"Triplex" Svard Troopers
Rogue Trader: Drake Dynasty | |
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GM | |
Adam | |
Dynastic Power | |
Character Level: 31,250 XP / Rank 8 | |
Profit Factor: 43𝖕 | |
Command Crew | |
Lord-Captain Drake Navigator Primus Mordecai Arch-Millitant Winter Astropath Solarus | |
House Drake Fleet | |
Aurea Albion Hound of Albion • Abhorrent Fortuitous Purpose • Penance of Iocanthos | |
Drake Trade Empire | |
Damaris • Scintilla • Kulth Svard • Dross • Aurum Sepheris Secundus • Tennenberg Killian's Rest | |
Drake Expeditions | |
Open Missions | |
Grand Endevours | |
Personnel | |
Magistrates • Retainers Militants Svard 1st • Stormtroopers House Drake Expeditionary Army | |
Assets | |
Materiel Aerospace Craft • Ground Vehicles | |
Armoury Wargear • Relics and Artifacts | |
Other Estate Secrets and Contacts • Awards and Honors | |
The Galaxy | |
Locations Calixis Sector Koronus Expanse • Periphery Subsector Personalities Peers of the Imperium Rival Rogue Traders | |
Utilities | |
Rogue Trader Timeline House Rules Guide and Lore |
Copy that: One in the head, two in the chest.
Officialy designated as the Drake Expediationary Overwatch Fireteam, this group consists of a team of three Svard First Expeditianry Regiment veterans who have been hand selected for being both the best shots and most resistant minds out of the infantry of the Svard Expediationary Regiment. Coloqually known as the "Triplex" in reference to both their weapon and the general inability to tell the three apart, these solders have taken part in innumerable expeditions alongside the explorers.
Statistics
Minion (Rare, Good)
WS | BS | S | T | Ag | Int | Per | WP | Fel | Lty |
---|---|---|---|---|---|---|---|---|---|
35 | 50 | 30 | 30 | 40 | 25 | 40 | 45 | 25 | 35 |
Skills:
Basic
Awareness, Barter, Carouse, Common Lore (Koronus), Charm, Climb, Command, Contortionist, Deceive, Disguise, Dodge, Evaluate, Gamble, Inquiry, Intimidate, Logic, Navigate (Surface), Scrutiny, Search, Swim
Trained
Common Lore (Imperium), Speak Language (Low Gothic), Survival, Trade (Soldier)
Expert
Consealment +10, Move Silent +10
Talents
- Weapon Proficiency (Lasgun, Grenade, Bayonet)
- Resistance (Psychic) - Gain +10% when resisting psychic effects.
- Mighty Shot - Add +2 damage to ranged weapons (included below)
- Crack Shot - Add +2 damage to critical hits (not including Righteous Fury)
- Marksman - No penalty at long or extended range.
- Double Team - Gain additional +10% for ganging up. (+20 if all have this talent)
- Unremarkable - Attempts to recall details or describe this individual are at -20%
Gear
Armor:
- Flak Bodysuit (Arms, Body, Legs 3)
Weapons:
- Triplex-pattern Lasgun (S/3/-; 1d10+5*; Pen 0; Clip 30; Range 100; Reload Full) (Marksman Mode: S/-/-; 150m; Accurate) (Maximal Mode: S/-/-; 50m; Proven (5), Felling (4))
- Bayonet (1d10+3 R; Pen 0)
Equipment:
- Camlionine Coat (+20% Consealment)