Prologue
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Players can sit wherever at first. They are younglings in the temple, working on an assignment or lesson. They can interact with each other for a bit until alarms start going off and blaster fire can be heard and they are all rounded up and put on a shuttle. The question for players is whether they think the events of that day will lead them down a dark path, or whether they will persevere to do good. Players can then choose which side of the room they want to be on (Light Side/Dark Side).