMAGE: 2d10+2 TYPE: Energy PEN: 6 (8) RANGE: 30m ROF: S / 2 CLIP: 10 RELOAD: Full
SPECIAL RULES: Overcharged 4d10+8. Only fire every other round. (otherwise can blow up)

  • Kroot Rifle (Best Quality)

CLASS: Basic DAMAGE: 1d10+5 TYPE: Energy PEN: 1 RANGE: 110 m ROF: S / 2 / - CLIP: 6 RELOAD: 2 full
SPECIAL RULES: Does not jam. +10 in melee. 6 kg. Extremely Rare (Melee damage 1d10 - Balanced)

Improvised Weapons

  • Plasma Cutter)

CLASS: Pistol DAMAGE: 2d10+6 TYPE: Energy PEN: 6 RANGE: 30 ROF: S / 2 CLIP: n/a RELOAD: n/a
SPECIAL RULES: Draws Power from Potentia Coil - Twin-Linked (+10 to hit if 3 degrees success generates additional success)

  • Welder

CLASS: Basic DAMAGE: 2d10+4 TYPE: Energy PEN: 2 RANGE: 20m ROF: Single CLIP: 6 RELOAD: 2 Full
SPECIAL RULES: Flame (Promethium) covers entire 20 meters.

  • Servo-Arms

CLASS: Melee DAMAGE: 2d10+(2*SB) TYPE: Impact PEN: 9 RANGE: Melee ROF: Melee CLIP: n / a RELOAD: n / a
SPECIAL RULES: Power field and unwieldy.

Armor Abilities

  • AP 7 to Head, and Arms, AP 10 on Torso, AP 9 on Legs
  • Saint-Blessed Carapace
  • Kaserkin Pattern

Gear

  • Multi-Key / Combi-Tool
  • Void Suit
  • Sacred Unguents and Injector
  • Micro Bead Communicator
  • Data Slate
  • Reducer for Space Marine Geneseed


Servoskull - "Krosp"

Weapons Skill 15   Ballistic Skill 15   Strength 10
Toughness 10   Agility 30   Intelligence 15
Perception 35   Willpower 20   Wounds 1

Skills

  • Awareness (Per) +10
  • Concealment (Ag) +10
  • Dodge (Ag) +10
  • Silent Move (Ag) +10
  • Auspex (Int) +10

Talents

  • Fearless

Traits

  • Flyer (6)
  • Machine (2)
  • Size: Puny
  • Armor(Machine):2
  • Built Vox, Cogitator, and Auspex