Talk:Svard 1st Expeditionary

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My take on the Regiment build from Only War:

Svard 1st Expeditionary

  • Home World: Death World (variant), 3 points
  • Commanding Officer: Bilious, 2 points
  • Regiment Type: Reconnaissance, 3 points
  • Doctrines: Cameleoline, 3 points
  • Total Cost: 11 points


Home World:

  • Death World, 3 points
    • Characteristics: +3 to Perception, +3 Toughness
    • Trained Skill: Survival
    • Fluency: Low Gothic
    • Hardened replaced with Resistance (Psychic)
    • Wary of Outsiders
    • Starting Wounds: +2 Wounds

Commanding Officer:

  • Bilious, 2 points
    • Starting Talent: Paranoia

Regiment Type:

  • Reconnaissance, 3 points
    • Characteristics: +3 Perceptions, -3 Fellowship (modified)
    • Starting Skills: Awareness
    • Starting Talents: Combat Sense
    • Standard Kit: One Sentinel Scout Walker per Squad, one set of magnomonoculars per Player Character

Training Doctrines:

  • Chameleoline, 3 points
    • Equipped with chameleoline cloaks or chameleoline-coated armor

Additional Standard Kit Issues

  • 30 points + 2 for extra build points
    • Upgrade laspistol (Main Weapon) to lascarbine (Main Weapon), 5 points
    • Upgrade lascarbine (Main Weapon) to M36 lasgun (Main Weapoin), 5 points
    • Upgrade M36 lasgun (Main Weapon) to Triplex-pattern lasgun, 5 points
    • Add Missile Launcher to Favored Weapon list, 15 points
    • Add Chrono to standard kit, 2 points