Doctor Handy
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Fallout: Denver | |
---|---|
GM | |
Erik | |
Characters | |
Archibald Fitzwilliam Kingsland (Jason) The Doctor (Adam) Eugene (Ben) Odibee Jones (Mark) Roland Bell (Tim) The Vault Dweller (Lisa) | |
The Game | |
Character Level: 1 | |
Date | |
March 20, 2278 |
Opening Statement
Discription
Characteristics
S | P | E | C | I | A | L |
4 | 6 | 4 | 4 | 8 | 7 | 7 |
Skills
Skill | Ability | Rank | Tag? | Notes |
Athletics | Str. | 2 | ||
Barter | Cha. | 1 | ||
Big Guns | End. | 0 | ||
E. Weapons | Per. | 3 | ✓ | |
Explosives | Per. | 0 | ||
Lockpick | Per. | 2 | ||
Medicine | Int. | 3 | ✓ | |
M. Weapons | Str. | 0 | ||
Pilot | Per. | 0 | ||
Repair | Int. | 1 | ||
Science | Int. | 3 | ✓ | |
Small Guns | Cha. | 0 | ||
Sneak | Agi. | 2 | ||
Speech | Cha. | 2 | ||
Survival | End. | 2 | ||
Throwing | Agi. | 1 | ||
Unarmed | Str. | 2 |
Background & Perks
- Multieyed: Reduce perception difficulties by 1
- Mechanical: Immune to Poison & Radiation, Cannot benefit from Food, Drink, Chems, Sleep or Medicine. Repair to heal.
- Thrusters: Hover Movement, Maximum carry is 150lb.
- Medic: When you use the first aid action to try and treat an injury, you can re-roll 1d20.
Equipment
Built-In
- Pincer Arm: Manipulator (40lb), Unarmed Damage 2.
- Laser Cutter: Energy Weapon; Damage 4, Pierce 1, Energy, Rate 2, Range C, CQC, Weight 4
- Pincer Arm: Manipulator (40lb), Unarmed Damage 2.
- Standard Plate: Factory Plating; Phyical 2 (All)
- Diagnostic Module: Reduce the difficulty of Medicine tests by 1 (min 0)
Carried
- First Aid Kit: Heal +2hp with the First Aid action.
Consumables
- Fusion Cell: 13 charges
- Stimpak: Heals 4hp. (Instant)
- Mentats Re-Roll 1d20 on INT and PER tests (Lasting)
- Caps: 15