Laurence Clearwater: Difference between revisions
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Revision as of 22:02, 30 April 2022
Star Wars: The Unknown Regions | |
---|---|
GM | |
Rotating | |
Player XP | |
80 | |
Ships | |
Sunrise Maiden · Extended Notes | |
Crew | |
Aryi Tehl · Bredoc Laurence Clearwater · Dunrel Za Sarad Kryze · Senroz · Zim'rikk | |
Allies | |
Chiskisk | |
Contacts | |
Elan the Drug Dealer The Hardscrabble Collective Clara-247 | |
Enemies | |
TBD | |
Gear | |
Group Gear | |
References | |
House Rules · Adventure Log The Unknown Regions - Setting Notes |
Background
Will update later
Statistics
Experience
Build: (starting XP only) Total: 45 Unspent: 0
Characteristics
Brawn | 2 | Agility | 3 | Intellect | 2 | ||
Cunning | 2 | Willpower | 2 | Presence | 4 |
Attributes
Wound Threshold | 12 | Strain Threshold | 12 | Force Rating | 0 | ||
Soak | 3 | Ranged Defense | 0 | Melee Defense | 0 | ||
Obligation | 5 | Encumbrance | 5/7 |
Racial Profile
- Two free ranks in non-class skills
- 110
Obligation
- Family 5
Motivation
Skills
- Class (Colonist): Charm, Core Worlds, Deception, Education, Leadership, Lore, Negotiation, Streetwise
- Specialization (Entrepreneur): Discipline, Education, Negotiation, Underworld
- ✓ denotes class/specialization skill
Talents
Entreprenure
- Rapid Recovery 1:(5) When healing strain after an encounter, heal 1 additional strain per rank
- Sound Investments 3:(5) (10) (15) At the start of each session get 100 credits per rank (3).
- Bought Info:(15) Instead of making a Knowledge Check, I may spend 50x the number of difficulty dice to pass the check with 1 Success.
Equipment
Weaponry
- Blaster Pistol w/ Actuating Module
- Snap Baton
- Dmg +1, Crit 4, Rng Engaged, Enc 1, 150cr (TLB provides)
- Disorient 2
Other Equipment
- Heavy Clothing
- Soak +1, Enc 0, HP 0, 50cr (TLB provides)
- Comlink Handheld
- Holo-Messager
- Bottle of Corellian Whiskey
- Disguise kit
- Recreational Drugs (50 cred)
- Stimpack x3 (TLB provides)
Available Credits
- 1938 credits (+300 from Sound Investment)