"Triplex" Svard Troopers

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Rogue Trader: Drake Dynasty
Rogue Trader Logo.jpg
GM
Adam
Dynastic Power
Character Level: 31,250 XP / Rank 8
Profit Factor: 43𝖕
Command Crew
Lord-Captain Drake
Navigator Primus Mordecai
Arch-Millitant Winter
Astropath Solarus
House Drake Fleet
Aurea Albion
Hound of AlbionAbhorrent
Fortuitous PurposePenance of Iocanthos
Drake Trade Empire
DamarisScintillaKulth
SvardDrossAurum
Sepheris SecundusTennenberg
Killian's Rest
Drake Expeditions
Open Missions
Grand Endevours
Personnel
MagistratesRetainers
Militants
Svard 1stStormtroopers
House Drake Expeditionary Army
Assets
Materiel
Aerospace CraftGround Vehicles
Armoury
WargearRelics and Artifacts
Other
Estate
Secrets and ContactsAwards and Honors
The Galaxy
Locations
Calixis Sector
Koronus ExpansePeriphery Subsector
Personalities
Peers of the Imperium
Rival Rogue Traders
Utilities
Rogue Trader Timeline
House Rules
Guide and Lore
SvardTrooper.jpeg

Copy that: One in the head, two in the chest.

Officially designated as the Drake Expeditionary Overwatch Fireteam, this group consists of a team of three Svard 1st Expeditionary Regiment hardened veterans who have been hand-selected for being both the best shots and most resistant minds out of the entire group. Colloquially known as the "Triplex" in reference to both their weapon and the general inability to tell the three apart, these soldiers have taken part in innumerable expeditions alongside the explorers. Brave and alert, but also infinitely aware of their own mortality and vulnerability compared to their charges, the Triplex tend to hang back and keep an eye on things rather than stand as close bodyguard.

Statistics

Minion (Rare, Good)

WS BS S T Ag Int Per WP Fel Lty
35 50 30 30 40 25 40 45 25 35
Skills:

Basic
Awareness, Barter, Carouse, Common Lore (Koronus), Charm, Climb, Command, Contortionist, Deceive, Disguise, Dodge, Evaluate, Gamble, Inquiry, Intimidate, Logic, Navigate (Surface), Scrutiny, Search, Swim

Trained
Common Lore (Imperium), Speak Language (Low Gothic), Survival, Trade (Soldier)

Expert
Concealment +10, Move Silent +10

Talents
  • Weapon Proficiency (Lasgun, Grenade, Bayonet)
  • Resistance (Psychic) - Gain +10% when resisting psychic effects.
  • Mighty Shot - Add +2 damage to ranged weapons (included below)
  • Crack Shot - Add +2 damage to critical hits (not including Righteous Fury)
  • Marksman - No penalty at long or extended range.
  • Double Team - Gain additional +10% for ganging up. (+20 if all have this talent)
  • Unremarkable - Attempts to recall details or describe this individual are at -20%
Gear

Armor:

  • Flak Bodysuit (Arms, Body, Legs 3)

Weapons:

  • Triplex-pattern Lasgun (S/3/-; 1d10+5*; Pen 0; Clip 30; Range 100; Reload Full) (Marksman Mode: S/-/-; 150m; Accurate) (Maximal Mode: S/-/-; 50m; Proven (5), Felling (4))
  • Bayonet (1d10+3 R; Pen 0)

Equipment:

  • Cameleoline Coat (+20% Concealment)