Andrés Dimaculangan: Difference between revisions

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* Telescoping Baton, Dmg 3B, Size 1/S or 2/J
* Telescoping Baton, Dmg 3B, Size 1/S or 2/J
* Tactical Vest
* Tactical Vest
<gallery caption="Weapons Gallery" widths="200px" heights="200px" perrow="4">
File:RRA_DEA.jpg|M4A1 Carbine w/Holographic Sight, Flashlight
File:H%26KUSP40.jpg|H&K USP .40 cal
File:Telescoping-baton.jpg‎|Telescoping Baton
File:Tactical-vest.jpg|Tactical Vest
</gallery>

Revision as of 07:41, 18 June 2012

World of Darkness: War of the Dead
Wotd-banner.png
GM
Time
Game Time
4th Saturday of the Month
The Survivors
Anastasia "Stas" Morgan
Andrés "Andy" Dimaculangan
Johnny Ray Jackson
Miss Velvet Above Average
Vance Strider

Vitals

Name: Lieutenant Junior Grade Andrés "Andy" Dimaculangan, NOAA Corps.

Virtue: Fortitude
Vice: Pride
Concept: NOAA Satellite engineer
Race: Filipino
Gender: Male
Apparent Age: 27
Date of Birth: 1985

Place of Birth: Bay Area
Height: 5'9"
Weight: 150 lbs
Build: Average
Eyes: Brown
Hair: Black

Description

Background

Merits

Resources ••
Andy receives a moderate salary from his position with NOAA.

Status ••
Andy has the pull of one in uniformed service, in his case that of a Lieutenant Junior Grade.

Fighting Style: Kung Fu ••
Focused Attack: When attacking a specific location, the penalty is reduced by one die. Any armor is treated as one less for any attack.

Hardened Skin: He receives armor equal to 1 against Bashing attacks only.

Fighting Style: Judo
Ukemi ("Receiving"): He knows how to fall properly and get up quickly. He may stand up from prone once per turn as a reflexive action, considered to have one point of armor against bashing damage called by falls but not other sources.

Combat Marksmanship

Shoot First: Whenever he begins combat with a drawn firearm, he gains an Initiative roll equal to his Firearms skill

Fast Reflexes ••

+2 Initiative

Attributes and Traits

Attributes

Intelligence •••   Wits ••   Resolve •••
Strength ••   Dexterity ••   Stamina ••
Presence ••   Manipulation ••   Composure •••

Derived Traits

  • Size 5
  • Speed 9
  • Defense 2
  • Armor 0 (1 vs bashing, falls)
  • Initiative Mod 5+2
    • Initiative Mod (with non-rifle firearm drawn) 5+2+2
    • Initiative Mod (with rifle drawn) 5+2+3

Other Traits

  • Health •••••••••
  • Willpower ••••••
  • Morality •••••••

Skills

Mental
  • Academics ••••
  • Computer •
    • Hacking ••
  • Crafts •••
    • Jury-Rigging ••••
  • Investigation •
  • Science •••
    • Metallurgy ••••
Physical
  • Athletics ••
  • Brawl ••
  • Firearms ••
    • Rifle •••
  • Stealth •
  • Survival •
  • Weaponry •
Social
  • Expression •
  • Persuasion ••
  • Subterfuge •

Equipment

Due to the nature of the game, equipment is very fluid and changes from session to session.

  • M4 Colt Carbine, Dmg 4+1L, Rng 150/300/600, Mag 30+1, Size 3, 6 magazines (1@7, 5@30), holographic sights, flashlight
  • HK USP .40 S&W, Dmg 2(9)L, Rng 25/50/100, Mag 15+1, Size 1/J, 2 magazines (2@15)
  • Telescoping Baton, Dmg 3B, Size 1/S or 2/J
  • Tactical Vest