Kashel Whirlgig: Difference between revisions

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*Fighting Style Archery (+2 ranged attacks), Second wind, Action surge,  
*Fighting Style Archery (+2 ranged attacks), Second wind, Action surge,  
*Spellcasting (6 known, 4 1st, 2 2nd, 2 cantrips, Abjuration and Divination only)  
*Spellcasting (6 known, 4 1st, 2 2nd, 2 cantrips, transmutation and Divination only)  
**4 known 1st: Detect magic, identify, Alarm, Feather fall
**4 known 1st: Detect magic, identify, Alarm, Feather fall
**2 known second: Locate Object, Rope trick
**2 known second: Locate Object, Rope trick
**cantrips: message, Mending
**cantrips: True strike, Mending
**Spell save DC: 14, Spell hit bonus: +6
**Spell save DC: 14, Spell hit bonus: +6
*Architype Arcane knight (Weapon Bond, War Magic)
*Architype Arcane knight (Weapon Bond, War Magic)
*2 feats (Crossbow Expert, Magic initiate (wis))
*2 feats (Crossbow Expert, Magic initiate Druid (wis))
**2 cantrips: guidance, druidcraft
**2 cantrips: guidance, message
**1 level 1- healing word
**1 level 1- healing word
*Stat boost (dex)
*Stat boost (dex)
*Extra Attack
*Extra Attack

Revision as of 23:32, 15 December 2018

16, 14, 14, 9, 8, 10

  • Talaxi Fighter 9 (Crosbow/Eltrich knight) Guild Artisan (tinkers, pewters, and casters guild)
    • Str 8
    • Dex 20 (+5)
    • Con 10
    • Int 14
    • Wis 14
    • Cha 10
  • Combat
    • HP: 54
    • Heavy crossbow +1 (100/400) (+12 to hit, D10+6, Extra attack)
    • Studded Leather (AC 17, opportunity attacks are at Disadvantage)
  • Talaxi
    • Burst of speed
    • darkvision 60'
    • Perception and stealth skills
  • Fighter
    • Proficency +4
    • Saves Str, con
    • Proficencies: all armor, all shields, Simple and martial weapons, Artisan Tools (guild)
    • Skills: History, Survival
  • Fighting Style Archery (+2 ranged attacks), Second wind, Action surge,
  • Spellcasting (6 known, 4 1st, 2 2nd, 2 cantrips, transmutation and Divination only)
    • 4 known 1st: Detect magic, identify, Alarm, Feather fall
    • 2 known second: Locate Object, Rope trick
    • cantrips: True strike, Mending
    • Spell save DC: 14, Spell hit bonus: +6
  • Architype Arcane knight (Weapon Bond, War Magic)
  • 2 feats (Crossbow Expert, Magic initiate Druid (wis))
    • 2 cantrips: guidance, message
    • 1 level 1- healing word
  • Stat boost (dex)
  • Extra Attack