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Above all, Mythic Europe is not fixed. While canon presents a certain vision of Mythic Europe, with a certain level of historical veracity and a certain level of myth, storyguides and troupes are encouraged to vary from canon and historical precedents when running their own sagas.
Above all, Mythic Europe is not fixed. While canon presents a certain vision of Mythic Europe, with a certain level of historical veracity and a certain level of myth, storyguides and troupes are encouraged to vary from canon and historical precedents when running their own sagas.


== The Order of Hermes and the Realms of Power ==
== European Powers ==
 
The Order of Hermes is an organization encompassing nearly every wizard of power in Mythic Europe. Its members, the magi, take an Oath that binds them to the Order and its laws. The Order is divided into thirteen regional Tribunals, roughly along geopolitical lines. Within each Tribunal the magi live in covenants, and participate in a diverse Hermetic Society.
 
There are four Realms of Power influencing Mythic Europe: the Divine Realm, the Magic Realm, the Infernal Realm, and the Faerie Realm. Affiliated with the Magic Realm, magi usually live in magical places and spend much of their time improving their magical Arts and power. They treasure and collect Raw Vis, items of power such as dew collected from the mountaintop of a magical mountain or the tooth of a magical wolf.
 
'''Faerie''': There are many faeries in Mythic Europe, and their machinations often entail wizards as well as mundanes. Some magi seek out these enigmatic beings, while others abhor their or try to render them into raw vis. Regardless, it is a rare magus who does not find himself at a faerie forest sooner or later.
 
'''Infernal''': Most magi do their best to avoid the Infernal. Demons in Ars Magica are dangerous, deceptive, and corrupting. The Order was shaken by the Corruption of an entire House, and the Code of Hermes forbids any dealings with demons. Yet the Order is not at war with the Infernal and does not wish to be; magi are often advised to take a wide breadth away from Infernal machinations, rather than bring the attention of the demons on them and their peers.
 
'''Divine''': Perhaps the most powerful of the Realms is the Divine. Much of Mythic Europe is under the Dominion, under the influence of this supernatural power. In Mythic Europe God does not limit his grace to a single faith, and Islam, Judaism, and Christianity all enjoy the blessings of the Dominion - as do many heresies and other religions. Angels constantly battle demons for the souls of humanity, and holy men wield great powers in the name of God. The Dominion makes the practice of Hermetic Magic difficult and dangerous, and magi often avoid the Dominion and the Catholic Church, or at least strive to keep it at bay. Although most magi worship God, they separate Divine worship from the places of Magic that God has chosen to place on this Earth. Some even oppose the rise of the Dominion, or cling to pagan deities.
 
Magi are not allowed to bow in fealty to the nobles of Mythic Europe, which makes integration with the feudal medieval society difficult. Shunning both fealty and the Church, many covenants periodically find themselves pressed by mundane encroachment, making shady deals with mundanes, or dodging the Church's efforts at prostheletyzing.
 
Yet magi are not removed from mundane society. They rely on mundane artisanship and toil to provide them with food and products, they often take an interest in mundane scholarship and art, and many are religious or hold other ties to the mundanes. Ars Magica allows to put great emphasis on Mundane Society, with supplements such as City and Guild and Art and Academe intertwining the two worlds.


== European Powers ==
''Main Article: [[Powers of Europe]]''


Some recent history in western Europe.
Some recent history in western Europe.


=== Kingdom of England ===
== The Catholic Church ==
 
Ruled by child-king, Henry III.  England holds Gascony and Poitou but has recently lost Brittany and less recently Normandy.  The major city is London, with a population of around 17,000 souls.  The people of London are building a new cathedral, St. Paul's.
 
=== Kingdom of France ===
 
The King of France claims the overlordship of the ancient kingdom of the West Franks.  The Royal family, the Capetians, in 1224 holds amongst others the counties of Tournai, Amiens, Orleans, Isle de France, Artois, Valois, Vermandois, Alencon, Evreux, Issoudon, Vexin, Touraine, Poitou, Saintonge and the Duchy of Normandy.
 
