Star Wars Armada: Corellian Conflict Campaign: Difference between revisions

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Mark’s Models
Mark’s Models
* One (1) Nebulon-B
* One (1) CR-90 Corvette
* One (1) Profundity (MC75)
* One (1) Profundity (MC75)
* One (1) Pelta Class Ship (Phoenix Home)
* One (1) Pelta Class Ship (Phoenix Home)
* One (1) MC30c Frigate
* One (1) MC30c Frigate
* One (10 Rebels II: two E-Wings, two Lancer Pursuit Craft, two VCX-200 freighters, two Z-95 Headhunters
* One (1) Rebels II: two E-Wings, two Lancer Pursuit Craft, two VCX-200 freighters, two Z-95 Headhunters





Revision as of 06:05, 3 November 2018

Star Wars Armada: Corellian Conflict Campaign
Star Wars Armada Logo.png
Imperial
Lisa
Adam
Ben
Brendon
Rebel
Erik
Tim
Karen
Mark

Hot News

Read and download the Learn to Play - it is not the full rules but a good start, especially in seeing similarities and differences coming from X-Wing minis.

Go explore the different ships (and get some practice building fleets) using the * Armada Fleet Builder

It will take you step-by-step through different ships and extras. It will show all the variations for the different classes and upgrades in all of the categories. This includes stock model vs. named version, like turning a YT-1300 into the Millenium Falcon or a Pelta into the Phoenix Home for our Rebel friends. If you click to zoom in on a card, it will reinterpret the language or explain some of the bits.

And an example breakdown of what is on a card:

Daggers!

Fleets and Models

There are a few stipulations:

  • 1. Each person's fleet may be no more than 400 pts
  • 2. Each fleet must have a commander, and a flagship is chosen that the commander is on.
  • 3. Conservation of characters. Some, like Darth Vader, appear multiple times in different roles (commander slot, officer slot, weapons team, etc.). Only one Darth Vader in one role can be used in any and all of the Imperial fleets.
  • 4. Upgrade cards we do not have can be used easily from the online app.
  • 5. No more than 1/3 of pts can be used on squadrons to start with
  • 6. If an upgrade is greyed out, it is not available to you for that ship.
  • 7. Only one upgrade in each slot. (One commander, one offensive, etc.)
  • 8. For the Corellian campaign, only one upgrade can be on any ship to start. The commander does not count.
  • 9. Over the course of the game, we will calculate resources to buy additional upgrades.

Example for 8 and 9: On the Chimera, I can take the ISD base I want to start with, Grand Admiral Thrawn as commander and the named ship upgrade "Chimera." I cannot add any other upgrades to start but must acquire them over the course of the campaign.

Imperial Build Notes

Notes: We currently have the Chimera, an additional ISD, a Victory, and we will acquire an Interdictor. These will be the capital ships for the fleets. As Ben indicated interest in "daggers" and Brendon in the use of gravity to profound results, My thought is: ISD to Ben, Interdictor to Brendon, the Vic to Adam and Chimera to me.

We also should wind up with one of every cruiser and carrier. Play around with the different variations.

We also have plans to obtain the fighters we do not have. So, for example, TIE Defenders in the works. Just working out the testing now. Right? - Lisa

Current Imperial Navy:

Commanders

  • Darth Vader
  • Grand Moff Tarkin

• Grand Admiral Thrawn

  • Admiral Ozzel
  • General Tagge
  • others online

Capital Ships:

  • One (1) ISD Chimaera (Kuat Refit)
  • One (1) ISD (Kuat or Cymoon refit, ISD I or ISD II) (Devastator, Avenger, Relentless - others online)
  • One (1) Victory-class ISD (Vic I or Vic II) (Dominator - others online)
  • Coming soon: One (1) Interdictor

Cruisers, Carriers, and Corvettes

  • One (1) Raider Corvette (Raider-I or Raider-II) (Impetuous or Instigator)
  • Two (1) pair (two per base) of Gozanti Cruiser/or Assault Carriers (Suppressor or Vector) (one is Erik's)

Squadrons

  • Eight (8) TIE Fighters (Howlrunner, Mauler, Mithel, could print others)
  • Two (2) TIE Advanced (Darth Vader)
  • Two (2) TIE Bomber (Major Rhymer)
  • Two (2) TIE Interceptor (Biscuit Baron)
  • Two (2) Mandalorian Gauntlet Fighters (Gar Saxon)
  • One (1) pack of Villainry: one each: Aggressor Assault Fighter (IG 88), Firespray 31 (Boba Fett),

Rebel Build Notes

In addition to Erik's fleet, A+L have these models to offer the Rebellion:

  • One (1) Pelta (the Phoenix Home model)
  • Two (2) Nebulon B frigates
  • Two (2) CR 90 Corellian Corvettes
  • One (1) MC80
  • One (1) Pack of GR-75 Medium transports (it's two on a stand)
  • One (1) squadron A wings
  • One (1) squadron B wings
  • Six (6) squadron X wings
  • Two (2) squadrons Y wings
  • One (1) set of Scum: one of each: HWK-290, YT-1300, YT-2400, Scurrg H-6 Bomber

Mark’s Models

  • One (1) Nebulon-B
  • One (1) CR-90 Corvette
  • One (1) Profundity (MC75)
  • One (1) Pelta Class Ship (Phoenix Home)
  • One (1) MC30c Frigate
  • One (1) Rebels II: two E-Wings, two Lancer Pursuit Craft, two VCX-200 freighters, two Z-95 Headhunters