Zael
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((Under Construction))
Characteristics
Brawn | Intellect | Willpower | Agility | Cunning | Presence |
2 | 3 | 3 | 3 | 2 | 2 |
Soak | Wounds | Strain | Defense (Melee) |
Defense (Ranged) |
Force Rating |
5 | 14 | 13 | 0 | 1 | 1 |
Skills
- Class: Athletics, Brawl, Perception, Pilot (Planetary, Space), Streetwise, Ranged (Heavy), Vigilance
- Specialization: Brawl, Coersion, Mechanics, Ranged (Light)
- ✓ denotes class/specialization skill
Talents
Gadgeteer
- Toughness: +2 to Wound Threshold
- Point Blank Range: +1 Damage at Close and Engaged Range
- Jury-Rigged: Modify 1 piece of armor or weapon
- Armor Master: +1 Armor Soak
Force Exile
- Uncanny Senses: Add to Perception
- Uncanny Reaction: Add to Vigilance
- Quick Draw: Draw or holster as an Incidental Action
Force Powers
Sense
- Sense Basic Power:
- Spend ○ to sense living beings in Short range
- Spend ○ to sense emotional state of someone in Engaged range
- Control: Ongoing effect: Commit ⬡. Once per round, when an attack targets the Force user, upgrade the difficulty of the pool once
Equipment
Credits | Encumbrance | |
Capacity | Current | |
77 | 11 |
Armour
Padded Armour (Soak 2, Encumbrance 2 (0 when worn), Hard Points 0)
Weapons
- Blaster Carbine (Range Medium, Dam 9, Crit 3, Enc 3, HP 4, Price 850, Rarity 5)
- Stun setting
- Vibrosword (Dam +2, Crit 2, Enc 3, HP 3, Price 750, Rarity 5)
- Pierce 2, Vicious 1, Defensive 1
- Frag Grenade (Range Short, Dam 8, Crit 4, Enc 1, HP 0, Price 50, Rarity 5)
- Blast 6, Limited Ammo 1
General Items
- Backpack (Encumbrance +4)
- Toolkit (Enc 4)
- Short Range Commlink (Enc 0)
- Long Range Commlink (Enc 2)
- General Scanner (Enc 0)
- Glowrods x3 (Enc 1 each))
- Emergency Medpac (Enc 1)
- Data Chip (Enc 0)
- Droid Repair Kit (On ship)