Until recently however France actually controlled just the area around Paris. Under Philip II, the area controlled by the King has expanded:
 
* In 1203, Philip took control of Anjou from its count, King John of England, and along with it Maine
* In 1204, Philip II took control of Normandy and made it into a royal duchy
* In 1205, Philip II regained Touraine and made it into a royal duchy
* Following the Treaty of Guînes in 1212, the King took control of Aire-sur-la-Lys, Saint-Omer and Guînes.
* In 1213, Philip engineered the marriage of a cousin to the sole (female) heir of Brittany and completed the realignment of Brittany from the Plantagenets to France
* 1214, after the Battle of Bouvines, France gained the remaining lands of the County of Artois that it had not taken control of in 1212.


France currently also has a strong position in Flanders, as since the Battle of Bouvines, France has held the husband of Jeanne Countess of Flanders incarcerated in France.  The treaty after the battle also confirmed France in its recent conquests.
''Main Article: [[The Catholic Church]]''


Philip II Augustus dies in July 1223.  He has been succeeded by Louis VIII, who in 1216 had invaded England and had been proclaimed King by some barons, though he was never crowned.  Louis VIII was defeated at land and sea and forced into a treaty on English terms which included a promise to never attack England again or claim to have ever been the English king.
Some information known about the Catholic Church.


=== (Holy) Roman Empire ===
== Social Organization ==


Part of the legacy of Charlemagne, the Roman Empire consists of the eastern and southern parts of the Carolingian possessions, and now consists of the Kingdom of the Germans, the Duchy of Burgundy and the Kingdom of Sicily.  The Empire is not a highly centralised state like England, for example. Instead, it is divided into dozens of individual entities governed by kings, dukes, counts, bishops, abbots and other rulers, collectively known as princes. There are also some areas ruled directly by the Emperor.  According to the laws of Germany, the Emperor has no claims on the vassals of the other princes, only on those living within his family's territory.  Rarely can the Emperor simply issue decrees and govern autonomously over the Empire. His power is severely restricted by the various local leaders.
''Main Article: [[Social Organization]]''


There are no universities in the German-speaking world at this time.
== Transportation ==


=== County of Flanders ===
=== Distances ===


The county is semi-independent from the Holy Roman Empire, although it has lost territory to France in recent years.
* A good walking distance for a moderately encumbered man is 20 miles per day.
* A good distance for an unencumbered man accompanying a horse carrying no more than 150 lb is 30 miles per day.
* The normal distance for any type of carrier is from 18 to 25 miles per day but this assumes a suitable route.


In 1205, Flanders (and Hainaut) came under the rule of the infant Jeanne of Flanders, initially under the wardship of Philip of Namur and subsequently, went Philip of Namur became betrothed to one of his daughters, of King Philip II of France.  She married Ferdinand, prince of Portugal in Paris in January 1212.  Howver, the heir to the French throne captured the newly weds and extracted some Flemish territrory, including Artois, as the price of their release.  In 1214, Flanders allied with England and Germany (Otto IV) and were defeated at the battle of Bouvines, after which Ferdinand became a prisoner of France and Jeanne rules alone.
=== Carrying Capacities ===


=== Duchy of Toulouse ===
* A packhorse is capable of carrying 400lb of goods.
* A two-wheeled cart ("charette") drawn by two or three horses can carry can carry between 1,200 and 1,500 lbs.  This requires cleared roads and fords as a minimum.
* A four-wheeled wagon, with normally six horses, can carry 2,800 to 3,300lb.  This required good roads, with bridges.


