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{{infobox d&d/song of fates}}
{{infobox d&d/song of fates}}


[[File:Daichi.jpg|500px|thumb|right|Takahashi Daichi in profile]]
[[File:MoonGlimmerNew.jpg|none|400px|Moonglimmer]]


'''Moonglimer''' 3rd level Rogue
'''Moonglimmer''' 9th level Arcane Trickster


==Description==
==Description==


Moonglimmer is a winter fairy. A harmless chill always surrounds her.


==History==
==History==
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|
|
''Passive Skills:''
''Passive Skills:''
Insight: 14 <br />
Insight: 12 <br />
Perception: 14
Perception: 12
|
|
Speed: 30 feet<br />
Speed: 30 feet<br />
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{|  
{|  
| '''Strength''' || 14 (+2) || style="width: 30px;"|&nbsp; ||'''Dexterity''' || 10 (+0) || style="width: 30px;"|&nbsp; || '''Constitution''' || 12 (+1)
| '''Strength''' || 8 (-1) || style="width: 30px;"|&nbsp; ||'''Dexterity''' || 17 (+3) || style="width: 30px;"|&nbsp; || '''Constitution''' || 12 (+1)
|-
|-
| '''Intelligence''' || 10 (+0) || style="width: 30px;"|&nbsp; || '''Wisdom''' || 14 (+2) ||  style="width: 30px;"|&nbsp; || '''Charisma''' || 14 (+2)
| '''Intelligence''' || 14 (+2) || style="width: 30px;"|&nbsp; || '''Wisdom''' || 10 (+0) ||  style="width: 30px;"|&nbsp; || '''Charisma''' || 14 (+2)
|}
|}
 
===Proficiency===
===Proficiency===
'''Proficiency bonus: +2'''
'''Proficiency bonus: +2'''
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''Proficient Saves''
''Proficient Saves''
* Strength
* Dexterity
* Constitution
* Intelligence
|
|
''Proficient Weapons & Armor''
''Proficient Weapons''
* Simple Weapons
* Crossbow, Hand, Longsword, Rapier, Shortsword, Simple Weapons
* Martial Weapons
|
''Armor''
* Light Armor
* Light Armor
* Medium Armor
* Heavy Armor
|
|
''Proficient Skills''
''Proficient Skills''
* Athletics
* History
* Insight
* Insight
* Intimidation
* Investigation
* Perception
* Perception
* (Persuasion)
* Performance
* Persuasion
* Sleight of hand
* Stealth
|
''Expertise''
*Stealth
*Thieves Tools
|
|
''Tool and Music''
''Tool and Music''
* Calligraphy
* Thieves Tools
* Flute
* Flute
|
|
''Languages''
''Languages''
* Common
* Common
* Draconic
* Elvish
* Sylvan
* Thieves’ Cant
|}
|}
===Fey Characteristics===
* A noticeable, harmless chill surrounds her.


===Background Points===
===Background Points===
*Personality: I have a strong code of honor that others don't understand.<br />
*Personality: I live by my own set of weird and wonderful rules.<br />
 
“I follow the path of Bushido.”


*Flaw: I pretend not to understand the local language in order to avoid interactions I would rather not have. <br />
“I make it up as I go but I strive to do good.


“Nani?”
*Flaw: I’m a kleptomaniac who covets shiny, sparkling treasure. <br />


*Ideal: Reserved - As someone new to these strange lands, I am cautious and respectful in my dealings.<br />
“Oh, shiny...”


“Pardon me, could you please point me to a suitable inn for the evening?”
*Ideal: Empathy. No creature should be made to suffer. (Good)<br />


*Bond: So long as I have this token from my homeland, I can face any adversity in this strange land.<br />
“I might be cold on the outside but I have a warm heart.


-gently fingers jade amulet-
*Bond: I suffer awful visions of a coming disaster and will do anything to prevent it.<br />


*Heraldry: A phoenix in a ring of fire, an expression of indomitable spirit.<br />
"I never talk about my visions."


"My family's insignia, once upon a time."
====Life Events====


*Instructor: A Weapon Master helped me become one with the blade, imparting highly specialized knowledge on it's use.<br />
*You made a friend of an adventurer. Details are TBD


"I was guided in Kenjutsu by the last of my family."
*You did something that brought terrible shame to you in the eyes of your family. You might have been involved in a scandal, dabbled in dark magic, or offended someone important. The attitude of your family members toward you becomes indifferent at best, though they might eventually forgive you.


*Fighting Style: Effortless - I rarely perspire or display anything but a stoic expression in battle. I could always pick up any weapon and instinctively know how to use it effectively.<br />
*


*Family: I knew my parents who raised me in a large house with a comfortable life, I have three siblings and am married. The village which we are entrusted with is known for it's alcohol brewing.<br />
===Special Rules===


*Enemies: I have made an enemy, a Dragonborn Neutral-Good Paladin Explorer.<br />
====Flight====


*Quest: My wife, who I love dearly, disappeared from our home and I am here to find her.<br />
*Because of your wings, you have a flying speed equal to your walking speed. You can’t use this flying speed if you’re wearing medium or heavy armor.


====Special Rules====
====Fey Magic====
'''All Eyes on You''': The foreign mark for you will be got by your mannerisms, accent, figures of speech and also your appearance also the reason. Where ever you have gone or go the Curious glances are directed your way like it could be a nuisance, but you also have to gain the scholars friendly interest and also the others intrigued by far-off lands and to say nothing of everyday folk of who are eager for hearing the stories which are related to your homeland. For you and for your traveling companions one can parley this particular attention into access to people and also the places that you might not otherwise you might have. In hearing about your distant homeland and people the noble lords, the scholars and also the merchant princes, to name a few might be interested. (Background)<br />


'''Fighting Style''': Superior Technique (Parry) die d6
* I know the druidcraft spell.


