Doctor Handy: Difference between revisions
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== Skills == | == Skills == | ||
{|width=" | {|width="400" border="0" | ||
|-style=" | |-style="text-align: center;" | ||
|width=" | |width="100"|'''Skill''' | ||
|'''Skill''' | |||
|'''Ability''' | |'''Ability''' | ||
|'''Rank''' | |'''Rank''' | ||
Line 40: | Line 39: | ||
| Athletics | | Athletics | ||
| Str. | | Str. | ||
| | | 2 | ||
| | | | ||
| | | | ||
|- | |- | ||
| Barter | | Barter | ||
| Cha. | | Cha. | ||
| | | 1 | ||
| | | | ||
| | | | ||
Line 58: | Line 57: | ||
| E. Weapons | | E. Weapons | ||
| Per. | | Per. | ||
| | | 3 | ||
| | | ✓ | ||
| | | | ||
|- | |- | ||
Line 70: | Line 69: | ||
| Lockpick | | Lockpick | ||
| Per. | | Per. | ||
| | | 2 | ||
| | | | ||
| | | | ||
Line 76: | Line 75: | ||
| Medicine | | Medicine | ||
| Int. | | Int. | ||
| | | 3 | ||
| | | ✓ | ||
| | | | ||
|- | |- | ||
Line 94: | Line 93: | ||
| Repair | | Repair | ||
| Int. | | Int. | ||
| | | 1 | ||
| | | | ||
| | | | ||
Line 100: | Line 99: | ||
| Science | | Science | ||
| Int. | | Int. | ||
| | | 3 | ||
| | | ✓ | ||
| | | | ||
|- | |- | ||
Line 112: | Line 111: | ||
| Sneak | | Sneak | ||
| Agi. | | Agi. | ||
| | | 2 | ||
| | | | ||
| | | | ||
Line 118: | Line 117: | ||
| Speech | | Speech | ||
| Cha. | | Cha. | ||
| | | 2 | ||
| | | | ||
| | | | ||
Line 124: | Line 123: | ||
| Survival | | Survival | ||
| End. | | End. | ||
| | | 2 | ||
| | | | ||
| | | | ||
Line 130: | Line 129: | ||
| Throwing | | Throwing | ||
| Agi. | | Agi. | ||
| | | 1 | ||
| | | | ||
| | | | ||
Line 136: | Line 135: | ||
| Unarmed | | Unarmed | ||
| Str. | | Str. | ||
| | | 2 | ||
| | | | ||
| | | |
Revision as of 14:36, 21 May 2021
Fallout: Denver | |
---|---|
GM | |
Erik | |
Characters | |
Archibald Fitzwilliam Kingsland (Jason) The Doctor (Adam) Eugene (Ben) Odibee Jones (Mark) Roland Bell (Tim) The Vault Dweller (Lisa) | |
The Game | |
Character Level: 1 | |
Date | |
March 20, 2278 |
Opening Statement
Discription
Characteristics
S | P | E | C | I | A | L |
4 | 6 | 4 | 4 | 8 | 7 | 7 |
Skills
Skill | Ability | Rank | Tag? | Notes |
Athletics | Str. | 2 | ||
Barter | Cha. | 1 | ||
Big Guns | End. | 0 | ||
E. Weapons | Per. | 3 | ✓ | |
Explosives | Per. | 0 | ||
Lockpick | Per. | 2 | ||
Medicine | Int. | 3 | ✓ | |
M. Weapons | Str. | 0 | ||
Pilot | Per. | 0 | ||
Repair | Int. | 1 | ||
Science | Int. | 3 | ✓ | |
Small Guns | Cha. | 0 | ||
Sneak | Agi. | 2 | ||
Speech | Cha. | 2 | ||
Survival | End. | 2 | ||
Throwing | Agi. | 1 | ||
Unarmed | Str. | 2 |
Background & Perks
- Multieyed: Reduce perception difficulties by 1
- Mechanical: Immune to Poison & Radiation, Cannot benefit from Food, Drink, Chems, Sleep or Medicine. Repair to heal.
- Thrusters: Hover Movement, Maximum carry is 150lb.
- Medic: When you use the first aid action to try and treat an injury, you can re-roll 1d20.
Equipment
Built-In
- Pincer Arm: Manipulator
- Laser Cutter: Energy Weapon; Damage 4, Pierce 1,
- Arm
- Standard Plate:
- Diagnostic Unit:
Carried
- Bowtie: Magnetic Bowtie. Bowties are cool.
- Labcoat:
Consumables
- Stimpak:
- Mentats
- Caps: 10