Semi-independent, theoretically the Duke owes fealty to the Kind of FranceRecent events have seen France exert its power under the banner of putting down the Cathar heresy.  Traditionally, Toulouse has been allied with Navarre.
The state of the road will define whether a four-wheeled wagon can be usedIt is rare that roads of sufficient quality exist for anything but short distances, except perhaps in Northern Italy.
Kingdom of Navarre


Ruled by King Sancho VII.
=== Costs ===


=== Kingdom of Denmark ===
* To move goods such as stone by land, in a large wagon, costs from 9d to 18d per ton per mile.
* Using a barge on a slow-moving navigable river costs 1d to 3d per ton per mile.


The Kingdom of Denmark is ruled by King Valdemar II, who ascended to the throne in 1202 on the unexpected death of his elder and unmarried brother Knud.
== Noble Titles ==


== The Church ==
'''Earl'''


The Catholic Church is headed by the Pope as the heir to St. Peter.
'''Sheriff'''


=== Organization of the Roman Church ===
'''Baron'''


The Church divides Christendom into Provinces.
'''Advocati''' - Also known as ''avoués'', this is a title that represents the role of representing Church bodies, mainly abbeys and monasteries, in lay matters. Typically the Advocatus will represent the senior churchman in his capacity as feudal lord.  So, for example, the churchman might be an abbot.  In this case the Advocatus will act as the abbot's representative in the courts of his superior, exercise secular justice in the abbot's name in the abbatial court, and lead the retainers of the abbey to battle under the banner of the patron saint. The advocatus plays a more important part in the feudal polity of the Empire and of the Low Countries than in France.


A Province consists of a Metropolitan Archdiocese and one or more other Dioceses. The archbishop of the metropolitan see is the Metropolitan of the province, that is its leader. However, there are individual dioceses that do not belong to any province, but are directly subject to the Holy See. There are also some archdioceses that are not metropolitan sees and some that are suffragan (subordinate) to another archdiocese.
== Languages ==


=== Canon Law ===
''Main Article: [[Languages of Mythic Europe]]''


Canon Law applies to members of the Church, which include students at university. It also applies to areas such as matrimony, inheirtances, and other obscure areas. Some key rulings are:
Mythic Europe, like the real Europe, has a plethora of languages that the characters need to navigate.


* The 1215 Lateran Council directed that rectors should live in their parishes or appoint a vicar with a stipend and freehold.
== Constructing in Stone ==
* Simony is the ecclesiastical crime of paying for holy offices or positions in the hierarchy of a church, as well as the sale of spiritual authority: the sale of tithes, the taking of a fee for confession, absolution, marriage or burial, and the concealment of one in mortal sin or the reconcilement of an impenitent for the sake of gain.


=== Holy Orders ===
In the 13th century, few buildings are built in stone.  Anything more than a small church or manor house, rare in stone, is a major project.


In 1223 the Pope recognised the Franciscan order.
Large stone buildings require a great deal of planning, labour and skill. An '''Architect''' is employed to design and plan the buidling; is highly skilled and will have previously worked on several such building before.  


=== Crusades ===
A '''Master mason''' is employed to oversee the planning and building; he also organises the accounts, as the construction requires a great deal of expenditure. The money for wages is normally paid to the Master mason for him to distribute, according to agreed rates. The Master mason's chief responsibility is to establish the number of men and quantity of materials needed and also to decide on the plans and the order of operations.  It is likely that the Master mason has gained his experience from overseeing smaller projects before advancing onto larger undertakings such as castles.


The 13th Century is the era of Crusades, when European powers were most active in their attempts to reclaim the Levant, stamp out heresy in Provence, and converting Slavic pagans in the northMost of the Crusades have, are, or will happen in a magus' lifetime.
Stone in a quarry is extracted by labourers (earning 1d per day) led in teams by '''Quarrymen''' (earning 2d per day) all under the direction of a '''Master quarryman''' (earning 3d-4d per day) . A quarryman and ten labourers can extract and roughly dress 30 cubic feet per day.  The stone is usually then transported to the site where it is to be used before further work is performed onHowever, some standard blocks will be cut at the quarry.


