Felina
' |colspan="5" style="font-weight: bold; text-align: center;"|General Skills |- |✓ |Astrogation |Intelligence | | |- | |Athletics |Intelligence | | |- |, ||Charm |Presence | | |- | |Coercion |Willpower | | |- |✓ |Computer |Intelligence | | |- | |Cool |Presence | | |- |✓ |Coordination |Agility | | |- | |Deceit |Cunning | | |- | |Discipline |Willpower | | |- | |Leadership |Presence | | |- |✓ |Mechanics |Intelligence |■■ | (Gear) |- | |Medicine |Intelligence | | |- | |Negotiation |Presence | | |- |✓ |Perception |Cunning |■■ | (Talent) |- | |Pilot (Planetary) |Agility | | |- | |Pilot (Space) |Agility | | |- | |Resilience |Brawn | | |- | |Skulduggery |Cunning | | |- | |Stealth |Agility | | |- |✓ |Streetwise |Cunning | | |- | |Survival |Cunning | | |- | |Surveillance |Cunning | | |- | |Vigilance |Willpower | | (Talent) |- |colspan="5" style="font-weight: bold; text-align: center;"|Combat Skills |- | |Brawl |Brawn |■ | |- | |Gunnery |Agility |■ | |- | |Melee |Brawn |■ | |- | |Ranged (Light) |Agility | | |- | |Ranged (Heavy) |Agility |■■■ | |- |colspan="5" style="font-weight: bold; text-align: center;"|Knowledge Skills |- | |Core Worlds |Intelligence | | |- |✓ |Education |Intelligence | | |- | |Lore |Intelligence | | |- | |Outer Rim |Intelligence | | |- |✓ |Under World |Intelligence | | |- | |Xenology |Intelligence | | |- |}
Talents
- UTINNI !: Remove black dice from checks to find or scavenge. Takes 1/2 the time.
- Grit: +1 Point to Strain Threshold
- Utility Belt: +1 Destiny point to produce tool or part.
- Inventor: When constructing or modifying "attachment" add blue dice or subtract black dice
- Bypass Security: Remove black dice to Bypass Security / Open Lock
- Codebreaker: Remove black dice per roll From Code Break / Decrypt
- Codebreaker: Decrease difficulty of checks by -1
Equipment
Credits | Encumbrance | |
Capacity | Current | |
599 | 11 |
Armour
None
Weapons
- Bowcaster (Range Lt, Dam 12, Crit 3, Enc 3, HP 4, Price 850, Rarity 5)
- NO Stun setting
- Cumbersome 2, Vicious 5
- Ion Blaster (Ranged LT, Short Range Dam 10, Crit 2, Enc 3, HP 3, Price 750, Rarity 5)
- Disorient 5 Stun Damage
- Net (Ranged Lt 2 Close Range )
- Ensnare 3, Knockdown 3
- Staff (Truncheon) Melee Dmg 2 Melee Crit 5
- Frag Grenade (Range Short, Dam 8, Crit 4, Enc 1, HP 0, Price 50, Rarity 5)
- Blast 6, Limited Ammo 1
- Brass Knuckles (Range Engaged, Dam +1, Crit 4, Enc 1, HP 0, Price 25, Rarity 0)
- Brawl Skill
- Disorient 3
General Items
- Backpack (Encumbrance +4)
- Toolkit (Enc 4)
- Short Range Commlink (Enc 0)
- General Scanner (Enc 0)
- Glowrods x3 (Enc 1 each))
- Emergency Medpac (Enc 1)
- Data Chip (Enc 0)