The Faceless Hero: Difference between revisions
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== Skills == | == Skills == | ||
== Advantages == | == Advantages == | ||
'''Grabbing Finesse''' - Use Dexterity instead of strength for grabbing | |||
'''Fast Grab''' - When I hit with an unarmed attack I may make a grab as a free action. | |||
'''Improved Grab''' - May make and sustain a grab with only one arm, not vulnerable while grabbing | |||
'''Improved Hold''' - Opponents take a -5 penalty to escape a grab | |||
'''Improved Trip''' - No penalty to attack check to trip an opponent, and they do not get an opportunity to trip me, and I choose the skill used to defend against my trip | |||
'''Choke Hold''' - if I successfully grab, and restrain an opponent can apply a chokehold causing my opponent to suffocate for as long as I continue to restrain the target. | |||
'''Benefit: Alternate Identities''' (2) - I have 2 additional identities set up with paperwork. | |||
== Powers == | == Powers == |
Revision as of 02:17, 15 May 2015
The Faceless Hero was born in 1918 after his mother was involved in an accident during an experimental mutagenic chemical weapon test. This experimental weapon was destroyed shortly after by a hero(/villian) from the Austro-Hungarian Empire (The Duke of Destiny, presumed deceased...). He was born with his extraordinary abilities, which let him control how malleable his body was. /*More to come*/
Abilities
Strength | Agility | Fighting | Awareness |
2 | 10 | 3 | 2 |
Stamina | Dexterity | Intelligence | Presence |
5 | 10 | 3 | 8 |
Defenses
Dodge | Parry | Fortitude | Toughness | Will |
11(+1) | 11(+8) | 7(+2) | 5 | 8(+6) |
Skills
Advantages
Grabbing Finesse - Use Dexterity instead of strength for grabbing
Fast Grab - When I hit with an unarmed attack I may make a grab as a free action.
Improved Grab - May make and sustain a grab with only one arm, not vulnerable while grabbing
Improved Hold - Opponents take a -5 penalty to escape a grab
Improved Trip - No penalty to attack check to trip an opponent, and they do not get an opportunity to trip me, and I choose the skill used to defend against my trip
Choke Hold - if I successfully grab, and restrain an opponent can apply a chokehold causing my opponent to suffocate for as long as I continue to restrain the target.
Benefit: Alternate Identities (2) - I have 2 additional identities set up with paperwork.