=== Holy Land Crusades ===
On site, rough stone is dressed into blocks, by a group of skilled men called '''Hewers''' or '''Stonecutters''' (3d per day).  The finished blocks are then be passed to the '''Rough masons''' (2.5d per day) who lay the courses of the walls.  When a particular shape is required, the rough stone goes to the highly skilled '''Stonemasons''' (4d per day) who carve the blocks into the exact shape and size and add any decoration that was needed. They, for example, cut the arrow-slit windows and the blocks to frame doorways.


* Third Crusade (1187-1192)
The site will also employ a number of other craftsmen. '''Carpenters''' are needed to make the doors, window shutters, palisade fencing, bailey buildings and roofs. The carpenters also make the scaffolding necessary for the erection of the castle. Highly skilled '''Smiths''' are needed to make ironwork such as hinges and bolts, as well as many of the tools involved in construction. In addition, '''Labourers''' are required to do the fetching and carrying as well as the more menial jobs such as digging the ditches and clearing rubble.
* Fourth Crusade (1202-1204)
* Children's Crusade (1212)
* Fifth Crusade (1217-1221)
* Sixth Crusade (1228-1229)
* Seventh Crusade (1248-1254)
* Eighth Crusade (1270)
* Ninth Crusade (1271-1272)


=== Northern Crusades ===
== Trade Fairs ==


* Livonian Crusades, a series of campaigns and wars from 1198-1290
''Main Article: [[Trade Fairs]]''
* Stedinger Crusade (1232-1234)


=== Southern Crusades ===
Trade Fairs are in the medieval world where commerce occurs at any but the most local level.  They range in size and importance from local markets to huge international affairs.


* Albigensian Crusade (1209-1229)
The largest fairs in a region often occur in a cycle and never occur simultaneously, meaning the owners of each fair get a period of monopoly. In Western Europe there are a few notable cycles but none more important than the Champagne cycle.
* Aragonese Crusade (1284-1285)


== Eastern Crusades ===
[[Category: Ars Magica]]
* (Failed) Crusade against the Tartars (Mongols), 1259
[[Category: Ars Magica Primer]]

Latest revision as of 05:57, 18 December 2014

Ars Magica Primer
ArM5LogoColor.jpg
Game Setting
Mythic Europe
The Order of Hermes
The Order of Hermes
The Code of Hermes
The Peripheral Code
Hermetic Book Cycle

Mythic Europe is much like the Europe of 1220, the middle ages, but with dragons, demons, angels, and faeries all unquestionably real, and no aspect of society is untouched by myth.

-Ars Magica Fifth Edition, p. 4

Mythic Europe is the canonical setting where Ars Magica sagas take place. While closely based on early 13th century Europe, Mythic Europe deviates from history by incorporating myth, legend, and wild unabashed fantasy into the historic background.

In some respects, Mythic Europe is very similar to historical Europe. It occupies the same geographical region, its inhabitants cling to the same medieval beliefs and values, it has the same social institutions such as the Catholic Church and even specific persons such as the Holy Roman Emperor Frederic II and Pope Gregory IX.

However, Mythic Europe is awash with magic and the supernatural. The power of God is manifest, faeries bargain with mortals, demons hunger for souls, and wizards live in great towers. Ars Magica focuses on the tales of wizards, which by the nature of things tends to accentuate the Mythic elements of the setting.

Above all, Mythic Europe is not fixed. While canon presents a certain vision of Mythic Europe, with a certain level of historical veracity and a certain level of myth, storyguides and troupes are encouraged to vary from canon and historical precedents when running their own sagas.

European Powers

Main Article: Powers of Europe

Some recent history in western Europe.

The Catholic Church

Main Article: The Catholic Church

Some information known about the Catholic Church.

