Simone Yang (Carbon)

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Carbon 2185: Neo-Cyber Blues
Carbon2185 square.jpg
GM
Erik
Status
Campaign Abandoned
Characters
Brick (Karen)
Galen-5824 (Mark)
George Donovan (Tim)
Lachesis (Ben)
Simone Yang (Adam)
Tetra-chan (Jason)
Zaahira Idrissi (Lisa)
The Game
Character Level: 3
Adventure Log

‘’Work in Progress’’

Simone Yang 1.jpg

Simone "Sy" Yang is a hard-up but well-meaning level 1 punk and scoundrel.

History

Character Statistics

Basic Statistics

Passive Skills:
Sense Motive: 10
Perception: 13

Reputation
Street: 3
Corperate: 0

Speed: 40 feet
Maximum Hit Points: 10
Armor Class: 15
Damage Reduction: 2/bl

Attributes

Strength 14 (+2)   Dexterity 18 (+4)   Constitution 14 (+2)
Intelligence 12 (+1)   Technology 10 (+0)   People 10 (+0)

Proficiency

Proficiency bonus: +2

Saves

  • Reflex

Weapons & Armor

  • Melee Weapons
  • Pistols
  • Shotguns
  • SMGs
  • Light Armor
  • Helmets

Skills

  • Acrobatics
  • Athletics
  • Navigation
  • Perception
  • Slight of Hand
  • Stealth
  • Streetwise

Tools

  • Lockpicks
  • Gambling Set

Languages

  • English
  • Korean
  • French
  • Japanese

Background Points

  • (Origin) Gutter Punk: The street kid molded by misspent youth.
  • (Employment) Merchant / Broker (3 terms, no injury)
  • (Vice) "I love music and am always listening to something or attending a concert."

Character Abilities

Simone Yang 3.jpg

Cunning Action - Starting at 1st level, your quick thinking and agility allow you to move and act quickly. You can take a Bonus Action on each of your turns in Combat. This action can only be used to take the Dash, Disengage, or Hide action.

Sneak Attack - Beginning at 1st level, you know how to strike subtly and exploit a foe’s distraction. Once per turn, you can deal an extra 1d6 damage to one creature you hit with an attack if you have Advantage on the attack roll. The attack must use a finesse or a ranged weapon. You don’t need Advantage on the attack roll if another enemy of the target is within 5 feet of it, that enemy isn’t incapacitated, and you don’t have Disadvantage on the attack roll.

Augmentations

Blood Toxicity Level: 1
Blood Toxicity LImits: 4/8
Neurolink: The neurolink revolutionized the world. The ability to download and upload data straight to your brain via a port on your skull changed everything. <Tier 0>

Basic HUD: The basic HUD tells you everything you need to know about the world right in front of your eyes, whether helping you learn to read as a child, displaying the prices at the local bar as an adult, or informing you to take your medications as a senior. <Tier 0>

Jager Legs: Your legs have been replaced with the Jager Legs offered by Regierung Kybernetik. Your movement speed, high jump distance, and long jump distance all increase by 5ft. <Tier 1>

Equipment

Simone Yang 2.jpg

Encumbrance: 70lb (Light, -10); 140lb (Heavy, -20); 210lb (Maximum)
Carried: 0lb on person, +0 Personal, +0 Pack. )

Martial

  • Knife {2K₩, 1 lb} [1d4 Pierce, Finesse, Throw, Light]
  • Korp Jacket {15K₩, 12lb} [11 AC + Dex mod, DR 2 vs Ballistic]

Gear

  • Comm: Earpiece {5K₩, -lb}
  • Pocket Computer {3K₩, 0.5lb}
  • Holster, Knife {1K₩, 1lb}
  • Concealed Holder {10K₩, 1lb}
  • Satchel {1K₩, 3lb}
  • Lockpicks {2K₩, 2lb}
  • Headlamp {50₩, -lb}
  • Energy Drink {50₩, -lb}
  • Grappling Hook {3K₩, 5lb}
  • Rope, 50ft {1K₩, 10lb}

Living

  • Clothes, Wealthy (Suit) {Parting Gift, 5lb}
  • Clothes, Punk Standard
  • 12,900₩

Lifestyle

Year 2185, Cyberpunk, New York City, Modest

Expense Jan Feb Mar April May June July Aug Sep Oct Nov Dec
Upkeep (9k)
Lifestyle (15K)
Taxes (6K)