Star Wars MegaGame 2014

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Star Wars MegaGame 2014
Star-wars-logo.jpg
Alpha GM
Lisa
Beta GMs
Adam, Mark, Benjamin, Brendon
Game Time
Saturday, 5 PM - 1 AM slot
Game Year
Post Order 66
Mechanics
Character Creation · Turning Points
Plot
Act I
Entry · One Ping Only
Act II
IT'S ALIVE! · FLIP ZE SWITCH!
Denouement
Coda
Collaboration Notepads
By Group
Adam's Group · Mark's Group
Ben's Group · Brendon's Group
Other
Cerebro's Stats · Enemies

Welcome to the MegaGame page. Below you you will find many links, a few instructions, workspace, and a final upload space for your Act I and Act II notes when you're done.

The Opening Crawl This is what will be published online:

The Game

*All Links From Further Off This Page Are Spoilers*

The Characters Characters have been redivided and links to old characters are on your "Group" page. Use this page as a place to work on yours for feedback (we are "leveling them up" and building them in the case of Brendon) and of course reload them here in our nifty new sheets when we have them ready. For older records we have:

  • Character Creation Some notes from previously just "for the record" to show the spirit we created them in. Remember, we are also upgrading characters to a total of +150 xp.
  • Young Hutt's First Minions (Adam) These guys joined the light side.

The Plot The evening will start with a brief recap of the prior game, stressing group co-operation, and some redivision of characters based on the current objectives.

The following pages are places for you to share your notes for Act I up to the Cliffhanger: One Ping Only

Use the space below for sharing your finished summaries or bullets of challenges/events/details/npcs/etc. Use your "group" page in the sidebar as a free notepad space - your personal space. This below will be quick links we can reference when meeting. Neat and tidy.

    • Act I: Forest For the gung-ho team going through the dense terrain with large carnivorous fauna.
    • Act I: Cliffside For the slick team pretending they are Tom Cruise in Mission Impossible.
    • Act I: Town For the suave team interested in Imperial and local entanglements.
    • Act I: Front Door For the whip-cracking team looking for the things that belong in a museum.

The following pages are places for you to share your final notes for Act II up to the FLIP ZE SWITCH.

    • Act II: Forest For the gung-ho team going through the dense terrain with large carnivorous fauna.
    • Act II: Cliffside For the slick team pretending they are Tom Cruise in Mission Impossible.
    • Act II: Town For the suave team interested in Imperial and local entanglements.
    • Act II: Front Door For the whip-cracking team looking for the things that belong in a museum.
  • Coda Our Conclusion should segue into next year... a bit of a cliffhanger in of itself. Not really a conclusion!