Social Organization

Main Article: Social Organization

Transportation

Distances

  • A good walking distance for a moderately encumbered man is 20 miles per day.
  • A good distance for an unencumbered man accompanying a horse carrying no more than 150 lb is 30 miles per day.
  • The normal distance for any type of carrier is from 18 to 25 miles per day but this assumes a suitable route.

Carrying Capacities

  • A packhorse is capable of carrying 400lb of goods.
  • A two-wheeled cart ("charette") drawn by two or three horses can carry can carry between 1,200 and 1,500 lbs. This requires cleared roads and fords as a minimum.
  • A four-wheeled wagon, with normally six horses, can carry 2,800 to 3,300lb. This required good roads, with bridges.

The state of the road will define whether a four-wheeled wagon can be used. It is rare that roads of sufficient quality exist for anything but short distances, except perhaps in Northern Italy.

Costs

  • To move goods such as stone by land, in a large wagon, costs from 9d to 18d per ton per mile.
  • Using a barge on a slow-moving navigable river costs 1d to 3d per ton per mile.

Noble Titles

Earl

Sheriff

Baron

Advocati - Also known as avoués, this is a title that represents the role of representing Church bodies, mainly abbeys and monasteries, in lay matters. Typically the Advocatus will represent the senior churchman in his capacity as feudal lord. So, for example, the churchman might be an abbot. In this case the Advocatus will act as the abbot's representative in the courts of his superior, exercise secular justice in the abbot's name in the abbatial court, and lead the retainers of the abbey to battle under the banner of the patron saint. The advocatus plays a more important part in the feudal polity of the Empire and of the Low Countries than in France.

Languages

Main Article: Languages of Mythic Europe

Mythic Europe, like the real Europe, has a plethora of languages that the characters need to navigate.

Constructing in Stone

In the 13th century, few buildings are built in stone. Anything more than a small church or manor house, rare in stone, is a major project.

Large stone buildings require a great deal of planning, labour and skill. An Architect is employed to design and plan the buidling; is highly skilled and will have previously worked on several such building before.

A Master mason is employed to oversee the planning and building; he also organises the accounts, as the construction requires a great deal of expenditure. The money for wages is normally paid to the Master mason for him to distribute, according to agreed rates. The Master mason's chief responsibility is to establish the number of men and quantity of materials needed and also to decide on the plans and the order of operations. It is likely that the Master mason has gained his experience from overseeing smaller projects before advancing onto larger undertakings such as castles.

Stone in a quarry is extracted by labourers (earning 1d per day) led in teams by Quarrymen (earning 2d per day) all under the direction of a Master quarryman (earning 3d-4d per day) . A quarryman and ten labourers can extract and roughly dress 30 cubic feet per day. The stone is usually then transported to the site where it is to be used before further work is performed on. However, some standard blocks will be cut at the quarry.

On site, rough stone is dressed into blocks, by a group of skilled men called Hewers or Stonecutters (3d per day). The finished blocks are then be passed to the Rough masons (2.5d per day) who lay the courses of the walls. When a particular shape is required, the rough stone goes to the highly skilled Stonemasons (4d per day) who carve the blocks into the exact shape and size and add any decoration that was needed. They, for example, cut the arrow-slit windows and the blocks to frame doorways.

The site will also employ a number of other craftsmen. Carpenters are needed to make the doors, window shutters, palisade fencing, bailey buildings and roofs. The carpenters also make the scaffolding necessary for the erection of the castle. Highly skilled Smiths are needed to make ironwork such as hinges and bolts, as well as many of the tools involved in construction. In addition, Labourers are required to do the fetching and carrying as well as the more menial jobs such as digging the ditches and clearing rubble.

Trade Fairs

Main Article: Trade Fairs

Trade Fairs are in the medieval world where commerce occurs at any but the most local level. They range in size and importance from local markets to huge international affairs.

The largest fairs in a region often occur in a cycle and never occur simultaneously, meaning the owners of each fair get a period of monopoly. In Western Europe there are a few notable cycles but none more important than the Champagne cycle.