Relics and Artifacts

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Revision as of 02:58, 29 May 2012 by Quicksilver (talk | contribs) (Added Caius' equipment)
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Rogue Trader: Drake Dynasty
Rogue Trader Logo.jpg
GM
Adam
Dynastic Power
Character Level: 31,250 XP / Rank 8
Profit Factor: 43𝖕
Command Crew
Lord-Captain Drake
Navigator Primus Mordecai
Arch-Millitant Winter
Astropath Solarus
High Factorum August
House Drake Fleet
Aurea Albion
Hound of AlbionAbhorrent
Fortuitous PurposePenance of Iocanthos
Drake Trade Empire
DamarisScintillaKulth
SvardDrossAurum
Sepheris SecundusTennenberg
Killian's Rest
Drake Expeditions
Open Missions
Grand Endevours
Personnel
MagistratesRetainers
Militants
Svard 1stStormtroopers
House Drake Expeditionary Army
Assets
Materiel
Aerospace CraftGround Vehicles
Armoury
WargearRelics and Artifacts
Other
Estate
Secrets and ContactsAwards and Honors
The Galaxy
Locations
Calixis Sector
Koronus ExpansePeriphery Subsector
Personalities
Peers of the Imperium
Rival Rogue Traders
Utilities
Rogue Trader Timeline
House Rules
Guide and Lore

Acanthus Drake

Weapons

  • Plasma Pistol Drake uses a matched pair of the some of the finest Plasma Pistols ever crafted in the Imperium. Both hail from Ryza, the same as Drake himself, but it is there the similarity ends. One is less then two centuries old, manufactured as part of a project by Ryza's current Fabricator General while he was applying for Archmagos. The other is ancient, a finally crafted weapon that has seen millennium of operation, most recently as a model for the improvement of Lathe's own plasma production. (S/2/-; 2d10+6 E; Pen 6; Range 30; Clip 10; Reload 3 Full; Overheat, Reliable, Maximal Mode)
  • Captain's Saber Though not often used, Drake also carries a saber, a common practice among voidship captains. His particular sword sports an ornately wrought, gem studded, basket hilt and a thin, single-edged adimanitum blade. (1d10+1 R, Pen 2, Balanced, +10 to hit)

Protective

  • Exploration Armor This exceptional example of carapace armor, similar to the style used by imperial commissar lords, though with the extra plates usually only used by stormtroopers. It manages to offer the best defense available in unpowered armor while maintaining an official, commanding appearance. (Armor: All 7)
  • Conversion Field Drake's conversion field generator is a large, ornate band designed to be worn around the upper arm, a position that also allows it to be easily concealed by his clothing. (PR 50, Overload 01-10, Goes off as Photon Grenade if absorbs 12+ damage)

Equipment

Fitzwilliam Norrington-Fairchilde III

Weapons

Protective

Equipment

Mordecai Ben'yam

Weapons

Protective

Equipment

Caius Tacticus

Weapons

  • Xeno Plasma Pistol This strange pistol, constructed by some unknown, lost xeno species, produces energy blasts roughly equal to that of an Imperial plasma weapon. How it creates this blast is unknown, as it requires only power, not plasma fuel, to operate. Despite many efforts, the delicately balanced nature of the power release has been unable to be duplicated by Imperial tech priests, limiting the number of magazines available to but the three that Lord Tacticus bought of the Stryxis Trader. (S/2/-; 2d10+6 E; Pen 6; Range 30; Clip 10; Reload 3 Full; Overheat, Maximal Mode)
  • Pulse Pistol This is a fine weapon of exceedingly precise contraction, though it shows none of the hand-worked marks typical of this level of artifice. It fires small accelerated plasma bolts and is comparable in power to an Imperial bolter, but with a significantly higher rate of fire. The strange gyro near the end of the barrol helps compensate for the natural wavering of a persons hand, making distant shots easier. (S/4/-; 2d10+2 E Pen 4; Range 40m; Clip 16; Reload Half; Reliable, Gyro-stabilized)
  • Bolt Pistol A good, honest, Imperial sidearm, the bolt pistol serves both as a symbol of power and an effective weapon for smiting of the enemies of the Emperor. It fires .75 caliber self-propelled explosive round designed to penetrate flesh and flak armor before detonating with devastating (and often limb-removing) results. (S/2/-; 2d10+5 E; Pen 4; Range 30; Clip 8; Reload Full; Alternate Ammo) (Kraken Rounds: +50% range, +2 Pen; Hellfire Rounds: Ignore Natural Armor, Righteous Fury on 9 and 10)

Protective

  • Carapace Armor Caius owns a good, solid suit of Stormtrooper carapace armor for use in dangerous areas (Armor All 6)
  • Refractor Shield An ornate and decretive box about the size of a belt-pouch, this rare device produces a shimmering energy field that can turn aside many attacks. (PR 30, Overload 1-5)

Equipment

Winter Xanatov

Weapons

Protective

Equipment

Dominica La Forge

Weapons

Protective

Equipment

Jorin Solarus

Weapons

Protective

Equipment