Aurea Albion: Difference between revisions

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| width=33% | '''Speed:''' 5/7
| width=33% | '''Speed:''' 5/7
| width=33% |'''Manoeverability:''' +13/+25
| width=33% |'''Manoeverability:''' +13/+25
| width=33% | '''Detection:''' +8
| width=33% | '''Detection:''' +5 (Out of Combat), +10 (In Combat)
|-
|-
| '''Hull Integrity:''' 70 || '''Armour:''' 21 ||'''Turret Rating:''' 2 || '''Void Shields:''' 2
| '''Hull Integrity:''' 70 || '''Armour:''' 21 ||'''Turret Rating:''' 2 || '''Void Shields:''' 2

Revision as of 00:04, 15 June 2014

Rogue Trader: Drake Dynasty
Rogue Trader Logo.jpg
GM
Adam
Dynastic Power
Character Level: 31,250 XP / Rank 8
Profit Factor: 43𝖕
Command Crew
Lord-Captain Drake
Navigator Primus Mordecai
Arch-Millitant Winter
Astropath Solarus
House Drake Fleet
Aurea Albion
Hound of AlbionAbhorrent
Fortuitous PurposePenance of Iocanthos
Drake Trade Empire
DamarisScintillaKulth
SvardDrossAurum
Sepheris SecundusTennenberg
Killian's Rest
Drake Expeditions
Open Missions
Grand Endevours
Personnel
MagistratesRetainers
Militants
Svard 1stStormtroopers
House Drake Expeditionary Army
Assets
Materiel
Aerospace CraftGround Vehicles
Armoury
WargearRelics and Artifacts
Other
Estate
Secrets and ContactsAwards and Honors
The Galaxy
Locations
Calixis Sector
Koronus ExpansePeriphery Subsector
Personalities
Peers of the Imperium
Rival Rogue Traders
Utilities
Rogue Trader Timeline
House Rules
Guide and Lore

‎


Ship Statistics

The Aurea Albion, Unknown Pre-heresy Cruiser
Speed: 5/7 Manoeverability: +13/+25 Detection: +5 (Out of Combat), +10 (In Combat)
Hull Integrity: 70 Armour: 21 Turret Rating: 2 Void Shields: 2
Crew: 100 Morale: 106 (-1 Loss) Crew Rating: 30
  • +100 AP vs Exploration
  • +100 AP vs Trade
  • +50 AP vs. Exploration or Trade or Criminal
  • +5 on Pilot & Navigation, Maneuver vs. Phenomena
  • +10 Command, Social on Bridge
  • +15 vs. Being Boarding and Hit & Run, Ballistic Skill
  • Captain choses Critical Hits Taken
  • Mars Macrocannons: Str 6, 1d10+2, CR 5, Rng 6
  • Sunsear Laser Battery: Str 4, 1d10+2, CR 4, Rng 9
  • Titanforge Battery: Str 2, 1d10+3, Cr 3, Rng 9 (Lance)
  • Wolf in Sheep's Clothing: Hidden Systems, -2 Power (Included)
  • Wrothful +1 speed, +7 Maneuver in combat; -1 speed, -5 Maneuver out of combat (Included)
  • Wrested from a Space Hulk +1 Armor, +1 Speed, +3 Maneuver, Cursed (Included)
Remaining Space: 1 Remaining Power: 2 Remaining Weapon Bays: None
(Jovian Pattern Warcruiser Drive, Strelov 2 Warp Engine, Geller Field, Repulser Shields, Ship Master's Bridge (Hidden), Bridge of Antiquity, Vitae Life Sustainer, Clan-Kin Quarters, R-50 Multiband Auspex, Tenebro Maze (Hidden), Teleportarium (Hidden), Compartmentalized Cargo Holds, Observation Dome, Trophy Room, Targeting Matrix, 2x Mars Macrobatteries, 2x Titanforge Lance Batteries, Sunsear Laser Battery)
Notes: Into the Jaws of Hell bonus included from Lord Drake.

The Aurea Albion has bays for 20 'small' lighters and 6 full size lighters.