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Rogue Trader: Drake Dynasty
Rogue Trader Logo.jpg
GM
Adam
Dynastic Power
Character Level: 31,250 XP / Rank 8
Profit Factor: 43𝖕
Command Crew
Lord-Captain Drake
Navigator Primus Mordecai
Arch-Millitant Winter
Astropath Solarus
House Drake Fleet
Aurea Albion
Hound of AlbionAbhorrent
Fortuitous PurposePenance of Iocanthos
Drake Trade Empire
DamarisScintillaKulth
SvardDrossAurum
Sepheris SecundusTennenberg
Killian's Rest
Drake Expeditions
Open Missions
Grand Endevours
Personnel
MagistratesRetainers
Militants
Svard 1stStormtroopers
House Drake Expeditionary Army
Assets
Materiel
Aerospace CraftGround Vehicles
Armoury
WargearRelics and Artifacts
Other
Estate
Secrets and ContactsAwards and Honors
The Galaxy
Locations
Calixis Sector
Koronus ExpansePeriphery Subsector
Personalities
Peers of the Imperium
Rival Rogue Traders
Utilities
Rogue Trader Timeline
House Rules
Guide and Lore

Back to Navigator Mordecai


Duties


Statistics

Minion

WS BS S T Ag Int Per WP Fel Lty
20 30 20 30 45 45 45 35 45 45

Wounds 6

Skills:
Basic Awareness, Carouse, Charm, Climb, Command, Concealment, Contortionist, Deceive, Disguise, Dodge, Evaluate, Gamble, Inquiry, Intimidate, Logic, Search, Silent Move, Swim
Trained Common Lore (Imperial Navy), Scholastic Lore (Astromancy), Scrutiny, Command, Navigate (Stellar), Tech-Use, Pilot (Spacecraft), Pilot (Flyers)

Numbers to be adjusted

Skills

Skill B T +10 Roll
Awareness (Per) X 23
Carouse (T) X 15
Charm (Fel) X 23
Climb (S) X 10
Command (Fel) X 23
Common Lore (Imperial Navy) (Int) X 23
Concealment (Ag) X 15
Contortionist (Ag) X 15
Deceive (Fel) X 23
Disguise (Fel) X 23
Dodge (Ag) X 15
Evaluate (Int) X 23
Gamble (Int) X 23
Inquiry (Fel) X 23
Intimidate (S) X 10
Logic (Int) X 23
Navigate (Stellar) (Int) X 23
Pilot (Flyers) (Ag) X 23
Pilot (Spacecraft) (Ag) X 23
Scholastic Lore (Astromancy) (Int) X 23
Scrutiny (Per) X 23
Search (Per) X 23
Silent Move (Ag) X 15
Swim (S) X 10
Speak Language: Low Gothic (Int) X X 45
Tech-Use (Int) X X 45

Talents: None

Armor: None

Weapons:

  • Naval Pistol (Mars-Pattern)

Range: 20m; Damage 1d10+4 I; Pen 0; Mag 6; Reload F; RoF S/3/-
Special: Tearing

  • Lasgun

Range: 50/200/300/400; Damage 1d10+3 E; Pen 0; Mag 60; Reload F; RoF S/3/-
Special: Reliable

  • Officer's Cutlass

Damage 1d10+2 R; Pen 0
Special: Shocking