'''Action Surge''': Once per long rest, can spend Action Surge to gain an additional Action.
* At third level I can cast faerie fire
 
'''Martial Archetype: Samurai'''<br />
* Bonus Proficiency: History
* Fighting Spirit (5 temp hp)
** Starting at 3rd level, your intensity in battle can shield you and help you strike true. As a bonus action on your turn, you can give yourself advantage on weapon attack rolls until the end of the current turn. When you do so, you also gain 5 temporary hit points. The number of temporary hit points increases when you reach certain levels in this class, increasing to 10 at 10th level and 15 at 15th level. You can use this feature three times, and you regain all expended uses of it when you finish a long rest.
 
====Feats====
*Prodigy
** Become proficient in one skill, one tool proficiency and one extra language. Gain expertise in one proficient skill.


===Equipment===
===Equipment===
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*Chainmail {75 gp, 65lb}
*Chainmail {75 gp, 65lb}
[16 AC, Stealth Penalty]
[16 AC, Stealth Penalty]
====Trinket====
Gold necklace with my birth date and other information about my winter court.


====Gear====
====Gear====

Latest revision as of 13:56, 11 March 2024

D&D: Song of Fates
Song of Fates Banner.jpg
GM
Mark
Milestones
Level 10
Characters
Meeko Tel (Brendon)
Mercutio Escalus (Adam)
Moonglimmer (Erik)
Prasiolit (Ben)
Solaria (Lisa)
Takahashi Daichi (Tim)
Threnody (Mark)
Moonglimmer

Moonglimmer 9th level Arcane Trickster

Description

Moonglimmer is a winter fairy. A harmless chill always surrounds her.

History

Background:

Character Statistics

Basic Statistics

Passive Skills: Insight: 12
Perception: 12

Speed: 30 feet
Maximum Hit Points: 25
Armor Class: 16

Attributes

Strength 8 (-1)   Dexterity 17 (+3)   Constitution 12 (+1)
Intelligence 14 (+2)   Wisdom 10 (+0)   Charisma 14 (+2)

Proficiency

Proficiency bonus: +2

Proficient Saves

  • Dexterity
  • Intelligence

Proficient Weapons

  • Crossbow, Hand, Longsword, Rapier, Shortsword, Simple Weapons

Armor

  • Light Armor

Proficient Skills

  • Insight
  • Perception
  • Performance
  • Persuasion
  • Sleight of hand
  • Stealth

Expertise

  • Stealth
  • Thieves Tools

Tool and Music

  • Thieves Tools
  • Flute

Languages

  • Common
  • Elvish
  • Sylvan
  • Thieves’ Cant

Fey Characteristics

  • A noticeable, harmless chill surrounds her.

Background Points

  • Personality: I live by my own set of weird and wonderful rules.

“I make it up as I go but I strive to do good.”

  • Flaw: I’m a kleptomaniac who covets shiny, sparkling treasure.

“Oh, shiny...”

  • Ideal: Empathy. No creature should be made to suffer. (Good)

“I might be cold on the outside but I have a warm heart.”

  • Bond: I suffer awful visions of a coming disaster and will do anything to prevent it.

"I never talk about my visions."

Life Events

  • You made a friend of an adventurer. Details are TBD
  • You did something that brought terrible shame to you in the eyes of your family. You might have been involved in a scandal, dabbled in dark magic, or offended someone important. The attitude of your family members toward you becomes indifferent at best, though they might eventually forgive you.

Special Rules

Flight

  • Because of your wings, you have a flying speed equal to your walking speed. You can’t use this flying speed if you’re wearing medium or heavy armor.

Fey Magic

  • I know the druidcraft spell.
  • At third level I can cast faerie fire

Equipment

Encumbrance: 100lb (Light, -10); 200lb (Heavy, -20); 300lb (Maximum)
Carried: 66lb on person, +60 Personal, +135 Pack. )

Weapons

  • Katana {10 gp, 3lb}

[1d8/1d10, Versatile]

  • Wakizashi {20 gp, 5 lb}

[1d6, Finesse, Light]

  • Longbow {10 gp, 3lb}

[1d8, Reload,]

  • Naginata {20 gp, 6 lb.}

[1d10, Heavy, Reach, Two-Handed]

Armor

  • Chainmail {75 gp, 65lb}

[16 AC, Stealth Penalty]

Trinket

Gold necklace with my birth date and other information about my winter court.

Gear

  • Backpack {20 sp, 5lb}
  • Bedroll {10 sp, 7lb}
  • Traveling Clothes {20 sp, 4lb}
  • Scroll of Pedigree {250 sp, 2lb}
  • Flute {0.2 sp, 1lb}
  • Torches {50 sp, 3lb}
  • Two-person Tent {50 sp, 0lb}
  • Mess kit {2 sp, 1lb}
  • Calligraphy Set
  • Whetstone
  • Tinderbox {5 sp, 1lb}
  • Waterskin (Full) x2 {4 sp, 10lb}
  • Rations (10 day) {50 sp 20lb}
  • Rope (50 feet) {10 sp, 10lb}
  • Book that cannot be written in
  • Purse (20 gp, 0 sp, 0 cp) {3lb}